Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (55)

Sign In or Sign Up now to post a comment!
  • Why were you killing off your own units? You could have sent them to the enemy for recon or even a small attack. You could have consumed them with a defiler.

  • @CheeeseCakeEater You don't need recon for a speed run, and that would take longer to kill them off anyway. As for consume, it has to be researched, which would be a waste of resources. Killing them was faster and more effective.

    I didn't do the speed run, but I am pretty sure this is why he did it this way.

  • Starcraft copyed this this game or vise versa??

  • This level is crazy hard.

  • I managed to complete this in 3 hours and 56 minutes. The key is patience, and the other key is always expect the worst. Primary units in order are Scourge, Mutalisks, Guardians, Hydralisks. Ensure you always have one full group of each of these units. Always use all your resources on defence and units, never let it reach above 200 minerals - ESPECIALLY in the first hour or so. Build lots of Spore Colonies along the border of the plateau you're stationed on. Take out the bases with your defence

  • @waterhot80 units, but also be prepared to bring them back to your base if the enemy attacks it whilst you're away. Vikings are a pain in the ass throughout the mission, so ensure you have your Scourge well spread out and they're really easy to kill. On the Battlecruisers, try and use your Mutas to pull them to your spore colonies, then maybe get a couple of Scourge on it and it will go down in a matter of a few seconds. And try to harrase the enemies base as much as possible without letting

  • @waterhot80 your defense down. There are a couple of free mineral and vespene patches down the lower half of the map, you don't need to rush to get them but expand your base to there when possible. For ground defense, build plenty of Sunken Colonies at the entrances to your base, and spread them around the border of the plateau. Build as many lurkers as you can, as these will help if your sunken colonies aren't able to take out all the ground units. And just keep repeating really. If any defense

  • @waterhot80 is destroyed, rebuild it immediatly. If any units die, reproduce them immediatly. You can't hang around on this mission, you have to be spamming those hotkeys for units and buildings. Also upgrade all your units whenever possible throughout the whole mission. Expect the enemy to attack from ANY angle, don't think 'Ah I don't need defense there, they won't come that way'.. WRRRONNNGGGG, they fuckin will :D Don't be afraid that you won't have enough minerals near the end of the game

  • @waterhot80 , I had around 10,000 minerals and 6000 vespene at the end of the mission, and I had 2 groups each of hydras, mutas, guardians, scourge etcetc. So build defenses all the time and produce units all the time. Patience is the key, don't try and rush, the enemy will destroy you with ease. Build up a strong defense first, then harrass the other bases from that point.

  • This strategy is indeed awesome. I first beat this in 50-something minutes. I followed something similar to this tactic and it only took 20:24 (I used 16 Ultralisks, 2 Defilers, 8 Dark Templar in 11 Overlords).

  • @hnkul702 I got 22:12:(

  • This mission is very hard....

  • dude i got sick of getting nailed with guardians and crap and following this let me beat the mission in 22 minutes, took a few tries but hey (too bad i spent over 2 hours on it before that xD )

  • i was playing stracraft so good till i reached this mission. then i started using the godmode. still too many shits to kill then i started using level skip, still its borring so i just deleted the bloody shit. now i am happy :)

  • I usually build generous amounts of colonies and support them with hydralisks and mutalisks, drain of resources and is dilatory towards offense but i find it worth the while.

  • This mission is very hard,but I think the last is the hardest,however if you wan't to finish it in another way than this you will spend 1 hour or so to do it,you can take the nearby bases by using a dozen of guardians and a dozen of devorerers for air cover,the rest of the bases will requier a combined attack,using hordes of hidralisks and the guardians to take out the enemyes stronger units,it's hard but if you concentrate and hold tight you will finish it.

  • i think this is the hardest mission... goddamnit those guardian/valkyirie/devourer attacks piss me off

  • @OcelotDAD agreed. Those attacks really hurt. The guardians actually damaged one of my pylons before i killed them. The worst part was that I got siege tanks and hydralisks threatening me after that to kill half my ground units. I had only 3 overlords left thanks to the valkyrie and devourer threat and at that point i totally burned out.

  • @OcelotDAD 5 valkyrie > 12 guardians + 12 devs... This is why aerial attacks fail.

    then Tanks sieged and hiding behind a building/bunkers > hydras.

    Guardians > Ultralisks, Spores > Mutas, Sunkens > Templars, Medic + Enemy Zerg = Aokay to heal.

    This is why this mission is so hard... Whenever I replay with a new stradegy, the AI counters it.

  • Heres a starcraft cheat to get 10,000 dollars type this: Show Me the money

    u can use it mulitple times

  • this is Mission is harder than Mission 10 !

  • set up them defences boy

  • (cont 6)

    Kay, I hope you all enjoyed/hated that. Feel free to challange or agree.

    Nice game. :3

  • okay.

  • @WeisseEdelweiss I agree with you. I liked the overmind more than Kerrigan. All his speeches were so damn epic (that opening one is spine tingling)! His plans weren't really "evil." He was just doing what he saw as his duty and trying to achieve what he saw as the swarm's destiny (to assimilate all sentience into the swarm and become truly whole). Obviously, this is undesirable for the other races (or is it? Could be like a Watchmen thing, where peace is achieved through totalitarianism lol)

  • Oh, and sick vid lol. The first time I played through the game, this level kicked my ass (I barely beat it with a final push and no money left). Knowing what I know now about build orders and macro/micro management, I kicked ITS ass yesterday lol. I took the western expansion (like in the video), macroed a early-mid game hydra army to crush the north-western terran base and the enemy zerg base to the east (before they're mining substantially decreased those resources).

    Then (cont.)

  • (I took all those bases of course) I spent all this new income as quickly as I could with like 10 hatcheries (spent on hydras, upgrades. Also, I kept the money low) until I maxed out in like a 2 or 3 minutes (as you can imagine, defending drops with 100+ fully upgraded hydras is a cake walk). When I maxed out, I couldn't spend as fast, so my money soared over 10,000 for minerals AND vespene! Sure, I got nuked once or twice, but with this money, I re-maxed out within a minute, nydus'ed, and won!

  • I pushed with a massive hydra/lurker/ling army, killed that central zerg/terran base (and took that one too lol although I think I got nuked again xD), then ran up the hill to kill the overmind. Lesson I learned about this level? If you act early on, you can take the bases around you which benefits you in two ways. 1. You rid yourself of the attacks those bases would have thrown at you, 2. You get those bases before they have been heavily mined by the computer! Okay, I think I typed too much :P

  • (cont 6)

    Also, how does one Terran mind, hybrid, infested, whatever, or not, able to control the entire Zerg Swarm versus the Overmind? Just doesn't add up.

    I think Kerrigan is an interesting character. I can understand her drives because she is part terran, but for the sake of what the Zerg use to be...she's just not working out.

    I think Zasz was right. Haha.

    Zasz to Kerrigan: You will be the doom of us all.

    A sexy, assertive woman she is but not a Zerg leader.

  • (cont 5)

    I really don't think Blizzard should have rid themselves of the Overmind and Cerebrates. That's why I'm such a big fan of them and SC I because ..simply and vaugely put...these characters get it. They get the picture. The Overmind was an entity that had Xel'Naga experiance and much more (for those of you who follow the lore), with lifetimes of experiance.

    Kerrigan on the other hand...

  • @WeisseEdelweiss: your opinion is noted.

  • (cont 4) Kerrigan has made the Zerg so driven toward an individual's needs rather than for the good of the whole, I feel that she's not really fitting the Swarm/Zerg character who with the Overmind worked for the whole of the Zerg.

    Kerrigan wishes the Zerg to be the strongest just to get "harder,better, faster, stronger" as the saying goes. And I'm not really sure what's she's there for other than to lead. It's actually quite damning.

  • (cont 3) Kerrigan on the other hand seem doesn't care about what the Overmind wanted. Shows little interest in this whole hybridization project with the Protoss. Basically, she's a girl who's had a hard life and sees it fit to rip the galaxy apart because she feels like it. She has little toys and can do whatever she wants.

    I'm to saying she's an immature brat, but I really don't see a need for her to be the Swarm leader.

  • *I'm not saying she's an immature brat (sorry, it's late)

  • Are you implying on what happened after the game? (the bonus mission for the Protoss) If you are then Kerrigan didn't know about the fact Duran was experimenting with the zerg and the protoss to combine them. I agree with you there and then again don't. I think she is perfect leader, at cerebrate level, not in the level as an overmind. She does put her own interests before the swarm so the swarm is just her personal army. It may be just one big plan to weaken the factions.

  • The fact that Kerrigan is still part human (or at least i think so) she is easily manipulated, she may think she is in control (and the hunger for power has clouded her mind i feel), but like Duran used her, the others may use her too as well. Overmind might have been too much of a threat so he needed to get rid of. Like i said, Kerrigan is a perfect cerebrate because she can move as she wants, but she wasn't made as Overmind.

  • (cont 2). But, do I fault her for that? Yes. Why? The Overmind, although shown to have a personality to a degree, and also the cerebrates because of that, the Overmind was dead set on this hybridization with the Protoss. It (He) didn't care about what was going on regarding anything else unless it benefited the Swarm or as long as it didn't threaten the Swarm. It didn't care because IT COULDN'T. It's like asking a human to flap his arms and fly. Just isn't going to happen.

  • Ah, now that i re-read this part i understand what you meant in then third part of your little rant there. =) Did the Overmind really want to make hybrid zerg/protoss? I remember on reading something that it wasn't possible for the zergs to do so. Duran (who is working for Xel'Nagas(?) ) knew more of this matter and were able to create one. I don't remember much of what the Overmind tells the player, but if you do have facts to back your comments bit  i would be more than happy to hear those. =)

  • I don't like Kerrigan very much.

    I understand she's this character to pity. She's been through a lot in the lore, she was this awesome Ghost with psychic powers, but I simply feel she isn't a character fit to lead an entire army.

    First of all, she isn't a pure Zerg like the Overmind was. She's a mix of Terran and Zerg and is thus Zerg. Anything that mixes with Zerg is Zerg by label, but it is shown that she can still take pity on creatures. She let James Raynor off scot free!

  • this mission is insane.. but on the other hand good for the UED.. at least they gave Kerrigan SOME resistance. lol

  • i wouldn't even be able to do this mission in the 1st place. i don't spend time making armies and rushing at an enemy base, i take time, so my resources go away too quickly. That's why this game is too hard

  • Leave the overmind alone! :(

  • Deourers suck.

  • i could only do this in 24 mins using mass hydra

  • i just spent 5hrs on this mission then got overrun by 20 siege tanks, 20 guardians and like 30 mutalisks.....this is when my base was completely surrounded with spore/sunken colonies...its a very hard mission

  • poor guy, that sucks. i strangley had a harder time on mission 10 than this one, quite a bit so in fact. but ya, this one is a major toughie.

  • You need to time things. Get your economy asap. Then take out the two nearby bases asap. The longer you wait, the more resistance you'll face.

  • @anarky4321 I agree with you. It's damn difficult! It took me more than 1 try to beat it without cheats.

  • idiot question that is prolly best answered from you, how do you record with this quality? I tried to use hypercam and it didn't record jack s%!t, and slowed my comp way down.

  • I'm pretty sure the program they use is FRAPS. I'm not certain, they most likely paid for it, instead of using a demo or free software.

    You can find out more information at speeddemosarchive on recording and submitting if you're interested.

  • k, thanks man. ive heard of that before. but nice vid, prolly the only way i did the mission in as short time as i did.

  • but i don't get why he kills is own guys?

  • It's cheaper and faster than building Overlords.

  • nice

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more