Added: 1 year ago
From: JimBobJenkins
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  • That's effectively 1b) done of my homework, cheers.

  • my..... my BRAIN!!!

  • God Bless you baba!

  • thank you

  • This is awesome man

    

  • saved my life.... thank you

  • you're a life saver <3

  • You are my own personal jesus christ. I missed a week of classes, and was so lost on my homework right now. Thank god for you. Thank you so much man.

  • Thanks, pretty much useful! We'll see if it helps me get rid of my algorithmics assignment :)

  • what if you have 2 players which each have 3 options? such as up middle and down?

  • @swaine55 You have to consider all combinations of mixed strategies, which is quite a headache.

  • Thank you!

  • These are great videos! I have a question for this game specifically though. Is the point to get the most points or just more points than the other player?

    If the point is to just beat the other player than player two's strategy should be to get a point advantage and then always play right as she will always get either 2 points or zero. How would a strategy like that be represented?

  • @FilthParade Players maximize their own payoffs. They are only concerned about their opponents' strategies insofar as it affects which strategies they play.

    You are thinking of zero sum games, where the payoffs in every cell sum up to zero, i.e. if my payoff is X, yours is -X. This is a special class of games that I don't really focus on.

  • @FilthParade Matching pennies is a zero-sum game, btw.

  • oh god my head will explode if i watch any of your vids today

  • I cannot tell you how helpful these videos are. Thank you so much for the time and effort you put into this. I was having a very difficult time grasping the mixed strategy algorithm until I watched your series. Best wishes!

  • What do you do if its a 3x3 payoff matrix ?

  • @mrosendal You learn matrix algebra or your head will explode. More on that in future videos.

  • @JimBobJenkins Yeah man you right, i was trying to draw it as vectors but its was really mind boggling... i really like the way you do the 2x2 matrices. Our teacher only showed us the graphical analysis but that becomes quite tedious. The game we got in our assingment has a semi complex payoff structure such that we cant really eliminate parts of it since there are no strictly dominated strategies.

    The matrix we got is as follows.

    T 2,0 0,1 4,2

    M 3,4 3,2 2,3

    B 1,3 1,2 3,0

  • @mrosendal I mean, you can still do it as a function of four equations. Set the three utilities equal to each other and then write out the utilities as a function of \sigma_{up}, \sigma_{middle}, and \sigma_{down}, and then substitute \sigma_{down} = 1 - \sigma_{top} - \sigma_{middle}. But, yeah, it's a mess.

  • @JimBobJenkins Thanks dude... ill try out some of the things... at least i have until wednesday to hand in my assignment .. :) If i get into some deep doo doo i will email you again if thats alright...

  • @JimBobJenkins Hey i think i have it. If player 1 chooses Top, Middle or Bottom, player 2 will never choose center hence i can eliminate C as players 2s strategy. If player 2 then chooses either left or right player 1 will never choose bottom hence we can eliminate B as player 1 strategy. We are then left with a new 2x2 matrix L R

    T 2,0 4,2

    M 3,4 2,3

    This i can then solve be equating the utilities and solving for sigma. right ?

  • @mrosendal Unfortunately, eliminating strategies like that does not preclude the possibility of MSNE. You can only really do that for strictly dominated strategies.

  • @mrosendal Actually, there IS a strictly dominated strategy. But it is in mixed strategies. I will PM you a link.

  • HI William, I love your videos, extremely helpful and extremely interesting. Is there any way (using a similar algorithm) to solve an N-person game with group interatctions (i.e. a public goods game or the volunteers dilemna)?

  • Quite elegant algorithm in its simplicity, William. Well-done. Based on the solution, Player 1 must play Down 5/6th of the time and Player 2 must play Right 2/3rd of the time. My question, then, is Down-Right the mixed-strategy Nash Equilibrium?

  • @DubaiGuy08 Not quite. The probability distribution you gave--where 1 goes up 1/6th of the time and down 5/6ths of the time, and 2 goes left 1/3rd of the time and right 2/3rds of the time--is the MSNE. We don't actually know what will happen until the players make their moves, since they are moving randomly.

  • @JimBobJenkins Great lecture!! But maybe I've got confused: why can't we jump the conclusion that the final trend would end up with Down-Right result, as DubaiGuy08 said below? Or, to more basic, what's the meaning of the calculated result? I mean, for Player 1: Down=5/6 it represents that Player 1 would like to chose more Downs than Ups, doesn't it?

    And for Player 2: Right 2/3, that means Player 2 prefer to decide more Rights than Lefts, right? What's my misunderstanding? Thanks.

  • What if the probability that player 1 plays up is a function of which strategy player 2 plays?

  • @CogitoErgoCogitoSum Not entirely sure what you mean here, but in mixed strategy Nash equilibrium, both players are completely indifferent about which strategy they play or any probability distribution between the two.

    It sounds like you might want to refer back to pure strategy Nash equilibrium, in which your strategy does depend on what the other player is doing.

  • very interesting.

  • Again. Thanks a lot for this. I cant believe I'm learning more from a youtube video than from my ivy league classes with my lecturer from eastern europe..

    Cheers mate!! Please keep it up.

  • @corporalcharlie I'm at one of your fellow institutions with the same problem. Cheers indeed

  • MSNE:{(1/6,5/6),(1/3,2/3)}

  • I just want to thank you for posting this amazing video! You have no idea how much you've helped me! Thanks again!

  • What will really set one's head spinning is that the definition of a mixed strategy that works in the general case with e.g. a continuous set of pure strategies (e.g. Cournot duopoly) is just "a probability measure on a/the set of pure strategies" (OK, this is slightly imprecise, but close enough for a YT comment).

    The analogy in that setting of this algorithm then becomes solving for a meassure when you know the values of integrals. Something that smells like Riesz's representation theorem.

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