Added: 5 years ago
From: keicotu
Views: 129,175
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (101)

Sign In or Sign Up now to post a comment!
  • playstation one graphics would be mind blown by this

  • Nice, looks just like goldeneye on my N64. Sweet!!

  • @romefox let's see you make this.

  • @TheHomebre Considering I have worked with Maya 3d for several years, I can assure you that I can replicate or produce something of better quality, Sidenote: My comment was not an insult - creating low polygon models for a platform like N64 is no easy task given the hardware limitation!!

  • Primitive... LA Noire all i gotta say

  • look up the game la noire and u can say something about a game with good facial expression .

  • @bdrake196 This was 7 years ago dumbfuck. LA Noir wasn't even planned.

  • @supern00b25 la noire was planned 7 years ago whos the dumbfuck now

  • @thatfunnyguy122 eerhm no..it wasn't -.-'

  • @supern00b25 Actually it was, 6 years ago.

  • Haha. These graphics use to be revolutionary. Now we only see graphics like this in Saints Row 2 or MW2.

  • @XxRedxAdrenalinexX MW2 isn't really that good of a representation......

  • /watch?v=fBR4cT-0sKY&feature=r­elated

  • : | = ((( : |

  • LOL the chinese wanted to make his eyes bigger... FAIL

  • cheaters!!!!! :( Its not fair... I have to make expressions in maya with vertices and time line... And these guys, they just make an expression and voila!! BAH!

  • 5 years old, this technology is still not on the market. Facial animation usually only involves the mesh itself, this affects the normal, and possibly displacement mapping. With high resolution details like this, you can have excellent facial animation and expressions in real time applications, making games even more realistic, especially with other mapping methods such as parallax mapping, etc.

  • Lol that su*ks real bad!!

  • looks so realistic

  • so thats where cock of duty came from

  • L.A Noire destroys these expressions... But I must take into account that this video is 5 years old

  • @dubdarel

    In fact...it does not.

  • @dubdarel

    no, its almost 8 years old... 2004

  • like faceposer in gmod

  • That looks terrible...

  • The eyeballs must be round or whatever, and not change form...

  • lol its heavy rain all over again

  • That guy has the grand canyon on his fucking forehead

  • nice wrinkle effect on the face. How did you achieve this result?

  • That guy has a wrinkly forehead.

  • i was makin facial expressions wile wathicn dis vid

  • Sucks ass.

  • @kittyburger000 do better then.

  • nice man!

  • It reminds me of Crysis..... Strange, it was posted in 2006.....Strange...

  • @ENDORPHINSAM ditto

  • Racist bastard!! Good job!!

  • nice work

  • hmm, 3 nostrils.

  • LOL ASIAN WITH SPOTS IN HIS FACE

  • This is the time of the Gamecube, show it some respect.

  • man that sure are a whole lot of verticies ^^

  • You have to remember this is from 2004 idiots :L

  • looks like old technology.

  • It is.

  • This is TERRIFYING.

  • He has gills on his nostrils.

  • nice facial [2]

  • he have something in her nose : |

  • The graphics are..... not perfect

  • crap

  • this makes my eyes water!!!!

  • looks pretty bad, but this is quite old to be fair

  • so awful

  • it scared me :O

  • Shame his eyes stretch...

  • Nice facial...

    Hm.

  • wow...

  • It was ok.

  • OMG Nvdia is better!

  • yeah and this was 5 years ago too.

  • That's pretty good for back then.

  • wow 2004

  • impressing

  • looks dead

  • eyes open... they dont stretch

  • Stretchy eyes

  • It was made in 2006 give them a break.

  • clearly says "published in 2004"...

  • I don't like this one. Sorry

  • this is old graphics

  • no shit, look at the date

  • Nov 5 2004?omg you're slow.compare it to

    UTIII

  • What? Where they used hand keyed bone facial animations? This is completely different, man.

  • this is an example of how should an asian open their eyes

  • deformed eyes

  • zzzz...zzzz hrumph....zzzz boooorrriiing...

  • zzzzzZZZZZZZzzzzzzzzZZZZZZZZZz­zzzzzzzzZZZZZZZZZZ

  • its good..but not perfect that was like extending the texture facial details

  • Stop the stretching eyeballs, and I'm pretty sure that would have nailed it.

  • lol the first one was the best, could lose the dots tho

  • i was kidding

  • kekekekeke

  • @cVlman The first one with the dots was really him I think. He was using the dot on his face to track motion to the 3D image. To make it perfect he had the 3 mirrors to get all sides of his face and... haha shit I just read the "I was kidding comment" =P

    ♥♪

  • @cVlman you need the dots

    

  • @cOdLoVeR321 retard

  • @TheJimsterJim how am i a retard?

  • @cOdLoVeR321 cuz he was joking

  • hey man thats no fair :(

  • Thats cool. I just find the way the mesh is weighted is weird when the eyes themselves get pulled up.

  • I know how hard it is to model the human face. This is a really good effort though.

  • The result is not good enough. Too simple morphing details.

  • Looks cool, but I want to see more...like laughing and crying.  Kind of creepy too.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more