@pgdvirus Thans mate for commenting.. I did this video when I started off, now I have done stuff on C# XNA, DirectX 10 and 11. And am currently working on Web based games on C# Silverlight.
BUMP Mapping is a technique with which you can achieve 3d kind of look using 2d textures. For eg, the Cracks on the coloumns and the water are both 2d, just by using BUMP or normal mapping, it gives a feeling of 3D, at the cost of 2D.
This has been replaced by Tesselation in DX11.. more awsmness....
@mkapoorgamedev hey which game development institute? I was thinking of going to game dev. schooling but itt had (ONLY) one program no game company respects & another just had pc repair center type.
Good work. Later i will try to do some thinks like this.
Tublus9 1 day ago
Very impressive I hope I can do this in 3 months.
motowater 8 months ago
try C# .. it'll let you do more in less code :) .. also BUM mapping ??? wtf tech ..
pgdvirus 1 year ago
@pgdvirus Thans mate for commenting.. I did this video when I started off, now I have done stuff on C# XNA, DirectX 10 and 11. And am currently working on Web based games on C# Silverlight.
BUMP Mapping is a technique with which you can achieve 3d kind of look using 2d textures. For eg, the Cracks on the coloumns and the water are both 2d, just by using BUMP or normal mapping, it gives a feeling of 3D, at the cost of 2D.
This has been replaced by Tesselation in DX11.. more awsmness....
mkapoorgamedev 1 year ago
@mkapoorgamedev hey which game development institute? I was thinking of going to game dev. schooling but itt had (ONLY) one program no game company respects & another just had pc repair center type.
MrMrAwesom 2 weeks ago
@pgdvirus Yes at the expense of realtime speed, which is something you need for realtime 3d rendering.
scratchyrice 7 months ago