@viperxeon I know your comment is old but the dota 2 engine is source engine, and they have hair physics now, type in portal 2 unused co get and you will see the cloth simulation in source engine
Yes, in 3d design and animation programs like 3DSmax or maya, there are simulations which can be setup quickly "toyed" with to give you real time control over a piece of animated cloth. It's called "Reactor" in 3DSmax.
It's not the same thing. A lower end PC or cellphone can still run that thing as long as it has the hardware and the appropriate resources dedicated to it. I don't see why you "lololololol" at me for. You are not telling me anything I don't already know.
Spectacular! Is this a commercially available or a proprietary peace of software? The quality and the precision of it reminds me of that cloth solver I saw on Ron Fedkiw's page on Stanford's site.
@viperxeon I know your comment is old but the dota 2 engine is source engine, and they have hair physics now, type in portal 2 unused co get and you will see the cloth simulation in source engine
jajasingh 1 month ago
the implicit what equation?
CHFafard 2 months ago
@xalener - In that case, you probably shouldn't do mocap right after the actors get back from the proctologist.
fraserofthenight 3 months ago
Can't wait for the Dota 2 Engine, it's going to feature cloth modelling.
viperxeon 4 months ago
This, boys and girls, is why we have motion capture. No offense to any animators out there, but 90% of hand-animated humans I've seen walk like this.
fraserofthenight 5 months ago
@fraserofthenight
The ironic thing is that this WAS mocap.
Raw mocap that was unedited by animators. hehehehe.
xalener 3 months ago
The model sucks, but the cloth is amazing!!!!!
RRaymonDD 5 months ago
1:07
Thats it baby, take it off nice and slow.
redman7771red17 5 months ago 4
u r really a gr8 artist man wat a work really appriciable
artistsuyash 7 months ago
what language was this simulation designed in? matlab? :|
guicapone2 7 months ago
boob,cum dripping from face,and squirting PhysX would be MORE interesting.
RaYk1LL3r 10 months ago
@RaYk1LL3r AGreed
PhantomGamer100 5 months ago
Wow, I hope someone's going to implement this for Blender!
Director84 1 year ago 2
0:30 well...........thats funniest thing I ever saw in my crappy entire life...
ROFL LOL LMAO
fransamson 1 year ago
FREAKS
rido515 2 years ago
@rido515 of course :D
Dragongard 1 year ago
That's some real, uh, sexy walking there.
InsideOutAnus 3 years ago 46
fantastic, hope to see this technology in CG movies and video games
AniviewReviews 3 years ago 14
@AniviewReviews You've never seen CG cloth stretch in a movie?
GeassGuy 2 months ago
Holy crap thats amazing! I wish I could program something like that
mtomkin2 3 years ago
oh dang thats good
sonic7ispower 3 years ago
Can you do these cloth simulations in real time? Like in games?
Alexzhander 3 years ago
Yes, in 3d design and animation programs like 3DSmax or maya, there are simulations which can be setup quickly "toyed" with to give you real time control over a piece of animated cloth. It's called "Reactor" in 3DSmax.
n00borama 2 years ago
@Alexzhander
Games run a lot of shit in real time without yet having to worry about real-time cloth deformation. Maybe in 10 years or so, who knows.
unabomberman 1 year ago
@unabomberman watch "glowball demo" for tegra kal el. it's getting to mobiles before it comes to pc's lolololololol
coldfustion 7 months ago
@coldfustion
It's not the same thing. A lower end PC or cellphone can still run that thing as long as it has the hardware and the appropriate resources dedicated to it. I don't see why you "lololololol" at me for. You are not telling me anything I don't already know.
unabomberman 7 months ago
Amazing, I'm interested whether there is some software that you wrote for that or you are developing at the moment.
andreyMitov 3 years ago
Amazing, I'm interested whether there is some software that you wrote for that or you are developing at the moment.
andreyMitov 3 years ago
Interesting!
ktheblenderuser 4 years ago
Spectacular! Is this a commercially available or a proprietary peace of software? The quality and the precision of it reminds me of that cloth solver I saw on Ron Fedkiw's page on Stanford's site.
wakeupfist 4 years ago
This is the most amazing thing! I am truly and utterly fascinated by this. Technology today bewilders me.
Teefie 4 years ago