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From: minipcpro
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  • SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM SKYRIM

    I hate the original(vanilla) hair in Skyrim.

    I am not an expert, from a technical point of view, is it possible to combine this demo - "Simulating Realistic Hair" with the "Creation Engine" (Skyrim )......Also, I heard that the Creation Engine has no DirectX 11 features.

    What's the catch?

  • watch out for hundreds ov hungry shampoo commercial models out there ;]

  • 2 generations of gpus off from being fully practical for in game use and the video is almost 2 years old

  • Oh wow, you can render hair with a super GPU, in a completely blank space where all the rendering power is being used solely on the hair, and it runs kind of okay!

    Honestly, this is cool and it's great that they're touching on this but to get completely non-diet hair working in full 3D environments is years away.

  • @Bobnumerotres every technology alredy given for sure was years away in some point of history. thats why scientists and researchers exist, and not magicians and sorcerers. FOR SCIENCE!!

  • @Bobnumerotres "but to get completely non-diet hair working in full 3D environments is years away."

    It takes years to make games. So the time for dev's to think about it for games not yet begun is now. They would also have questions about scaling for old HW....

    2015 wouldn't be 2 early for this.. but perhaps not mainstream.

    Say for close ups like how bioware does conversations.. farther away from the screen you don't need the same level of computation at all.

  • shes cute

  • I hate my video card

  • PLEASE ADD THIS IN MASS EFFECT 3 DAM YOU PEOPLE I WANT THIS ON SHEPHARD WITH RED EYES AND SCARS SO HE CAN BE A BADASS BARBARIAN FROM THE FIFTH DIMENSION... YEAH i want that

  • now somebody bring a shotgun n lets finish this movie

  • I wonder how long till the physics itself can run in real time (in the video it looks like slowmo, realistic movement but slowed down a lot, like as if it was shot with a highspeed camera)

  • Nice hair Sara...! :)

  • oHaiThere, can i haZ this pr0n game?

  • now we need virtual boobs with this tech

  • cool hair in real time, like disney tangled but real time

  • It looks good but when they shake the head it looks exagerated.

  • Not even the PS4 would be able to handle this.

  • i'm 99% sure that NO PC game uses that tech

  • @SpadeAce90 Almost no game uses it period. Except for Alice Madness Returns for PC with PhysX hardware acceleration. Go watch a video on Alice PhysX demos, the hair physics is used in that game.

  • look more like it's under water than wind.

  • and all of this for HAIR...

  • They're counting how many monkeys are fapping towards this.

  • i don't know why some people critic this video, when they are not even able to create any basic model.

  • Why had the most rated comments in the last three videos I watched all something to do with fapping ?

    Is it the new "47 people are from ATI" shit ?

    Did I miss something ?

  • doesnt look real :c

  • I found that really impressive, still they don't tell you what hardware they're using so it's impossible to estimate how long it will take to reach games or if it will ever.

  • Great, now all they need to do is make it stop defying gravity.

  • calculations, formulas and programming lines galore,

    omph!

  • I want this in games NOW (and clothing physics as well)! Developers, get off your ass and make it happen!!!

  • @droidhunter lol

  • we could just make the game run better by balding the character

  • Holy crap this is awesome

  • You can see something close to this in Alice Madness Returns... x)

  • @Monoteistas Yeah! I was like, "THIS GAME HAS AWESOME HAIR!" Lol

  • this+rockstar face animations = lifelike games

  • @LeftInBlank

    I should say Uncharted 3 animations...

  • HD Porn.

  • It's annoying! nVidia is pushing, we don't see any of those fx in actual games though. How many games support PhysX...? Ridiculously few!

  • it looks more like hair in water than hair in wind...

  • @Jonasv20

    1) still an improvement

    2) The start of the video is only movement. Not wind. Slower movement. Would work well for water too.

    3) Wind is at the end of the video. Looks pretty good. A Massive improvement

    4) This is the kind of technology which should be implemented in ALL games.

    5) Theres not enough 3rd party technology used in game design today. Developers waste too much time redesigning the same things over and over and over and over and over and over and over and over and over and o

  • @Innukii what teh fuck was that good for? i was only expressing constructive criticism. I never said it was worse, and that it shouldn't be implemented. So don't you go all "i'm smarter than you... i number my arguments". Mainly because your last argument is worth shit. You do realise this is a demo by nVidia?And will most likely be implemented in Physx... Which is used in most games that are released. The reason they don't use this kind of tech in all games is mainly due to compatibility.

  • @Innukii

    I agree.

  • @Jonasv20 I think that the first part of the demo seems kind of watery because it was showing the hair animation at a slower speed so you can see all the bits moving all independent and the like, since it was a demonstration. The wind effect at the end (Like 2:14) doesn't look like water at all.

  • @Jonasv20 whell they did not adjust the speed of the hair  becuase this is a demo

  • WOW i want to creat a game with those phisix....

  • @fuck192ass Not if you have your head up your ass anyway, are you a hairdresser?

  • Now they just need to actually make it move realisticly. It moves like she's under water.

  • lol using that many pixels you will have a BLOOOODDDDDYYYY slow game so I hope everyone know she doesnt know what she is talking about.

  • @VisionXtream its obviously concepts for next gen gaming and tessellation performance. we will see it implemented into gaming within 5 years.

  • @trusodapop I meant to say pollies XD

  • @VisionXtream yea i know what you meant. lol just saying. tessellation, for instance, can make a 12 polygon render a 300 polygon render. the closer you get to it. it just takes a polygon and the closer you get to it, it chops it up in to smaller, and smaller polygons. that, combined with displacement mapping (which is responsible for depth and height) makes what you see here.

  • @VisionXtream check out this link to learn all about it in 'lamens' terms. ill send it to you

  • apply those physics to her breasts!

  • OMG this is Freaking good O:

  • Just that image was going down to 53 FPS on that near-supercomputer.

    What the hell will that do to anyone else's computer?

    And, how low will the FPS be once they include the character model and the rest of the world in view?

  • SARAH TARIQ, WHAT DOES THE SCOUTER SAY ABOUT ITS FEPS LEVEL?!

    ITS ABOUT FIVE HUNDREEEEEEEEEEEEEEEEEEEEEEED!

  • well, at least she didn't said "feps per second"

  • @Gabrol That wouldn't make sense. Then she'd be saying "FPS per second."

    She'd actually say "F per second"

  • @Somebody235 I know that wouldn't make sense, that is why I said it

  • Women are obsolete now.

  • FIVE HUNDRED FAPS? WHO THE FUCK CAN DO THAT?

  • @mackxzszs Challenge accepted.

  • @mackxzszs Chuck norris

  • @mackxzszs I will take the challenge.

  • @mackxzszs Jesus. lol

  • @mackxzszs 500 fps when it zooms out you derp which means it doesn't have to render as much. KADERPA

  • @mackxzszs I can.

  • @mackxzszs 53FPS

  • @mackxzszs chalenge acepted 

  • @mackxzszs me!!

  • The hair's nice but it moves too slow. Watch a real person with long hair shake his head.

  • hopefully, one day i will be able to look out of the window and say "those graphics suck...", thanks to nVidia!

  • how about 10 chars with this hair moving simultainesly?

  • It will be good for porn. You only need to render a room and one (two, three?) bodies there.

  • Lol Feps...

  • 64 feps for a standard view .. thats not alot of power left for the entire scene

  • Thumbs up if you got a stiffy hearing this chick talk about realtime 3D hair

  • jajajaja eat this consoles!!!!! pc gamers rulz!

  • @xlcyruslx dude consoles does have hair simulations!!!!

    (on final fantasy pre baked cinematics only!!! lol)

  • aplicando todo esto, calculo qe asi van a ser los juegos del futuro =O , nex gen de juegos =O

  • im not girly but damn,plastic hair annoys me in a game,if you are lucky the hair moves like any piece of clothing,but if you dont it simply stay static even when you jump.Alice Madness Returns have a pretty good hair movement...this one is good too,cant wait to play games with it

  • put this in games. yeah right.  imagine see all this ppl with that hair on gta iv. GOOD LUCK!

  • @einarknutsen

    I envy your optimism.

  • So she works in a hair saloon ? Ok.

  • her boss walks by;wtf is this? hair? wtf?

    you're fired

  • Nice a Hair Simulator !! better than Half life ep 3 ;>

  • why did they cut off the boobs ?

  • 60 fps renering only one head imagine how this would work when you walk in a room with 10 people fps would drop on 5 so i think there will pass some time untill we actually see this in game....

  • @kiklop777

    the FPS wouldnt even drop to five. it would drop to 0.01

  • Using dynamic tessliation to control the hairs mesh is smart seeming as you can't really make lods for hair thats a smart way to go about doing so. Can't wait to see this in action in games. No more bald space marines!

  • thank you, come again

  • This should be used in Skyrim.

  • =D

  • ... "feps"?

  • can you believe it, they are actually giving you the tools to make your own world of imagination. Then, your gonna get stuck with it and then there will be a time when sex will all be just a software like this one.

  • it's amazing how fast technology moves on, I remember when I was really young and games like Unreal Tournament didn't even need a GPU, and everything was very "blocky"

    I for one think this looks amazing and hope that it can be effectively implemented soon :D

  • Is this really important? When I’m running down the street shooting the shit out of everyone I’m not going to stop and go wow that chicks hair animation moves sooo nicely.

  • @Vardaracon Yeah, because all games are shooters that involve you just blindly firing into a crowd. >_>

  • @Skaarjguy No matter what game it is, after a while you won’t even notice or care about this effect...just another worthless affect to try and force you to upgrade your video card. And the point was that more people are Fps player than anything else, I’m a RPG man myself :-P funny how you would assume I was a fps player just cause I used it as a example.

  • @Vardaracon Hehe, actually I was thinking this would be be perfect for RPGs (more specifically turn-based, slow-paced RPGs) mostly because you pay more attention to the characters in those types of games, especially the player character. In a shooter you wouldn't give much thought to your character since you're almost always looking at the enemy, and the game is moving so fast you don't even notice these things.

  • @Skaarjguy I agree on that, just worried about frame rates, far away it was 500+fps then zoomed in it was 63fps...and it is also running a gtx480, just seems a lot of wasted power for a effect that you might get used to and not appreciate later on. Anything lower than a gtx480 will be brought to its knees, basically nivida has found a way to shorten the life of its single GPU flag ship cards like the GTX480 and GTX580.

  • @Vardaracon What a dumb question, thats like saying do the wheels of cars in racing games need to turn because I don't see them much. Yes it adds to the over effect and realism.

  • @jaggedspikerespawn Back in the day need for speed hot pursuit 3 had no wheels turning, it is very noticeable, more so then hair would be moving around in the air...so your point failed miserably. Stop insulting people’s intelligence because that type of behaviour makes you look like an idiot instantly.

  • @Vardaracon No it doesn't. You did nothing to invalidate my point so try again. Such a stupid question and a lame attempt at redemption.

  • This would be fantastic for games like Tekken. It might seem subliminal, but authentic hair is a huge improvement in terms of realism in games! I hope they can implement this soon.

  • The tech demos from Nvidia are pathetic and hilarious at the same time. The tech demos they made in 2004 are becoming a reality now in games and i'm sure in 2018 this will be in games but seriously why do they show things like this that have absolutely no real world application in any current games or ones even years out....

  • @DubLegends to preview what they have??? this show how they steal money from our pockets.... they have the technology but they dont release it until their old one's got sold out... same goes to hardwares.. its like very year there is a new thing and the thing u bought from last year is sh1t compare to newer one's... like u bought a high end graphic card dx10 then woot next year there is dx11 which make ur high end card sh1t cuz it doesnt support it..... hate people like bill gates fucking greedy

  • perfect for doing a shampoo ad

  • ATI have cards whose drivers don't fail every 30mins and drop you out of your game just to let you know that they (may or may not have) recovered!

    PS nice work on the hair nVidia, not quite there yet but really looking great.

  • ATI have cards whose drivers don't fail every 30mins and drop you out of your game just to let you know that they (may or may not have) recovered!

  • ati developing nothing ? i mean nvidia physx cuda and other things and ati ...... ehm yea we got ati

  • That is pretty incredible. I am a helmet fan though, In the kinda games I like this would be a relatively pointless addition

  • I need a separate computer just to render this hair

  • i wish mass effect had hair like that, my femshep would look EVEN MORE AMAZING then she already does

  • Now if only dead space 2 had this so ellie doesn't eat her own hair through the back of her neck :|

  • They really need to tone it down...

  • In Final Fantasy XIII 2? lol

  • i want this girl instead of workstation getting this result!

  • it moves too much... it's as if it's underwater, but i guess that's not really a point for it to call it bad since it's probably easily fixed.

  • who needs a new haircut? :P

  • why are people fans of graphics cards,just go with the best but dont treat it as a god!

  • it's very cool but why isn't the hair colliding with itself? I'd expect that to be kinda mandatory for a demonstration.

  • Why they don't use these technologies in videogames?

  • @Ramizello they do

  • 500 frams??????????? OMFG

  • @Hellsing666LLL looks like they forgot to turn on vsync XD

  • @halofannatic What is the vsync for? @_@ and AA and the rest?

  • @nzigen31 vsync forces your fps(frames per second) to be equal to the refresh rate of your monitor or tv or whatever you are using as a display device. if its not on and your fps is over your refresh rate, then it can cause screen tearing and artifacting haha.

  • the girl explaining hte demo aint bad herself

  • I like her accent. It sounds something between Indian, American and Irish.

  • the problem is that we dont have the cell processing power or the computer memory to handle this technology. the same reason you cant shoot bricks out of a wall realistically in an fps. its too much for the computer to process. we'll need like 2000-core pcs before this is possible in a game.

  • She gets 500 faps.

  • As long as the hair doesn't go through my face in the games

  • jo is joe looooooooooooooooooooooooooooo­ooool

  • i <3 sarah tariq!

  • I WHIP MY HAIR BACK AND FORTH!!

    LMAO!

  • Whoa! Five hundred feps? That's a lot of feps!

  • @Pipsocle That really is alot of feps, more than I've ever seen.

  • @Pipsocle i wish i got 500 feps on crysis but i only get like 10 feps.

  • @Pipsocle fps omg child

  • @MrSarmex1 Methinks you didn't get the joke.

  • @Pipsocle look at the computer right next to her

  • @jackalsocoke the original xbox 360 core system debuted with a $299 price, that's where I got the number, PS3 was more expensive but I don't remember it being $900, maybe actual production cost but certain not at the consumer end. GPU pricing isn't subsidized the way consoles are.

  • While this technique is impressive and realtime (anything over 10fps is considered "realtime" as far as white sheet programming is concerned) it's still, by sight alone, not being done nearly fast enough to even consider it for use in a game. Like so many others before it, put it in the gaint pile of unusable demonstration gfx algorithms. Impressive, and yet, for the time being, I'll say another 5 gfx card generation iterations, will remain totally useless.

  • @jackalsocoke it is not totally useless because it may be helpfull for graphicsdesigners which render their movies frame by frame so realtime doesnt matter to them

  • Hey honey, what'd you do today? Oh you were talking about hair simulation on the gpu? That's great, thats just, just really great.

    Now get back to the fucking kitchen and fix me some waffles, wench.

  • That hair moves way too much,almost like its lighter then air.

  • sportscar demo for the boys ,this for the girls ,,everyone happy ;-)

  • Don't know any software with this capability so far, the closest is

    Hairfarm , it is fast but not realtime with this quality !

    

  • Don't know any software with this capability so far, the closest is

    Hairfarm , it is fast but not realtime with this quality !

  • I fucking hate her accent

    I HATE IT

  • DIGITAL STORM ONLINE FTW!! :DD that was an unexpected bonus to the video.

  • They DID IT!

  • Realistic hair? Eez not possible!!

  • cool.

  • red hair just got more beautiful

  • @void735 NO! No more gingers!!! we have enough of them as there is =(

  • @kickasskarson biz! wrong! ginger is orange! that is wine red, its a very big diffrence

  • imagine EVERY SINGLE npc in GTA having this kind of technology LOL

    ..we've been far from that..

  • @RicardoLima1992  in 20 years maybe

  • @nidzaPFC maybe :p

    i mean.. 20/30 year ago we used computers the size of a football field! so yeah..

  • I would love to see a GTA type game where everyone has hair like that, she only had one head there with no detail other than the hair and it dropped the FPS down a lot to bring it up close. How powerful would a system have to be to be able to run an open world game where characters had hair and cloth physics like that?

  • @clojap The change in frame rate was due to dynamic tessellation. Basically, when the camera gets closer to an object, more triangles are used to make up that object. The adverse is also true in that when you zoom out, the GPU is less taxed as it no longer has to process all those little triangles. Using this method, it WOULD be possible for everyone to have hair like this in a GTA type game. But this isn't confined to hair; EVERY model can benefit from this same process. IT'S THE FUCKIN FUTURE!

  • @RedPenumbra Oh I understand the closer you get the more detail and everything else has to be added so it ofcourse taxes the system more. The thing was this was just one character on screen, how strong would a system have to be to have 100 characters on screen as well as other things going on like AI, cloth physics, lighting, weather effects and all of that kind of thing.

  • @clojap- As I understand it in any frame of detail not everything moves all the time but every detail has to be rendered so there will be trade offs but as technology gets more powerful the trade offs are reduced. DX11 is therefore a substantial step in the right direction. It is all about detail !!

  • now try having 200 people walking through a town square with that kind of hair, and see where your fps is at.

  • @sordsmen3456 - I doubt in reality that you would find 200 people in one place with that type of hair to be fair !! Some would be wearing hats and some would have short hair etc.!! But some game makers do have a good deal of scope for improvement with DX11

  • "500 fips" lol

  • Will she marry an amd fan?

  • @Thet3 - You'd have to ask her very nicely after you have been going steady for about a year and you were both sure about how you felt about each other.

  • @Thet3 probably yeah.. haha

  • @Thet3 She will marry only an AMD fan with nVidia penis... i mean, with nVidia side card for physX

  • @Antarktida1337 your so funny it blew my socks off.

    hilaaaaarious! hahahahahahahahahaaNO........

  • can you download this somewhere

  • The hair interacts with the LIGHT? Uhm.. no it doesn't!

  • mass effect soundtrack ??

  • I would like to play with that a while :D

  • A lot more feps.

  • Ca I download that program anywhere? I have to got a Nvidia graphic card?

  • I have no problem playing the next generation of