-2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) at Microsoft.DirectX.Direct3D.Device.OnParentResized(Object sender, EventArgs e) at System.Windows.Forms.Control.OnSizeChanged(EventArgs e) at System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height, Int32 clientWidth, Int32 clientHeight) at System.Windows.Forms.Control.UpdateBounds() at
I need help on doing this, when I connect my Wiimote to my PC and try to run the software it says an erro, something like is the wiimote connected? or something like that.
( & i don't mean head sets with little screens in them)
sadly marketing wants you to buy LCD cause they have invested in flat screen. so they don't want to market the fact that you need a CRT to play games in TRUE 3Dimentions.
You are clearly missing the point, I suggest you watch the original video, or read the description, or at least read the title of this video!
This is a video of HEAD TRACKING. The point is the image changes in real time relative to the position of the viewer's head. This is a totally different concept from any kind of stereoscopic images or related ideas. In fact the author of the software has even written about combining this head tracking with shutter glasses.
i'm not missing the point at all. infact i hope he does combine the two.
My point is that people look at this and go "'WOW' i never seen anything like it."
it just saddens me that almost every one who sees this is impressed and says "this is the future" yet almost no one but the relative few realize there already is a way of seeing depth in your games.
Ok, while I'll admit this is not entirely a revolutionary idea, it's not entirely about seeing depth either. What it's about is dynamically changing the view point of the screen based on the position of the viewer's head.
It's like using your head's position as an extra input device, allowing you to naturally change the perspective of the image.
I agree with you, though I think both are complementary.
Shutter glasses works on static scènes, unlike this thing, however with stéroscopic 3D you need to be in front, otherwise the image appears a distorted, so both combined would makes it totally perfect.
well not as perfect as holographs, but that's the best we could do with a flat screen for now :p
My only problem with shutterglasses was that i always got horrible headaches. I NEVER could configure them so well that it was enjoyable to play for long hours. However, you dont have that effect with a goggle with 2 minidisplays over each eye. And i think you could use them compare it with the wii headtracking. I would love to see something like that. Or PLAY with it!
Ive tryed this and I do not get the 3D effect. I'm wondering what you did differently. Can you tell us what bluetooth divice and bluetooth software you are using?
My headtracking is working but just not in 3D :-(
if it didn't work for you that usually means you have no depth perception. :(
but you can get depth perception threw and eye doctor there are method of testing the eyes to get it back but ask your eye doctor i forget what its' called.
That's neat :) I've never seen or heard of it before.
amiterisu 3 years ago
I could never get this program to work, I always get this error:
js4u2c 3 years ago
Error in the application.
-2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) at Microsoft.DirectX.Direct3D.Device.OnParentResized(Object sender, EventArgs e) at System.Windows.Forms.Control.OnSizeChanged(EventArgs e) at System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height, Int32 clientWidth, Int32 clientHeight) at System.Windows.Forms.Control.UpdateBounds() at
js4u2c 3 years ago
I have latest DirectX 9.0c
windows xp pro sp2 up to date
have heard of problems with Vista, but never tried myself... check my other video as well.
maybe you can try to take a look at the source-code. i did that with Microsoft Visial C# express edition.. (free dl)
good luck,
DJT
DJTx1300 3 years ago
I love this! Thank you whoever you are for innovating existing hardware with what's already available!
ploogle 4 years ago
wrong guy to say thanks too ;)
jsl5m is the one you want :P
stevie901 4 years ago
I wasn't thanking the person who posted this, I was thanking Johnny Chung Lee.
ploogle 4 years ago
okay but saying 'whoever you are' kind of means you don't know who it was who coded it.
stevie901 4 years ago
I need help on doing this, when I connect my Wiimote to my PC and try to run the software it says an erro, something like is the wiimote connected? or something like that.
Aniel05 4 years ago
They should put this on the Nintendo ds!
vrshowdown 4 years ago
everyone heard of shutter glasses?
thought not. :( 3D been around for 10+years!
( & i don't mean head sets with little screens in them)
sadly marketing wants you to buy LCD cause they have invested in flat screen. so they don't want to market the fact that you need a CRT to play games in TRUE 3Dimentions.
MGazT 4 years ago
You are clearly missing the point, I suggest you watch the original video, or read the description, or at least read the title of this video!
This is a video of HEAD TRACKING. The point is the image changes in real time relative to the position of the viewer's head. This is a totally different concept from any kind of stereoscopic images or related ideas. In fact the author of the software has even written about combining this head tracking with shutter glasses.
BoobyMagrew 4 years ago
i'm not missing the point at all. infact i hope he does combine the two.
My point is that people look at this and go "'WOW' i never seen anything like it."
it just saddens me that almost every one who sees this is impressed and says "this is the future" yet almost no one but the relative few realize there already is a way of seeing depth in your games.
MGazT 4 years ago
Ok, while I'll admit this is not entirely a revolutionary idea, it's not entirely about seeing depth either. What it's about is dynamically changing the view point of the screen based on the position of the viewer's head.
It's like using your head's position as an extra input device, allowing you to naturally change the perspective of the image.
BoobyMagrew 4 years ago
i agree totally that this will add a great addition to the way we play some games.
I hope it happens soon.
MGazT 4 years ago
I agree with you, though I think both are complementary.
Shutter glasses works on static scènes, unlike this thing, however with stéroscopic 3D you need to be in front, otherwise the image appears a distorted, so both combined would makes it totally perfect.
well not as perfect as holographs, but that's the best we could do with a flat screen for now :p
mirak63 4 years ago
My only problem with shutterglasses was that i always got horrible headaches. I NEVER could configure them so well that it was enjoyable to play for long hours. However, you dont have that effect with a goggle with 2 minidisplays over each eye. And i think you could use them compare it with the wii headtracking. I would love to see something like that. Or PLAY with it!
Samurailord 4 years ago
Do you get that same effect withiut the video camera or does it only appear in 3D when video taping it?
anitabill 4 years ago
Same effect in real life, it looks amazing in real life.
MabusPwns 4 years ago
Ive tryed this and I do not get the 3D effect. I'm wondering what you did differently. Can you tell us what bluetooth divice and bluetooth software you are using?
My headtracking is working but just not in 3D :-(
anitabill 4 years ago
if it didn't work for you that usually means you have no depth perception. :(
but you can get depth perception threw and eye doctor there are method of testing the eyes to get it back but ask your eye doctor i forget what its' called.
DrWorm1337 4 years ago
Very nice :-D I'd love to see that implemented in games!
hbekker 4 years ago