i have a problem(with batch render)when i click to batch render it says :Error: Could not create command port: XXX-PC:1111 (name is encodable). any fix?
@Quemaine1000 Hi I am desperate Autodesk Maya 2012 and following a tutorial I realized that I have the option to make deco MODELING how to create vertices in a polygonal shape and mold HELP
@Twinblade785 That sounds weird. It should've worked. did you use the cv curve tool like in the video because there are other 3 curve tools in that same menu. Perhaps you used a different one. By "went crazy" do you mean that it didn't look anything like the shape you wanted or perhaps it did, but the geometry was all wrong.
@kevkev047 Great question. Go to Window-Rendering Editor-Hypershade. Once the Hypershade menu appears you will notice some tab menus to the right. ex: materials, textures, utilities. Click on Utilities and you should see the image. Click on the image and hit delete/backspace on your keyboard.
@irvin390 thanks it worked, now i just need to learn how to render it, this video helped me on the first step of my career, you should have some more tutorials on more detailed stuff
@alexi96 as far as I know you wouldn't use this method for that. It would make more sense to use a primitive(cube,sphere,etc) and shape it using edge loops, extruding, and moving verts around.
@SuicideMan992 I said press/hit #5 on the keyboard for shaded mode, and #3 for high res mode. I didn't say it exactly like this,but this is what I meant.
@masterchannelsfilm It is done by revolve. All you do is place the vertices on the right spots to get the shape just right. It is not 100% perfect so you still have to go back to it and do some adjustments by moving, scaling, rotating, etc.
Wow seams WAY easier than blender.
TazewellFire 1 week ago
Clicked it again!
Always trick me its a advance shader tutorial. Buts it´s just a nice picture.
Probably a good tutorial for basic modeling thoe.
HaokoTheDude 1 week ago
Thumbs up " QWAAAAAAAAAAAAAAAADZZZ" haha love the way you say that, great tutorial man thanks you helped me a bunch.
TwoGunz2008 1 week ago
The only problem I have here, is that I won't get the same size as the image and making it bigger only changes the object in strange ways.
I'd love to know how to fix that.
SchoolMiri 2 weeks ago
wow thanx man
sudqi 1 month ago
i have a problem(with batch render)when i click to batch render it says :Error: Could not create command port: XXX-PC:1111 (name is encodable). any fix?
TheGennaios 1 month ago
What did u click at 0:38 to make it your front view???
Quemaine1000 1 month ago
@Quemaine1000 hit spacebar while mouse cursor is on that window to work on that view.
irvin390 1 month ago
@Quemaine1000 Hi I am desperate Autodesk Maya 2012 and following a tutorial I realized that I have the option to make deco MODELING how to create vertices in a polygonal shape and mold HELP
forzisifotografo 1 month ago
So my mesh went crazy after doing this and produced something that still looked horrible after reducing. Is this my fault or is there a fix?
Twinblade785 1 month ago
@Twinblade785 That sounds weird. It should've worked. did you use the cv curve tool like in the video because there are other 3 curve tools in that same menu. Perhaps you used a different one. By "went crazy" do you mean that it didn't look anything like the shape you wanted or perhaps it did, but the geometry was all wrong.
irvin390 1 month ago
how do you remove the picture after you done modeling
kevkev047 2 months ago
@kevkev047 Great question. Go to Window-Rendering Editor-Hypershade. Once the Hypershade menu appears you will notice some tab menus to the right. ex: materials, textures, utilities. Click on Utilities and you should see the image. Click on the image and hit delete/backspace on your keyboard.
irvin390 2 months ago
@irvin390 thanks it worked, now i just need to learn how to render it, this video helped me on the first step of my career, you should have some more tutorials on more detailed stuff
thank you so much
kevkev047 2 months ago
Thanks dudula
zmallic 2 months ago
nice tutorial
masterchannelsfilm 3 months ago
how can you do the same but with an image that is not symmetrical ie where revolve doesnt work?
alexi96 3 months ago
@alexi96 as far as I know you wouldn't use this method for that. It would make more sense to use a primitive(cube,sphere,etc) and shape it using edge loops, extruding, and moving verts around.
irvin390 3 months ago
@irvin390
Nice, thanks for the tutorial.
AWonderingWarrior 3 months ago
what are you saying at 3:11?
SuicideMan992 4 months ago
@SuicideMan992 I said press/hit #5 on the keyboard for shaded mode, and #3 for high res mode. I didn't say it exactly like this,but this is what I meant.
irvin390 4 months ago
@irvin390 how do you get it automatically to get the other side of the lamp so perfect, or is that just automatically done when you revolve it ?
masterchannelsfilm 3 months ago
@masterchannelsfilm It is done by revolve. All you do is place the vertices on the right spots to get the shape just right. It is not 100% perfect so you still have to go back to it and do some adjustments by moving, scaling, rotating, etc.
irvin390 2 months ago
what are you saying at 3.11?
SuicideMan992 4 months ago
DO I HEAR FABLE 1 IN THE BACKROUND???
nairad100 5 months ago
@nairad100 Yes it is. Fable music is great.:)
irvin390 5 months ago 5
how do you do that thing you did at 0:08???
nairad100 5 months ago
@nairad100 hit spacebar to open the four window display. also, place the cursor on any window and hit spacebar again to work on that window.
irvin390 5 months ago
I'm currently using 3ds Max and I haven't got the part where everything becomes fun, probably because is my first time using it.
Graptor82 5 months ago
this is 4 minutes
battlechimp94 5 months ago
@battlechimp94 But if you believe it can take 2 minutes
irvin390 5 months ago