How is it possible that you're editing memory values in game? Why is the game functioning normally while you're bouncing around the internal workings of the game? And lastly, what would happen if you reached the upper (lower?) limit of memory?
by pausing the game when it lags, stuff gets messed up in memory and sometimes solid or breakable blocks appear right above Mario. That's just how the glitch works and there's no technical explanation for that yet. the "internal workings" is just other part of the memory "translated" into level data. Normal level data starts at memory address 0xb000 and ends at 0xdfff or so.. Everything else isn't meant to be level data, but we can still acess those parts
Even if I only have a rudimentary understanding of it, the tasvideos movies that play around with memory are the most interesting runs, and your main 6GC video is one of my favorites.
what I've been wondering. is it not possible to somehow obtain a mushroom in the "OoB" area? that way you could use the normal death OoB. I'm sure you thought of this, because it is kind of obvious, it's more a question of why the blocks only gives you coins.
You can't obtain any power-ups at all, in the OoB area. I don't have much technical knowledge in order to make an educated guess why that is the case, but that's how it is, at least...
This level1-run is just an unoptimized demonstration. The glitched 2:09 run might be improvable with some optimization, but it won't go below 2:00 (unless the pause glitch turns out useful)...
How is it possible that you're editing memory values in game? Why is the game functioning normally while you're bouncing around the internal workings of the game? And lastly, what would happen if you reached the upper (lower?) limit of memory?
Explain it to me like I'm five.
conancoasttocoast 2 months ago
@conancoasttocoast
by pausing the game when it lags, stuff gets messed up in memory and sometimes solid or breakable blocks appear right above Mario. That's just how the glitch works and there's no technical explanation for that yet. the "internal workings" is just other part of the memory "translated" into level data. Normal level data starts at memory address 0xb000 and ends at 0xdfff or so.. Everything else isn't meant to be level data, but we can still acess those parts
mugg1991 2 months ago
Comment removed
conancoasttocoast 2 months ago
This has been flagged as spam show
@mugg1991 thanks for clearing that up.
Even if I only have a rudimentary understanding of it, the tasvideos movies that play around with memory are the most interesting runs, and your main 6GC video is one of my favorites.
conancoasttocoast 2 months ago
@conancoasttocoast
by glitching, so they get translated as if they were level data.
if you reach the upper or lower end, the memory loops over, i.e. if you reach 0xff00~0xffff, the next row will be 0x0000~0x00ff and so on.
mugg1991 2 months ago
what I've been wondering. is it not possible to somehow obtain a mushroom in the "OoB" area? that way you could use the normal death OoB. I'm sure you thought of this, because it is kind of obvious, it's more a question of why the blocks only gives you coins.
MrGrunz 3 months ago
@MrGrunz
You can't obtain any power-ups at all, in the OoB area. I don't have much technical knowledge in order to make an educated guess why that is the case, but that's how it is, at least...
This level1-run is just an unoptimized demonstration. The glitched 2:09 run might be improvable with some optimization, but it won't go below 2:00 (unless the pause glitch turns out useful)...
mugg1991 3 months ago
...
Normanslovejesus 4 months ago
Oh Mugg, you so crazy.
Moist64 4 months ago
err.....ar???.....
apapsing 5 months ago
this poor game, it's like you brutally molested it
stootab 5 months ago
Why??? What did this game ever do to you?!
COEL625 5 months ago
Pretty entertaining!
I lold you were matching the rhythm of the BGM.
MattOTL 5 months ago
I guess it's true when they say you can hack into things like a video game.
PinkArmFlexer 5 months ago
how can anybody be that genious? I love you mugg :D
MrGrunz 5 months ago
this is the low% run then lol
error00001 5 months ago
@error00001 Yeah, prety much like 0%. Noones ever gonna beat that x)
Paperpiranha 5 months ago
This has been flagged as spam show
what the fucking shit am I seeing
InfiniteGXT 5 months ago
lol?
WiFiConnection1 5 months ago
looooooooooooooooool
wenbodou 5 months ago
Every time I play SML2 it´s looks like this xD
HRCFre4k 5 months ago
waaat
Nahoc10 5 months ago
You found the way! Awesome :D
cxgamer 5 months ago