How you do this? I tried some thing andi put some PAK files and i only got half-life textures without half-life things. What i must copy and what soruce port of Qukae 1 me need to do this, please tell @Samuelgames
In fact, this already HAS been ported to PSP, and the original half-life source was released, so it can too be ported to PSP, but it would be much harder. Anyway, it is very buggy in the quake version, and you can't progress very far due to not being able to crouch etc, so you have to cheat in most areas to progress, heck, the unforeseen consequences chapter has the player half-way through the floor so you fall right through, but in all, it's an excellent port to the quake engine.
I need to know HOW did you do this, since there is a quake port to the DS, that means that I could port half-life to the NDS (sorta)! so PLEASE tell me how you did this, and you will get exclusive access to the DS release if I can get it working :D
@FormerHuman Precisely... I REALLY don't understand why anyone would invest ANY work into something like this. Doom 3 in Wolf 3D or Wolf 3D in Doom 3, OK - might be worth looking at... But HALF-LIFE 1 IN QUAKE??? OMG... That's like putting a Viper engine into a Corvette - a bit different, but by no means interesting... (Sorry to those who did that...)
@jakubkrcma as someone who has put in 100+ hours on Skyrim since it came out, I can comfortably say that this Half-Life/Quake project is a colossal waste of time.
Half-Life used a (heavily modified) version of the quake engine anyway so thats why this port works well. It looks like the early beta and alpha versions of Half-Life.
One neat feature is that GoldSrc engine can distinguish walking sufraces, like when you walk on metal it sounds like it , when you walk on grass it sounds like grass etc.
@Somethingafw Soruce Engine is Modifeied Goldsrc, They just improved it. The reason why they called it the Goldsrc engine was because that was the Version that they were using for half life and was Gold so no more devopent was done
The Source engine is developed from the GoldSrc engine.
Carmack said there was still bits of early Quake code in Half-Life 2.
The Source engine has had several upgrades. The Orange Box got a new version after the version used in Half-Life 2: Episode 1, and the newest version is in Portal 2. If they do a "Source 2", it will be based off the Source 1 engine.
@SlamageEntertainment FREEMAN SHOULD REALLY SELL THOSE GOLDEN HEADCRABS FOR A COUPLE OF A THOUSAND BUCKS AND IF THE BUYER DECLINES THE OFFER THE HEADCRAB TURN HM INTO A ZOMBIE
Very funny. HL1 and its engine is approximately on the level of Quake2. Not Quake1 which this one uses. It hasn't even got crouching and lighting effects
@justforgarbage You DO know HL1 was build on the Quake 1 engine, right? Although VALVE made quite a few improvements over the Quake engine, it was surely NOT the Quake 2 engine.
Probably because GoldSRC uses the same file format that Quake uses for its maps, namely the .BSP format. That makes things a little easier to port over, I'd imagine.
BRO? HOW THE HELL DID YOU GET THE SUIT??? i cant press the damned button its pissing me off. the left button, suposedly the action button DONT WORK :((((
@LivingdeadMetal Do a little research more next time, half life ran on GoldSrc which a modified version of the quake engine, there's 50 lines of code from the quake 2 engine
From what I hear, getting half life 1 maps running in quake is simple enough, since HL1 maps are like BSP 1.2 where quake would be 1.0. But to get all this running is fascinating.
so you couldn't parent objects, no alpha channels, vertex lighting on models is pretty much non existent, no facial animations, the lighting is very crude, sprites are not having a good time... and no decals either. Fascinating shit.
@themaniacboy used quake 2 engine better i guess but again good grapfics dont meen gud gaymes. and yes i misspell on purpuse. FUCK YEA doors and walls dont look much dif anyways just the people
Quake 1 was one of the granddads of 3d engines, but of course they passed on. GoldSrc is a modified version of the Quake engine, on which the Source engine is based.
some guys say quake sucks, but without it there would be no Half life, Counter-strike, portal, call of duty, medal of honor, star wars jedi knight and some others...
@zyriuz2 btw, i just downloaded it and played it via darkplaces :o it's awesome, really greate shader and lighting effects but many many many lighting bugs with the textures -.-
@re4pt0x cool, can you upload i vid of that cuz my computer cant handle the light effects with darkplaces, well it can but it either lags like under 3 fps or it crashes xD
ahem sir... you are missing trancparency
TehEpicGames 3 days ago
This is a great port. Except for, y'know, missing textures replaced with half life symbols, static buttons, weird colors, etc.
Saxshoe 3 days ago
blue tracter beam lol
overlordluke 1 week ago
It's funny how Quake 2 engine make all the animations slow motion...
fafefla 1 week ago
OH GOD ITS EVEN WORSE!!!
Trialtrex21 1 week ago
4:05 I believe Gordon got happy.
MunchyToast001 2 weeks ago
How you do this? I tried some thing andi put some PAK files and i only got half-life textures without half-life things. What i must copy and what soruce port of Qukae 1 me need to do this, please tell @Samuelgames
TheLakiSoft2013 2 weeks ago
1.37 "i believe i'm having some kind of seizure."
SUPERskrat1996 2 weeks ago
i always did find it odd that the zombies had exactly the same attack animations as shamblers - this is probsibly why :D
Cow8ox 2 weeks ago
Comment removed
viliussmproductions 3 weeks ago
1.half-life
2.half-life2
3.halflife:Source
4.black mesa:Source
5.Maybe some time there is half-life using left 4 dead texture,model and engine
TheGamer321123 1 month ago
@TheGamer321123 lol
left4dead uses the same engine as half life
Also
why it should have the same textures and models?
AlexBestGTA 1 month ago
@TheGamer321123
5. probably portal 2's "Source 2"
plrusek 4 weeks ago
They Waiting For You Gordon In TEST Chamber..
XXgzROCKERgzXX 1 month ago
The game was actually developed in (a heavily edited version known as GoldSrc) the Quake engine.
dotorius 1 month ago
The scientists look like they all drank some polyjuice potion before Gordon (or the Ranger, to be exact...) saw them.
iLikeTheUDK 1 month ago
@mineCraf0
In fact, this already HAS been ported to PSP, and the original half-life source was released, so it can too be ported to PSP, but it would be much harder. Anyway, it is very buggy in the quake version, and you can't progress very far due to not being able to crouch etc, so you have to cheat in most areas to progress, heck, the unforeseen consequences chapter has the player half-way through the floor so you fall right through, but in all, it's an excellent port to the quake engine.
Bennyboym12 1 month ago
@VoLtrex31
Trust me, once you've downloaded and tried it, it's crap. The original is MUCH better.
Bennyboym12 1 month ago
@Bennyboym12 much better, but this can actually be ported into PSP. why the hell not? It its quake engine though.
mineCraf0 1 month ago
This game is looking amazing on Quake engine... much better then original...
VoLtrex31 1 month ago
@everybody
You can get this mod here: u-ac.net/hl-dingux/
Bennyboym12 1 month ago
skeletal animations needed to be converted to vertice animations..
george3dmax 1 month ago
aaah, I see, you used hl-dingux
Bennyboym12 1 month ago
@Samuelgames
I need to know HOW did you do this, since there is a quake port to the DS, that means that I could port half-life to the NDS (sorta)! so PLEASE tell me how you did this, and you will get exclusive access to the DS release if I can get it working :D
Bennyboym12 1 month ago
HOW DID YOU DO THIS
Xpert658 1 month ago
0:05 OMG I HEARD PENIS :O
DiegoAlanTorres 1 month ago
kind of looks like normal Half-Life but worse.
FormerHuman 1 month ago
@FormerHuman Precisely... I REALLY don't understand why anyone would invest ANY work into something like this. Doom 3 in Wolf 3D or Wolf 3D in Doom 3, OK - might be worth looking at... But HALF-LIFE 1 IN QUAKE??? OMG... That's like putting a Viper engine into a Corvette - a bit different, but by no means interesting... (Sorry to those who did that...)
jakubkrcma 1 month ago
@jakubkrcma as someone who has put in 100+ hours on Skyrim since it came out, I can comfortably say that this Half-Life/Quake project is a colossal waste of time.
FormerHuman 1 month ago
@FormerHuman Skyrim looks cool. With three children, I will never play it though... Maybe when I am old. If I am still around... :-)
jakubkrcma 1 month ago
Im assuming this would make it possibile on OSX without using Cider.
JamerTheProgrammer 1 month ago
Can you please do a tutorial on how to do this?
burnsriley 1 month ago
Interesting port to say the least.
champayne17 1 month ago
To the test chambeeerr...
KWADRATjt 2 months ago
EXTREME LOADING!
blackandwhitepro34 2 months ago
wt button do u use to psh buttons a ca get pased bit coz a cany push the button
PuGnOone2k9 2 months ago
@PuGnOone2k9 Where did you go to school? The worst academy ever? Gawd.
jamessonic5621 2 months ago
WTF
aarodjsmash 2 months ago
Well GoldSrc (the Half Life 1 engine) was a heavily modified Quake engine.
NINJACH0P957 2 months ago
JUUUUUST SAYIN you can play it like normal on steam, atleast i have
Sw3nssoN 2 months ago
Comment removed
tnartey 2 months ago
@tnartey Take a peek at the video's description.
TadRaunch 2 months ago
@TadRaunch yes i had seen that and thought i had removed the comment, but apparently not.
tnartey 2 months ago
thats QUake 2 engine
Checkingokop 3 months ago
@Checkingokop No its not, its quake 1's engine
SkyMaker996 3 months ago
Half-Life used a (heavily modified) version of the quake engine anyway so thats why this port works well. It looks like the early beta and alpha versions of Half-Life.
strakercakemaker 3 months ago
1:38 We sure do need the extra resolution. Badly.
Pilotgeek 3 months ago
how do you noclip?
ChrisCrisp101 3 months ago
Test chambuurr
idamontede 3 months ago 4
Is there a Download link?
THINGYTHINGY100 3 months ago
One neat feature is that GoldSrc engine can distinguish walking sufraces, like when you walk on metal it sounds like it , when you walk on grass it sounds like grass etc.
MaxPayneIzRudog 3 months ago
Can you give us the download?
PLS
Xpert658 3 months ago
Was Quake really not capable of rendering beams or transparent textures? Or is that just a porting error?
Pathfinder0624 3 months ago
@Pathfinder0624 I don't think Quake 1 could render transparencies. That's why you can't see through the surface of water.
Pilotgeek 3 months ago
@Draknfyre I thought Source was developed from the QuakeWorld engine? Maybe it was a hybrid.
GLaDOSPulse 3 months ago
Half Life engine is based on the old Quake engine but heavily modified.
Somethingafw 3 months ago
@Somethingafw The half life 1 engine was only modfied to become source just so you know
Bentech1999 3 months ago
@Bentech1999 What are you talking about?
Source engine isn't modified Goldsrc
But Goldsrc is heavily modified Quake engine.
Somethingafw 3 months ago
@Somethingafw Soruce Engine is Modifeied Goldsrc, They just improved it. The reason why they called it the Goldsrc engine was because that was the Version that they were using for half life and was Gold so no more devopent was done
Bentech1999 3 months ago
@Somethingafw
The Source engine is developed from the GoldSrc engine.
Carmack said there was still bits of early Quake code in Half-Life 2.
The Source engine has had several upgrades. The Orange Box got a new version after the version used in Half-Life 2: Episode 1, and the newest version is in Portal 2. If they do a "Source 2", it will be based off the Source 1 engine.
Draknfyre 3 months ago
Well, HL1 engine is based on Quake Engine, so...
MasterPebsie 3 months ago
God damn valve why do all your games start as mods?
TrickyPickyRicky123 3 months ago
AAAH NERD TALK
Trybut3 4 months ago
Looks normal.
Xpert658 4 months ago
Dear god this is horrible but the only think I liked was the golden headcrab at 4:05
SlamageEntertainment 4 months ago
@SlamageEntertainment FREEMAN SHOULD REALLY SELL THOSE GOLDEN HEADCRABS FOR A COUPLE OF A THOUSAND BUCKS AND IF THE BUYER DECLINES THE OFFER THE HEADCRAB TURN HM INTO A ZOMBIE
Trybut3 4 months ago
Half Life 1 runs on Goldsrc with a modified Quake engine anyway...
Robster881 4 months ago
@Robster881 Goldsrc IS a modified Quake engine
Briggsman1000 4 months ago
1:31 guy on the right... Einstien??
TheFishboneX 4 months ago
@TheFishboneX, Regular scientist, funny thing is that in files his texture is called Einstein.
TheRealDutchOwner 4 months ago
half life is a mod of quake made by valve
lorthor500 4 months ago
how do you did this? please reply !
juanmarcos2000 4 months ago
0:59 goodbye button
Mrfrenetic3 4 months ago 22
LOL gordan freemans first word was HAW xD
snarkbaited 4 months ago 45
@snarkbaited and second OH!
supermastater 4 months ago
@snarkbaited he sneezing ;)
mortdepeur13 1 month ago
If only this was given to the public. Some one could port this to IOS...
JamerTheProgrammer 4 months ago
Very funny. HL1 and its engine is approximately on the level of Quake2. Not Quake1 which this one uses. It hasn't even got crouching and lighting effects
justforgarbage 4 months ago
@justforgarbage You DO know HL1 was build on the Quake 1 engine, right? Although VALVE made quite a few improvements over the Quake engine, it was surely NOT the Quake 2 engine.
DonOfTheInternet 4 months ago
i throught half life was running off of GolDSrC a heavly modded version of this engine? how did you get it running off of quake engine
comrade9191 4 months ago
@comrade9191
Probably because GoldSRC uses the same file format that Quake uses for its maps, namely the .BSP format. That makes things a little easier to port over, I'd imagine.
tehcoolcan 4 months ago
@tehcoolcan true they do use the same map format right.
comrade9191 4 months ago
What is this running off of, your processor?! XD
DaMasterSarge 5 months ago
whats the different?
dergleiche1 5 months ago
BRO? HOW THE HELL DID YOU GET THE SUIT??? i cant press the damned button its pissing me off. the left button, suposedly the action button DONT WORK :((((
mrapter7 5 months ago
It's not shutting down..it's...it's..SHITPICKLE!
MaxPayneIzRudog 5 months ago
i remember it look better than that i play the game wheni was 5
beastboy021 5 months ago
half-life 1 was already on the quake engine
halogeorge1 5 months ago
SEND TO MEEEE
busteryoutubr 5 months ago
wow. Half life Final version in beta form
StarfruitsurfridaHHH 5 months ago
this is quake2 engine
Artas1984 6 months ago
so can you give us the port?
MrCarlos12345man 6 months ago
How do you set up a use key?
I can't get it to work...
boobidee 6 months ago
om, old-school epicness xD
GothixZa 6 months ago
As Gabe said, 75% of the Darkplaces engine was completely re-coded. An amazing port indeed.
BoctorPoo 6 months ago
Nicely done!
Bur2nek 6 months ago
Half life 1 is programmed in original version on a modified version of quake 1 engine!
thats like quake on the halflife engine
vipraz 6 months ago
@vipraz It's a heavly modified Quake 2 engine :P
killerfgs 5 months ago
@killerfgs no its quake 1 i know this from quakewiki
vipraz 5 months ago
@vipraz Nope quake 2.
killerfgs 5 months ago
XD This earlier Half life version looks like a great Quake mod...
AlphaEnt2 6 months ago
strafe jump bitch
Anatrolly 6 months ago
any upgrade?
juanramoncito666 6 months ago
They're waiting for you samuelgames, In the test chamber....
TheLackofattack 6 months ago
Comment removed
noobyvids3 6 months ago
how you press use
VLADSMAKKER 6 months ago
the head hopers look awsome
70vidmaster 6 months ago
how muck dose this cost
70vidmaster 6 months ago
looks like kurok hud
notnow101 7 months ago
2:21 u bhop on the room? lol
Milesprowerz 7 months ago
WTF, how is this possible? I thought neither Quake nor HL1 were open source...
cursedswordsman 7 months ago
@cursedswordsman The Id Tech 1, 2 and 3 engines have been released open source.
Wyxton 7 months ago
@cursedswordsman HL1 uses a heavily modded Quake 2 engine, maps can be ran in quake
Arto572 6 months ago
@Arto572 No its the Quake 1 engine with a few quake 2 lines in it
mewtwo41 6 months ago
@Arto572 Actually, heavily modified Q1 engine, as far I know...
mitguard 6 months ago
@Arto572 No, It's Q1 dude.
ValianTheRELover 6 months ago
1:36 I think he's having an orgasm >_>
PIKACHU49386 7 months ago 43
@PIKACHU49386
…or, he just enjoys his new vertex animations with all his bones ripped out.
3zzzTyle 5 months ago
lol
UnorthodoxGames 7 months ago
THEY GOT RID OF THE LEANING AND GRUNTING!!!! Those fuck tards!!!!!
KRbertsproduck5 7 months ago 32
@KRbertsproduck5 grunting thats wut she did
MrShawn119 7 months ago
LOL what port is this called? (yeah I know it is made to be like halflife)
EconomicTerror 8 months ago
By the way, why did you port it to Quake? It's already running on the Quake engine.
LivingdeadMetal 8 months ago
@LivingdeadMetal Do a little research more next time, half life ran on GoldSrc which a modified version of the quake engine, there's 50 lines of code from the quake 2 engine
ericericeric833 8 months ago
@ericericeric833
LOL, you know nothing obviously.
LivingdeadMetal 8 months ago
@LivingdeadMetal No, it's true, look it up
SuperEmoBros 7 months ago
@SuperEmoBros
Here's your problem, GoldSrc is a Quake engine and it was being used on the Quake 2 engine in development but at some point stopped.
LivingdeadMetal 7 months ago
@LivingdeadMetal It's a heavily modified Quake engine.
SuperEmoBros 7 months ago
@SuperEmoBros
It's the Quake engine nevertheless.
LivingdeadMetal 7 months ago
id Tech 1 is the Doom engine, the Quake engine is simply called nothing but that.
LivingdeadMetal 8 months ago
lolol retards 1:40
acdavis630 8 months ago
is that a blue boner there ?
canertwo 8 months ago
Neat,my droid X can play quake 3,so i think this means hl on android
jbsalenga2 8 months ago
Even this beats cod
MexicanBlackHawck 8 months ago
@MexicanBlackHawck of course it beats cod its fucking half life!
poorlymadeproduction 8 months ago
kurok
katetem11 8 months ago
can you upload this? because i have quake on my ds through a R4(shit load of code)
an i all ready got some mods working on it..... so UPLOAD
Nmoyd 8 months ago
This has been flagged as spam show
woow! it's not so different after all..!
francosproductions 8 months ago
woow! it's not too different after all..!
francosproductions 8 months ago
blue dildo
Latvietis96 8 months ago
They say they Heavily Modified A copy of Quake Engine
MrRenzjericho 8 months ago
is a really shit on quake engine
maxvick11 8 months ago
i hear msn sound
SRMTHFGLover1 10 months ago
From what I hear, getting half life 1 maps running in quake is simple enough, since HL1 maps are like BSP 1.2 where quake would be 1.0. But to get all this running is fascinating.
chrisxdeboy 10 months ago
so you couldn't parent objects, no alpha channels, vertex lighting on models is pretty much non existent, no facial animations, the lighting is very crude, sprites are not having a good time... and no decals either. Fascinating shit.
Isaiah6517 10 months ago
Half Life uses the Goldsource engine which is a combination of a heavily modified Quake 1 engine and a bit of the Quake 2 engine, I think
VTS1337 10 months ago
Sarge runs like Forumla 1
4131025 11 months ago
why you edit the video in 0:50?
busteryoutubr 11 months ago
send that to me please
busteryoutubr 11 months ago
how did you press the button to get the HEV suit??? mine wont let me, im playing this on a PSP btw
PORSLEY 11 months ago
4:50 look at the zombie...it has a better view than hl1 lol
TheAssainGuy 11 months ago
Download?
SuperEmoBros 1 year ago
Lol @ the quake guy jumping grunt.
decayedmatter 1 year ago
I don't see what's wrong with it, honestly now a-days everyone is an HD shark.
VileTheReject 1 year ago
looks a little better than the real hl1 engine
SuperHappyRobertTime 1 year ago
@SuperHappyRobertTime wtf
AlexBestGTA 1 year ago
@SuperHappyRobertTime Looks a little worse you mean, if they used the Quake engine, they wouldn't have what people call the best game of all time.
themaniacboy 11 months ago
@themaniacboy used quake 2 engine better i guess but again good grapfics dont meen gud gaymes. and yes i misspell on purpuse. FUCK YEA doors and walls dont look much dif anyways just the people
SuperHappyRobertTime 11 months ago
@SuperHappyRobertTime I know, but it would have played different also.
themaniacboy 11 months ago
looks like shit but still awesome!
Metalsonic2008 1 year ago
Quake 1 was one of the granddads of 3d engines, but of course they passed on. GoldSrc is a modified version of the Quake engine, on which the Source engine is based.
Youloeka 1 year ago
i fought it was Nuclide - a project of the Go-mod team,which makes the game like the older versions - beta ,or even alpha
kosti4ka 1 year ago
some guys say quake sucks, but without it there would be no Half life, Counter-strike, portal, call of duty, medal of honor, star wars jedi knight and some others...
uratoko 1 year ago
@uratoko who says that? :o
Annihiluzz 1 year ago
@uratoko Or Team Fortress. It was originally a Quake mod.
TheWindows2000Guy 1 year ago
now, run those levels in dark-places and you have the ultimate awesomeness
zyriuz2 1 year ago
@zyriuz2 i thought about the same :o
re4pt0x 1 year ago
@re4pt0x then you have a great sense of awesomeness :P ha ha
zyriuz2 1 year ago
@zyriuz2 that's my job :D lolz
I WAN IT NAO!
re4pt0x 1 year ago
@zyriuz2 btw, i just downloaded it and played it via darkplaces :o it's awesome, really greate shader and lighting effects but many many many lighting bugs with the textures -.-
re4pt0x 1 year ago
@re4pt0x cool, can you upload i vid of that cuz my computer cant handle the light effects with darkplaces, well it can but it either lags like under 3 fps or it crashes xD
zyriuz2 1 year ago
@zyriuz2 yeah i could, gimme some time :D
re4pt0x 1 year ago
3:52 to skip to the laser blowing up.
iceman78772 1 year ago
I always thought Half-Life was ahead of it's time. But I guess it could've come out even earlier
silentnightspecter 1 year ago
didn`t know that gordon freeman is actualy ranger >.>
Krronnoss 1 year ago
lol crowbar makes the whole video look like some shitty PSP version