@tupac1421 - you use jpg because it is the pure graphics, whereas psd files are teh native file format for Photoshop, which is what you always save your master files in because you have layer definitions. Actually you could use PNG which is non-lossy filetype if you want as well. JPGs are really only a problem if they are saved over and over, and the filesize is small, which is nice for game applications, where size matters.
@Attickaa - sorry about the delayed reply - your question is better to ask on the forums at the torque website, the details are changing too fast and I am using Unity now.
hi, when you use the unwrap UVW map, and push edit, will the UV's show up like what you need to texture in photoshop, or do u need to set up those UV's urself when you push edit in the unwrap UVW map
How the fuck did you go on material editor ,what button you pressed??!?!?!?!?
minecraft169 4 months ago
@minecraft169 material editor is M
ObscurityN 3 months ago
@ObscurityN , thanks for helping minecraft out, I didn't quite follow his question.
3dcognition 3 months ago
@tupac1421 - you use jpg because it is the pure graphics, whereas psd files are teh native file format for Photoshop, which is what you always save your master files in because you have layer definitions. Actually you could use PNG which is non-lossy filetype if you want as well. JPGs are really only a problem if they are saved over and over, and the filesize is small, which is nice for game applications, where size matters.
3dcognition 1 year ago
hi how r u torque show tool where is download
plz send link.....plz
and nice job
s3a3b3oor3ul3ha3ssn3 2 years ago
@s3a3b3oor3ul3ha3ssn3 - sorry, I'm not doing torque these days, not even sure they still have it available! Any one else know?
3dcognition 1 year ago
@3dcognition
GarageGames is back again, Torque3D costs 99$ ATM.
DarkEquester 1 year ago
Nice vid tutorial.
When in photoshop are there any more tips you can give for the face maps of the characters in torque?
JamboyStu 2 years ago
@JamboyStu - sorry this is so late reply - didn't see the message! Anyone have tips for this?
3dcognition 1 year ago
In order to put functioning models into my game on torque what are the base requirments of 3DS software i would need to buy.
Attickaa 3 years ago
@Attickaa - sorry about the delayed reply - your question is better to ask on the forums at the torque website, the details are changing too fast and I am using Unity now.
3dcognition 1 year ago
its ok dude but nice animations
Alusaint 3 years ago
WHAT ARE YOU USING TO MAKE ANIMATIONS
Alusaint 3 years ago
i recomend 3ds max 7-9 but i use 4 lol
FoxyAnimator 2 years ago
3ds max 8
22561morty 2 years ago
is this for torque game engine
MinimovProductions 3 years ago
hi, when you use the unwrap UVW map, and push edit, will the UV's show up like what you need to texture in photoshop, or do u need to set up those UV's urself when you push edit in the unwrap UVW map
Sweettgothic 3 years ago
No i cant find out to add the materials.. but you showed me a folder with some extra textures. Thanks for that!
MouthofSaurons 3 years ago
Ok now i found it. What now?
MouthofSaurons 3 years ago
Hey i have a question. I downloaded the ESD trial of 3ds max 2008 and i didnt had any materials!! Where can i get the standard materials??
MouthofSaurons 3 years ago
where can i get this tool?
MouthofSaurons 4 years ago
Nice tut ^^
1Rever 4 years ago