Added: 3 years ago
From: NemoleAmzi
Views: 31,604
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  • hey i followed your tutorial and it ended up Looking like aluminum foil :( But You earned a Subber!

  • wow that was really !!?!?!?!? short but still cool. amazing.

  • wow this is really good, do you work for a special effects company?

  • tutorial

    pleeeeeeeeeeeeeeeeeeeeeeeeeeee­eeeeeeeeeeeeeeeeeeeeeeeeeeeeee­eeeeeeeeeeeeeeeeeeeeeeeaaaaaaa­aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa­aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa­aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa­aaaasssssssssssseeeeeeeeeeeeee­eeeeeeeeeeeeeeeeeeeeeeeeeeeeee­eeeeeeeeeeeeeeeeeeeeeeeeeeeeee­!!!!!!

  • Wow, this is outstanding. I've never seen one this close up that still looks photorealistic.

  • i tried to do that and it turned out looking like lumpy porridge LOL. but if i added a water like material and did some more tweaking it would look fine. nice work.

  • so good!

  • u know, it looks kind of decieving. the water flows in from nowhere, and it just disappears

  • Very nice.

  • Impressive mate, thank you for sharing

  • Wow, that is really amazing you did that all with no plugins - very good work! I have to figure out how to do the same now as well.

  • an amazing work dude and much more amazing knowing that u did it only with standard shaders, any possibilty of a comple making of or tutorial for us?

    cya

  • Thanks very much for the material settings, I've tried to move the noise offsets around but nothing appears to work. Am I supposed to modify all XYZ offsets in all 3 Noise maps per frame to produce the waves?

  • Use the autokey function, example: set key on frame 0, then enable autokey then go to frame 100 or something and change the offset values after you're done disable autokey

  • hey thts awsome could u make a tut on how to do that please, i would be very greatful

    Thank You

  • This was more of an experiment, and I don't recommend using this method for actual work, however, I added a link to an image with the max material on it to the 'more info' on this video

  • nice texture, but the rest I can do it's pretty simple just add animation to the noise on a plane and then adjust some of the settings to create the waves.

  • Nice, I like it :) My improvement would be a ragdoll falling into the water. Create a biped in top of the plane and assign him a ragdoll script (run script -> ragdoll). Then just start the animation and watch him fall in the water :)

  • awesome

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