No veteran is going to let you just swing around with Spencer for set ups. If its a Shulkie you just got Hypered, if it's Wolverine, t-claw, if it's Wesker Hyper Counter. Just to name a few. Sweet and very easy combo, the only problem I see is the swinging set up. Most noobs will fall for this however.
@ii8thwonder do a dragon punch motion, then on down foward part, ride the edge of the stick all the way to up and hit a button. or just google tiger knee motion.
OK got a question. HOW exactly do you cancel the QCF-S into the hyper combo that quickly? When I try to do it, they keep flying for a while and hit the wall, then my hyper whiffs.
@Rath This won't work on your first wall bounce. It works because the combo already had a wallbounce in it from the OTG grab, so when you connect with armor pierceryour opponent simply falls to the floor and you can grab him.
There is an input shortcut for this too. QCF-S > (ATK)(ATK). So if my notation is hard to understand, do the armor piercer as normal (QCF-S) then hit two attacks. If you do it quickly the QCF will input for both the armor piercer and the bionic manuvers.
I'm gonna confirm this in the lab this weekend when I get a chance to play, but in case you have time to help a guy out, did you skip normals in that combo because the overall damage of the combo would do less if you didn't? I noticed you didn't do a full ground or air combo at all.
ok, noob question, but i'll bite: how do you do the swing move with spencer? Also, how do you pull yourself to the place your grapple lands? I've tried everyrthing i can think of, and it's not in the command list.
Probably something really simple, but thanks for any help!
comb looks very cool btw, Spencer is a hell of a good time to play as (though, strangely, i never liked Hazama in blazblue)
This comment has received too many negative votesshow
Of course in an actual game when spencer swings forward as in at the start of this combo, your opponent will see that as an opportunity to have him eat a hyper, for free...
@Chronospherics Unless they just called HSF and you jump/swung over it... then they eat a combo... for free. Or, they try to make you block Dante's QCF+PP super... and you jump between the second to the last hit and the final giant blast... and you swing towards them... you know. Same story.
@Chronospherics Except if you zip towards the opponent and attack high at the same time you call a low hitting assist like She-Hulk's Torpedo assist, you essentially made an unblockable, which leads to a combo. For free.
@jreyez17 It's the old way of how guilty gear players described combos. I am assuming you are talking about something like. 236H or something. 236=qcf. Just think of it like a number pad. With 123 being db, d, df. Five is neutral..Hope that helps explain it.
do you think you can either display the inputs on how you perform these combos? I am extremely impressed and would want to further these kinds of combos with Spencer, especially with my current team I am doing.
hey i need some advise on how to do that Z commands that trigger the shoryuken for example, i just can´t perform the right with the stick, can anybody help me ?!
@spawnscout what usually helps me is holding forward (so that my character is walking forward for about 3 seconds) then just doing a regular fireball movement (Down+forward)
@CEO9567 thanks! i will really try it causse it just makes me mad when i try to do a level 3 hyper for example, and instead i do a dash or a movement that lets the opponent literally rape me!
@ShadowFiendIsHere Adding in those 2 jB's would scale the damage down to 734,800, and it makes the last part of the combo a bit harder to connect, at least for me.
no bionic arm= no real combo ¬¬
tolla02 4 months ago
No veteran is going to let you just swing around with Spencer for set ups. If its a Shulkie you just got Hypered, if it's Wolverine, t-claw, if it's Wesker Hyper Counter. Just to name a few. Sweet and very easy combo, the only problem I see is the swinging set up. Most noobs will fall for this however.
PrisonCipher 4 months ago
Sorry if sound like such a n00b - since I'm one - but how comes that when you hit the oppent in the air with S it sounds like a rocket? What´s that?
proultravioleta 5 months ago
You gotta TK the medium otg shot don't you?
hazeddon 6 months ago
Actually, just tested it and it begins with Up S+ATK.
panicave 7 months ago
My attempt at the input, please let me know if I got this right Trag.
Forward S+ATK, a.H, a.S, (land) s.H, s. S, super jump, a. H, a. S, (land then jump) QCF+M (air), a. S, (land) s. H, QCF+S, QCF+PP, jump, QCF+H
panicave 7 months ago
Classic alternate costume DLC and i'll be happy.
Laggalaggadingdong 7 months ago
how do u swing?
stupidmonkeywing 7 months ago
@stupidmonkeywing ya Im wondering the same damn thing!!!!
jehcrazyjehcmy 7 months ago
@jehcrazyjehcmy @stupidmonkeywing Press S+ATK at the same time in the direction desired.
Undiscoverd20 7 months ago
"In YOUR FACE...GODDAMMIT" XD
killerphoenix92 7 months ago
That's why I love Spencer: he's the Best bang-for-buck character on the game. A simple combo from him can take at least half-your life.
BiggJern 8 months ago
And that's why he speaks Japanese is my game. BIONIC-OOH AHHM. KIDOO! lulz
Athanase48067 8 months ago
gee captain america sure likes it in his face
111iAm111 8 months ago
How do you do that instant otg??? Anyone kno?
ii8thwonder 9 months ago
@ii8thwonder do a dragon punch motion, then on down foward part, ride the edge of the stick all the way to up and hit a button. or just google tiger knee motion.
Ch3micalboy 9 months ago
@MetalBearSolid1. Hold HS and move up
Sualluas 9 months ago
How do you do that swing at the start?
MetalBearSolid1 10 months ago
what are the inputs for this?
narutofan956 10 months ago
how do u get that dmg calculating addon? seems very usefull lololol
SH4D0WBattousai 10 months ago
OK got a question. HOW exactly do you cancel the QCF-S into the hyper combo that quickly? When I try to do it, they keep flying for a while and hit the wall, then my hyper whiffs.
Rath 11 months ago
@Rath This won't work on your first wall bounce. It works because the combo already had a wallbounce in it from the OTG grab, so when you connect with armor pierceryour opponent simply falls to the floor and you can grab him.
There is an input shortcut for this too. QCF-S > (ATK)(ATK). So if my notation is hard to understand, do the armor piercer as normal (QCF-S) then hit two attacks. If you do it quickly the QCF will input for both the armor piercer and the bionic manuvers.
Hope that helps.
JDHackett 11 months ago 3
I'm gonna confirm this in the lab this weekend when I get a chance to play, but in case you have time to help a guy out, did you skip normals in that combo because the overall damage of the combo would do less if you didn't? I noticed you didn't do a full ground or air combo at all.
NegiBozu 11 months ago
Those wolverine users think they're so damn good with their drill claws and their run behind ya slashes spencers got to words for'em
Bionic ARM!
ryuli1 1 year ago
Holy Fuck...
Rockman1047 1 year ago
spencer is a hooker lol the cheesiest joke ever but so true
DerekDude1313 1 year ago
ok, noob question, but i'll bite: how do you do the swing move with spencer? Also, how do you pull yourself to the place your grapple lands? I've tried everyrthing i can think of, and it's not in the command list.
Probably something really simple, but thanks for any help!
comb looks very cool btw, Spencer is a hell of a good time to play as (though, strangely, i never liked Hazama in blazblue)
RealJollyRoger 1 year ago
@RealJollyRoger DISREGARD. Attack + S. my mistake.
RealJollyRoger 1 year ago
This comment has received too many negative votes show
Of course in an actual game when spencer swings forward as in at the start of this combo, your opponent will see that as an opportunity to have him eat a hyper, for free...
Chronospherics 1 year ago
@Chronospherics Unless they just called HSF and you jump/swung over it... then they eat a combo... for free. Or, they try to make you block Dante's QCF+PP super... and you jump between the second to the last hit and the final giant blast... and you swing towards them... you know. Same story.
trag13 1 year ago 29
@trag13 LOL, for free...
JCDawghound 10 months ago
@trag13 can this punish ryu/akuma's beam supers along with every other super like dante's?
OverKiiiillll 9 months ago
@Chronospherics Unless you have two people helping you by performing moves to cover your advance. "Assisting people" if you will.
SFtheWolf 11 months ago
@Chronospherics Except if you zip towards the opponent and attack high at the same time you call a low hitting assist like She-Hulk's Torpedo assist, you essentially made an unblockable, which leads to a combo. For free.
GIR177 5 months ago
Uhmm. Does anyone wanna tell me why theres numbers before the letters? haha sorry. Complete scrub here
jreyez17 1 year ago
@jreyez17 It's the old way of how guilty gear players described combos. I am assuming you are talking about something like. 236H or something. 236=qcf. Just think of it like a number pad. With 123 being db, d, df. Five is neutral..Hope that helps explain it.
Spacirelei 10 months ago
do you think you can either display the inputs on how you perform these combos? I am extremely impressed and would want to further these kinds of combos with Spencer, especially with my current team I am doing.
ddevil02 1 year ago
@ddevil02 i suggest you buy the strategy guide also it isnt that difficult to know those input.
foolmoi 1 year ago
@ddevil02 Unless I'm mis-seeing something, it's j.CD (land) CD sj.CD (land) TK 236B, j.D (land) C236D236AA, TK 236C.
Genereaver 1 year ago
Haha ur using the same team as me
jakxzero 1 year ago
hey i need some advise on how to do that Z commands that trigger the shoryuken for example, i just can´t perform the right with the stick, can anybody help me ?!
spawnscout 1 year ago
@spawnscout what usually helps me is holding forward (so that my character is walking forward for about 3 seconds) then just doing a regular fireball movement (Down+forward)
CEO9567 1 year ago
@CEO9567 thanks! i will really try it causse it just makes me mad when i try to do a level 3 hyper for example, and instead i do a dash or a movement that lets the opponent literally rape me!
spawnscout 1 year ago
Comment removed
wufeizhang 1 year ago
not bad. add in 2 more J.5Bs.
ShadowFiendIsHere 1 year ago
@ShadowFiendIsHere Adding in those 2 jB's would scale the damage down to 734,800, and it makes the last part of the combo a bit harder to connect, at least for me.
Nthenorm 1 year ago
@Nthenorm oh i combo well using 2x jb but your right about the scaling :D
ShadowFiendIsHere 1 year ago
RAD -ical...
machriderx 1 year ago
Is the bionic arm grab a qcf move?
Axl523 1 year ago
@Axl523 bionic reel(hyper) is 213 + PP
ShadowFiendIsHere 1 year ago
@ShadowFiendIsHere wtf is 213?
saintconnor 1 year ago
@saintconnor lmaooo thats a snk command right there :p.
xyz2theb 1 year ago
@saintconnor oops i meant bionic manuevers is 236 + PP and bionic lancer is 214 + PP XD
ShadowFiendIsHere 1 year ago
imma main spencer so hard
lolmechy 1 year ago 9
I love that both of Spencer's hypers are Level 1. In the long run, that's for the better, especially since they are extremely accessible.
SuperBattleFranky 1 year ago
Add an OTG assist in the end and you can do another hyper!
zellorz 1 year ago
@zellorz would ammy's projectile assist work?
Rogond09 1 year ago
@Rogond09 i don't think so, you'd need a fast one... probably wesker's or chris'
zellorz 1 year ago
So many combos in my face
StoicSpud 1 year ago 64
I like how this combo really only uses 2 buttons, H and S.
ryodragoon 1 year ago
wow, this is so manly i can grow hair on my ass
bouhcbeta 1 year ago 2
damn sick, can't wait to play with spencer he looks like he has so much untapped potential. BioCom here I come! tomorrow baby!
Qweets 1 year ago