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From: Otheym
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  • 4:40 .. the famous Atomic Playboy!

  • ATARI 1040ST memories are back

  • No GUS no DEMO! :P

  • Milestone demo, absolute killer soundtrack. Fires up a right fat party inside my skull right now. Yee-haw! :)

  • I can tell that this is from the "MindCandy, Vol. 1" DVD. Very good collection of PC demos.

  • Awesome music from 1:55 !

  • Did someone ever record the "bonus" ending.. I think it was an executable parameter to get it to run.. ps - god I miss those days of coding late into the next morning sustained only by Pepsi and pizza.. ahhhh.. nostalgia..

  • just saw the title in recommendation and instantly remembered this classic. good times.

  • 5:11 - 5:48 is my favorite!

  • This demo and especially the music defines an era.

  • Oh how I enjoyed this then, and again now! .. being 40 now I still love this demo :) Good things never go out of style!

  • Good memories! I remember being quite impressed when I first saw this.

  • Watched this over and over as a child..,such a great demo for its time. when the biggest problem you had to overcome was how the hell do I texture map this triangle and keep it under 64K memory

  • still gives me goosebumps 20 years later

  • @jtagoona Same thing, goosebumps multiple times... humans and emotions are pretty crazy!

  • 3:54 - 4:23, 5:10 - 5:48 and 6:55 - 7:55 = epic

  • Why was I born in 1996? I missed out on a bunch of good shit!

    and Roll Tide.

  • NEW ALBUM OF FUTURE CREW!

    Its name is "Metropolis". I contains some Good Hits from Purple Motion and Skaven.

    MediaFIre ID: ivqceqtd3bwmbnp

  • @smiletvlatino thanks!

  • Black DOS backgrounds. Love them.

  • I remember always downloading these demos from local BBS's and just sitting back in the dark watching them on my 386 w/ 14" VGA monitor and I was completely blown away! I must have watched this demo over 100 times since it was created. The music is beyond amazing, Skaven and PM have never been matched in the tracking community. I remember these demos got me trying to make my own MOD's and S3M's. Great memories!

  • Amiga school is very cool!

  • apa ni weyh?????

  • LOL did they rip off Marvel's Wendigo @ 1:56?

  • is the source code available somewhere?

  • I LOVE this demo , i watched it since '93 and i never get sick of it, and the music ROOOCKS !!! That is why im planing to remake it in the near future :)

  • To program this in Assembly like they did you need to be a genius. Unbelievable programming skills

  • @dokzero5 I can barely manage a cheap imitation of one or two of these effects in BlitzBasic running on a modern computer.  So the fact they did the whole thing in assembly, running one of those shitty so-called PC compatibles just blows me away. Major props to Future Crew.

  • Went and did some research to make sure. This was their last demo and it was definitely done on PC, so I'm not sure where my memories come from. Maybe someone ported it for them posthumously to show it could be done on Amiga or something.

  • My memory of things seems flawed. I very distinctly remember this being an Amiga demo that ran on my Amiga 500, not in DOS. I defected to PC systems around the time the 486/66 became 'mainstream' and the Descent 1 demo was released, but I was never big into the PC demoscene because I was so heavy into Amigas up till then and still relied on them for my industrial/techno/demoscene fixes.

    Did this get ported to PC by FC or the reverse?

  • @sLLiK71 I was released for both Amiga and PC pretty much at the same time.  This demo ran great on my 486DX with a Gravis Ultrasound sound card (which I still have somewhere). I remember adding extra memory to the sound card so it would work with this demo.

  • @wsubob Ahh, good. I wasn't going crazy, then. Thanks for the confirmation.

  • I can't even imagine the sort of ingenuity it must have took to make this! I wasn't even born when this was made, but damn that's impressive!

  • wow

    

  • The good ol' days... I remember having this on Monster Media '93. :-)

  • @raven012000 Stop nostalgizing... and uninstall your Windows 7.

  • Datah0g you are an idiot.

  • (bow)

  • Maaan... good old times. I really liked the way they were thinking about "effects" back then. It was actually more like "how can we trick the viewer into seeing a translucent 3D object without actually doing the 3D math involved". Lots of palette tricks, VGA register hacks and stuff like that. Today you just shove gigabytes of polygons to the graphics card and tell it to get to work. Back then you had to do the work yourself to get it to run nicely on a CPU less powerful than today's calculators

  • Ik heb deze demo nog op 3.5inch disk staan

  • This demo got me interested hard-core into the demo scene. I went all kind of crazy and even set up a multi-line BBS back in the day highly dedicated to demos, mods, 669, xm, stm, s3m, etc etc.. I still love watching these demos. The stuff they pulled off back then is nothing short of amazing.

  • I can't believe people are arguing again, PC vs Amiga. Back to the early 90's again.

  • I am getting old. Loved this one, always used this demo to show off the power of my 486 in combination with my Gravis Ultrasound... ;D

  • When I bought a gravis ultrasound I think it came with this demo. Damn did that ever sound good. I think this is when I got interested in electronic music, probably this demo specifically.

  • 6.20 is my favourite part. Thats awesome to watch, even in modern-day terms

  • Absolutely fantastic. This is from what was one of the best eras in computer history.

  • I have this somewehere on a disk... oO

  • dumpert

  • No better demo crew....EVER...

  • Comment removed

  • Haven't seen it in a long time.. But especially the music is epic... And the fact it was coded in assembly.. WOW...

  • Dear Purple Motion, it's actually 7 seconds to transmission. Been wanting to tell you that for 18 years. Thanks, John.

  • @johnh936 ...that changes everything. I will never be able to watch this again :-D

  • @johnh936 LOL! been thinkin the same thing since they first made this!

  • I remember this demo when it first came out back in the early 90's... Great then, and still is now. Still have the s3m's of this as well.

  • artistically same great as technically. perfect music

  • The ancient coders were genius!

  • 1993 on DOS, this took:

    1 meg of RAM

    A ~25 MHz CPU

    2.5 megs of disk space

    For an awesome demo.

    2011 on Youtube, this takes:

    40 megs of RAM for Flash player alone

    A ~2000 MHz CPU

    35 megs to download.

    For the exact same demo, plus compression artifacts. I don't know if I like this so called "progress."

  • @Datah0g

    This is not the same demo, it's a recorded "movie" of that demo.

    Your post makes no sense. You better realize this.

  • @Stratocasterized I realize it's a recorded movie, yes. I'm saying I think it's silly to watch a recording of a demo rather than watch the real thing. Not only will the real one run on much slower computers, but you don't get all those fuzzy compression artifacts and bluriness and such. It might just be me, but I think this demo is a lot more impressive when I run it on my PoS DOS machine :3

  • @Datah0g The original ran in 320x200. You're pretty much seeing exactly was it was.

  • @Datah0g Apples and oranges.

  • @Datah0g this kind of progress isnt aimed at making demos, its for movies videos and such. can you imagine the crappy quality if a full-length movie was that small?

  • @estlib Can you imagine Windows 7 running on a Pentium MMX? I sure can't. If this is what's called progress today, then I don't want it. (I'm a XP user BTW)!

  • @hardstyle905 i use windows xp myself also :3

  • @Datah0g And I thought I was the only one that thought that way... Nice. In a lot of aspects, it seems like we are evolving backwards. People simply don't want efficiency anymore. It's really sad.

  • @Datah0g At least i didnt have to rewrite Config.sys and autoexec.bat ;)

  • @Datah0g It's called bloating and microsoft have been bloating their op system since it began when it really needs redesigned from the ground up but would cost them too much money so they won't do that I bet.

  • @Datah0g I am not expert in computer, but why does flash and every new products increase sizes in megabites, I know MSN used to be like 10 MB and it had most of features that it does now and now its around 200Mb, I don't get why is such difference now, every program is around 200 mb. Explain plz

  • @mattew2221 Backwards compatibility, time constraints... Your guess is as good as mine. I don't know what the Microsoft programmers are doing (Besides blow and hookers) that causes their instant messenger to be so massive, but I use Pidgin. It combines MSN, AIM, YIM, and a few other messengers into one program that totals about 9 MB :)

  • @Datah0g amazing comment.

  • What a classic!! So many good memories...Gravis Ultrasound, Screamtracker, BBS....that was awesome...good times!!

    A big shot out to everybody who was there in the early 90's!!

  • @EPrins I was there man... It was beautiful :) GO ASSEMBLER, DOWN WITH HIGH LEVEL LANGUAGE!

  • I must say, they REALLY loved math.

  • CALL STONEY'S WHORE HOUSE BBS!!! 28.8k / 24hrs. ELITE WAREZ!!! 2400 BAUD NOT ALLOWED!!! hahahah... sorry... I got a flash-back.

  • Holy crap... I can't believe I stumbled on this. I TOTALLY remember this. I remember a couple of times I'd bring a girl into my basement from school, and I'd show them this demo, and they were like... WTF are you showing this to me for. I couldn't believe they didn't think it was cool. They would leave totally weirded out, and no one got laid. I spent a zillion hours downloading this from a BBS, and ran it on my NEC 14" monitor, on my 386 DX... I was like, oh man, I'm soo cool...

  • Seeing this makes me wish I grew up in the 90s instead of being born in them

  • I still like the sounds of those old-skool mods....4 channels of 8 bit samples!

    That's a little Amiga legacy that took roots on the PC for a while.

  • Que recuerdos me trae esto.... alla por el año 93, ya era un friki de los ordenatas.

  • Badass Demo! Glad i found it on Youtube. I always started this demo in the mid 90s to show off the power of my Gravis ultrasound and my 486 DX2/66. :D

  • I was born on the year this was made and I'm still completely able to appreciate the demo. I think it's awesome.

  • What surprises me is how far advanced this is over Future Crew's 1992 demo Unreal - The music is sampled at a higher rate, and the effects are even more impressive considering the hardware - the main examples to me are the raytracing scene and the 3D flyby scene at the end. Guess that's what further experience does a person

  • This touched me so deeply. Especially the lady riding on a polar bear.

    But seriously, it's pretty awesome for the '90s.

  • 4:37 i'm not an atomic playboy!

  • Man, that ran on a 486sx25

  • would love to see windows run on 7meg! imagine the speedup on games and utils! (7meg i think for workbench, storage,locate etc) R.I.P amiga! ....THUMBS UP IF UD BY A NEXT GEN AMIGA(obv if it had a PCTask/crossDOS emulation so we could play everything we have bought for the pc )

    THIS would of been done on around 4-7 mhz 0.5-2meg system. come on amiga bring it back! imagine what us old amiga coders could do with a 2ghz, 2gig Amiga! .. imagine Amos! lol

  • @Doddsy

    re-write of imagefx and dpaint would shi* photoshop out of the atmosphere

  • First time i saw this was at "The Gathering" in 1992or something.... we where like hundreds of ppl seeing it for the first time! When it was done we where all silent.

    The the cheers started! It was AMAZING beyond anything back in the old days!

  • Nice tech demo , great for that time .

    Sorry my english

  • Music by skaven.

    This owns. Period.

  • made in finland :]

  • Just for your information. This video was written in assembly programming code. It got the 1st place in a world wide competition and it's size was less than 1Megabyte including graphics and music. Was written to run on x386 system with 640kb base memory. These guys were writing history back then. Shame we don;t see this kind of stuff anymore.

    Respect

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  • @garbageOnline to put that into prespective, i have a video on my channel called "good enough-ish" and the audio is about 40 seconds long at 320KB/s. it's almost 1.5Mb. this demo is insane...

  • @zenthex1234 I makes no sense to compare the size of a video, with the size of a program.

  • @realisticHomeboy this is an application, not a video. and MP3 is not a program...

  • @zenthex1234 LOL, what on earth are you talking about?

    Second Reality is a program. It's not an mp3. It's not a movie. It's a program, and everything is rendered realtime.

    Your video, is a video, not an mp3, and you claimed it was 1.5mb. I get however, that you meant to say that your mp3 was 1.5mb. This doesn't change anything. There is no sense in comparing the size of neither a video file or an audio file, with the size of a piece of software. Also, mp3 is lossy, and again not comparable.

  • @realisticHomeboy you just said the same thing i did, but made it more clear...

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  • @garbageOnline The video was not written in any code. The demo was. (I know you know)

  • @garbageOnline -- We most definitely still see this kind of stuff still, even today. Particularly in the 64k category some amazing stuff is done these days.

  • @MrKharay1977 Do you have anything to show me?

  • @garbageOnline -- 64kb: look for demos by Conspiracy. Full sized: look for demos by ASD, who are still around, after close on 20 years. And those are just 2 groups in a scene that is still very, very active, with a lot of talent floating around across the globe.

  • @garbageOnline Do you know which year? I would like to do some research!

  • @e117loki 1993

  • @garbageOnline

    "Shame we don;t see this kind of stuff anymore."

    Especialyl from kids of their age. Everyone's just busy playing CoD these days...

  • @garbageOnline Yep. Nowadays they do it big... I mean smaller and better:

    /watch?v=69Xjc7eklxE

  • @garbageOnline The size of this demo on disk was over 1 meg. It was more like 1.5 to 2. I remember because it took over 3 hours to download on my 2400 baud modem from the local BBS. I'm 32 now, but I remember watching this over and over again like it was yesterday.

    The demo scene is still alive and well. Check out what they're doing these days still in just 4k.

  • @wsubob Same here, I'm also 32, but remember this like it was yesterday... along with FC's unreal demo too... p.s. did you go to WSU? (Wichita, not washington)

  • У 99.9% юзеров, современный процессор 99.9% времени проводит, охуевая от собственного зломудия.

  • This movie takes me back to 1993, sitting infront of my PC in a dark room watching this movie again and again. It was that awsome (And still is)

  • AWESOME!!!

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  • Future Crew k i c k s ass!!!

  • One of the best video and audio performances in the 90s. Hats off especially to Purple motion and Skaven. Speaking of which, too bad the end credits are missing. The best part of the audio soundtrack was there. I found another video here that has the ending credits audio: watch?v=NCSKTJJGzH4

  • One of the best video and audio performances in the 90s. Hats off especially to Purple motion and Skaven. Speaking of which, too bad the end credits are missing. The best part of the audio soundtrack was there. I found another video here that has the ending credits audio: NCSKTJJGzH4

  • Oh good lord... does this bring back memories. I hadn't thought about this demo in eons. And USR Courier Dual Standards rocked our worlds back then. Man those were good days.

  • Well, can't say anything for the rest of you, but this one is one of the things you looked at, listened to over and over again for your own indulgence... you got the goose bumps and.. simply becuse of that the guys deserve cred.

  • Omfg i miss the 80`s no1 can really understand if they werent there..... So shut the f--k up if u werent there willya.........

  • FC '93 -- 8:33

  • I think we have a 20 retards here

  • Good ol' times

  • Awesome. In the Belle Epoque of PC's.

  • Every now and then I fire up dosbox to run this little Gem. Btw the music is not only by Skave as mentioned before, but also by Purple Motion who also did some tracks for Unreal Tournament in '99. Beginning to feel old.

  • This is awesome demo!!! I played it in 90s on my 486DX2/66. It runned 3 times smoother than on this video but you digitized it at too low resolution. It looks shitty here.

  • The best DOS demo ever. Awesome music was designed by Purple MOtion. Only final track composed Skaven. I love this demo. Music rulez!

  • This demo killed the Amiga! I remember when I watched it in 1993 and my first thought was WTF!?!? Can you do that on a PC??? The 16-bit sound, 3D effects and smooth scrolling was nothing you have seen before.

  • @fredrik999z Nothing you had seem before on a PC, anyway. First demo to make the Amiga crowd take notice that there was a PC scene too. Awesome track by PM made this demo as memorable as it is IMO.

  • @healifiknow I would say this was the first time the PC succeeded the Amiga contributions. This was the best demo of Assembly '93 and possibly the best of demoscene 1993. 3D effects where present on the Amiga but not this complex and smooth. It required at least 486/33 MHz CPU with 16 Mb RAM which was a lot back then. The 16-bit sound and VGA colors where better than Amiga 8-bit and AGA also.

  • @fredrik999z I think you're not giving enough credit to FC for this demo. The design & track are much more impressive as the 3d you refer too. It should be a given that a machine with 10 times the memory, 5 times the clock speed and seperate hardware for sound & video outperforms, but it just hadn't happened until these guys came around. It took several more years before the PC routinely outperformed Amiga's.

  • @healifiknow I know, this is not hardware accelerated and Future Crew are awesome demo-coders. But my point was that a lot of things changed the scene in 1993-94 when PC hardware was better and sometimes cheaper than Amiga. Remember DOOM was also released in 1993 and that changed the game-industry forever. FPS and 3D-gaming on a PC became the big thing and Amiga was once again outperformed on it's prime use.

  • @fredrik999z I can't believe we're having this conversation in 2011. But yea, after Commodore went bankrupt in 1994 the PC took over. Desert Dream was the best release for 1993, though.

  • @healifiknow For me the mid 90's was the most fun and exciting years of computing so yes, I think it is fun discussing it in 2011. :)

  • @fredrik999z The Amiga demo crew Andromeda was doing realtime 3D Gourad shading and raytracing with $400 1992 Amiga1200 withs no hardware. Meanwhile, to a '386 (not a 486) with VGA cards and *VGA MONITOR* and a stereo-sound card (a meager 8-bit at that too, Amiga was 12bit sound) would cost around $2,500. A 486 in 1993 was around $5,000. FC had the cash to buy such a system and write code for it. They did NOT code better than a vast majority of Amiga hackers.

  • @jci10 I wasn't going to start a Amiga vs PC war, just saying that this was the first time since the introduction of Amiga 1000 in 1985 that PC really exceeded Amiga as a demo/gaming machine. PC was expensive and it wasn't until 1996 when Windows 95, 3DFX Voodoo graphics and Pentium MMX CPU's turned the PC into a true gaming and media machine. More than 10 years after Amiga. Hard to compare..

  • @jci10 Coding demos for PC where a bit more complicated because of the DOS/memory structure and open architecture. On the Amiga 1200 you had just one CPU/GPU/SPU setup and easier direct access to hardware. Assembly coding on a PC was a nightmare compared to MC68000 systems. Anyway, nothing to argument about 20 years later. :)

  • Ahhh, memories! :) It needed hell a lot of memory. The pearls froze out and the sword didnt come out full, when you didnt have enough.

  • @cicerome Lots of Memory? It was written for the intels x86 realmode - which is 640KB to a max of 736KB. Which was crazy for that time, especially not having any hardware accel. video adapters. They used C++ with inline assembler blocks for all their algorythms. It required so much dedication, mathematic skills and talent! I remember a friend of mine who wrote a demo for the assembly 1993 and how he was blown away after he saw this demo.

  • @TedRay77 Damn, another ignorant mortal... Yes, you had to optimize your config.sys and autoexec to get as much conventional memory as you can. Thank you, nobody degraded the best demo ever made.

  • @cicerome Hey, no accusation! I totally agree with you. I thought you where talking about EMS Memory :) Thumbs up!

  • shit. wish i was born like 18 years before.

  • Demos like this back in the day were all about push the hardware till it breaks and at the same time make your binaries small and efficient all while making something artistic and engaging.. games and music engines of today spawned from the guys working hard in the scene to get noticed by developers.. kudos to the former Crew... these demos inspired me to get into coding ahh memories (GO ASM LANG!!!)

  • Ah memories! I can't even recall how many times I watched this when I was a freshman in highschool!

  • Both the coding rutines and the music is very much the same as Kefrens , Desert Dreams.. Almoast sounds like they have stolen the samples. That is sad coz this is a cool demo.

  • I remember so very well downloading this file...it was on ZNET and i used a 300 Baud accustic coupler. The file took 10 minutes to download and i was just so very happy...

  • Are you in search of reality...?

    Are you in search of Peace....?

    Watch documentary "The Arrivals"

    ...May peace be upon you....

  • Amigas suck compared to modern computers.

  • @blehblehbleh86 you suck compared to modern trolls

  • @blehblehbleh86 .. What did you think? Are you stupid or what?.. ofcoz technology goes farward.

  • @blehblehbleh86 Amiga C64 > Xbox360

  • I have this demo and it kicks ass. Remember playing this on my 486Dx 33Mhz

  • damn, i have being looking for this since decade....i love it

  • A second reality live at assembly video would rock, please someone upload!!! :)

  • Oh man, I grew up watching this demo all the time about 15 years ago when I was around 16 years old. I used to show it to the non-computer nerd kids in my neighborhood all the time so that they could see that computers were cool. :)

  • @jtel Yeah same here :)

  • Awsome to see this I remember literally hanging on every upload from assembly, And the Future crew gave us PC users something to show when those nasty Amiga and and Apple die hards were mocking our machines. It still amazes me what they were able to do with those simple processors. No one now would realize just how incredible this is. Every guy in our dorm used to come watch! I loved all FC demos! We even played their music at our parties at Univ of Tennessee.

  • First um I'm a "religious person", Religious people don't always have sweet freak outs, some people are just nucking futs, the religion has nothing to do with it. besides that's the seal of solomon on his head though, actually considered a proof of God's existance, the divine ratio and all that...sadly not all religious people are educated.

  • ! So, after over 15 years later i find this music again!!! SO GOOD!

  • more demos ? goto my nlgamer1000 for more commodore 64 demos!

  • When I saw it first time it blew me away, 2nd time was a port to the C64 and that blew me away even harder. This demo was "the standard" back then, in computer shops they used it to boast about the cpu power of those machines because it looked better than any other application.

  • I love the ending. Something you'd need a Super FX chip but with a plain PC.

    And I still can't believe some people are arguing whether Amiga or PC is better. Feels like it's 1997 all overa again.

  • Amiga vs. PC. Who gives a shit? I had Amiga fanboy friends back in the days too, who wasted so much effort on hating PC's. What we did have in common was the passion for computers, electronics, games and programming. To me the Amiga never was anything but a game console. To them it was their God.

  • @greg3o3 : Thanks for pointing that out to me greg3o3. Infact, I already knew that. But at my age, after watching millions of demos and a complicated life you sometimes get a bit confused. Also I thought I had removed my reaction (like I did now). Hopefully this time I got lucky and people can enjoy more educated reactions like the ones you write. Enjoy your teens while they last... dumbass.

  • O M G !! I love this Demo, it was a nice time :) Love the Scream Tracker Time :)

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  • @BrutalCykx it is a pc demo dumbass. much much later, they made a c64 version of it.

  • can't count the number of times i've watched this since it came out. it still looks like the future to me.

  • Awesome! I never seen this demo before, but I acually remember 8:11 from some ancient 3D benchmark that was like early 3DMark (forgot its name)... Or maybe it was another demo...

  • great great demo

  • Crank it UP! Love love LOVE this demo!! :D

  • I always listen while I program the software, it gives me the inspiration

  • purple motion did some really great music back in the day

  • graphics suck real bad next to demoscene current offerings, but the music dwarfs current efforts. Unreal ][ by Purple Motion, a true classic. The lowrez samples make it sound like a recording of Toscanini, but the music itself more than makes up for it...

  • @crapscular WTF man this was done at 1993, there's no point comparing it to the modern demos cause of the great diference in computer hardware etc.

  • @gemis94

    Pretty sure crapscular was complimenting the music, not slamming the graphics or even attempting an unfair comparison. The point was that, despite any and all technological progress made since Second Reality, Purple Motion is still the man.

  • @gemis94 It was also written in Assembly. I HIGHLY doubt any new demos are written in Assembly. :)