I'm having difficulty. I placed all the folders where they are supposed to be and renamed common5 but when I boot up brawl, the CSPs I made don't show up. I did save the images as .tga too. Any ideas what I may have missed?
should the tga file stay as example "kirby#_big.tga" or should i replace the "#" with the number the texture is? also do i need cupash thingy? if not what folder should the tga file be?
I got files that come up in the main CupASH folder that are .TEX0 files, and my wii freezes up when I try to run the character screen, I tried making my own CSPs with dark knight images, the joker one worked but is a tad blurry, and when I try the batman one it just doesn't work, it has a .TEX0 file that I don't know what to do with it.
cupash wont extract the files from the common5_en.pac I looked everywere for the answer and cant find it i have the texConv and the ntcompress) but i keep getting all these error messages in the command promt saying "usamode.tmp not found"... help?
When I run the step2_create.exe I got an error that says that my image does not have an indexed palette, but i have already indexed it. Does somebody knows how to fix this?
Anyways, bro. I don't wanna keep coming to you about this stuff, but I'm not familiar with anyone else who would have any answers. You've been a great help!
Alright Picano, I managed to "change" the character select images, the problem is, they changed to look like shredded versions of the intended picture... I'm not sure if that is because I indexed the picture AFTER I added a new magenta layer, but if I index before that, it won't let me add another layer. I'm also getting custom select images for characters I haven't even worked on, but I'm guessing, that comes from the common5.pac file I'm using, correct? So that's not a big deal.
ooooh! Gotcha! Thanks bro. It's just that, I'm doin' everything here, but I can't seem to get the character select screen to show my Custom Pics, or anything for that matter... even when the program to create all this stuff goes through that "process" without errors. I've been tryin' to figure out exactly what it is that I'm missing... yeah. When I figure this all out, I think I'm gonna give you my whole trial and error record, just in case others deal with this stuff.
Hey Picano, just wanted to say, Great Stuff! Thanks :D
btw, there was this one guy who customized a stage to be perfectly MAGENTA! It's great because all he had to do after that was take in game screenshots and convert them accordingly to proper size and proper file, and VIOLA! New CSP! I've been lookin' for that lately... I know there was a vid on youtube, but I can't seem to find it... meh I want to test it out. So I'll keep lookin'. Thanks for your help, Picano.
I only want ONE psc, not all of these others. I'm trying to replace Ike's red costume with Roy, but it says "file newfiles\ike3_big.tga has no palette"
Also it has to have no transparency, anything you want transparent has to be magenta. (Side note... if you add magenta before indexing... you might get a pink fringe --- best to do so after like I did in the video)
Somewhere on Kitty Corp (on-topic forum) has a place... I'd link directly but can't... youtube >.> --- Uhh... just click through the "template" files and look for the correct color image.
i havent the slightest idea on how to get/create them. i have the textures and CSPs working but i dont know how to get the battle portraits to work. Im using CUPASH and everything but nothing ever seems to come out in the portrite folder. im kind of a noob at this so help would be greatly appreciated
Registered? Might give that error if you aren't. (Hate forcing people to register to view stuff... but it's in the same section as all our texture download links --- which would kill our bandwidth otherwise)
Can you post the GCT file somewhere else? You have to log in to enter Kitty Corp's forums. Because there must be something wrong with the codes I'm using. I burned a DVD using the info, system, and menu folder I made when using CUPASH and it worked. Everything worked perfectly. The Victory Portrait, the Selection Portrait, and the Battle portrait. However, when I use the SD card, only the victory screen works. So I may need a certain code that I'm missing or something.
My problem is everytime I runstep 2, it says the file does not have an indexed palette. I've tried indexing it several times, but I keep getting the same error. Any ideas?
It's giving me this error: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information."
Nvm, I know what to do now. However, is it possible to just convert a jpg to a tga and then just use the tga for this? Or do you have to make the tga yourself?
Do we have to do all that layer stuff at 4:10? And after we change the .tga file/templete, we have to save it to new files? I thought we edit the current unedited .tga file and save/overwrite it.
i finally found that common5_en.pac file i was looking for and im working on a whole bunch of templates, if i had a cookie i would gie ti to you but phantom wings took them all ):
Does Gecko OS say that the codes loaded? (I advise you check on the gscentral forums for help with this, or the wiird forums [Gecko OS support basically])
just needed to get rid of invalid textures when creating it on ASH. Unfortunatly it doesnt come out the way i wish for it to due to that small factor :/
_big is used on both victory and character select. The fact that it worked on victory either means you forgot to rename common5_en.pac to common5.pac, don't have it in \pf\system, or... you aren't using the absolute latest code. --- Use the GCT file I have posted on Kitty Corp --- that is guaranteed to work.
Yes, they are the ones needed for the HUD. Once you run those through CUPASH... follow the same procedure of copying over the folder / contents. --- But I've never messed with those... seems like a lot of hassle for nothing.
Sounds good. But your guess is as good as mine. (The files your supposed to have in addition to common5.pac should provide templates for them when step 1 is used) --- But as I said... never done it.
you should make a StapEn.pac editing tutorial
A1exAKA 1 year ago
I'm having difficulty. I placed all the folders where they are supposed to be and renamed common5 but when I boot up brawl, the CSPs I made don't show up. I did save the images as .tga too. Any ideas what I may have missed?
Vilanx 1 year ago
i need help. whenever i activate step 2 i only get files in the menu folder but not in the info folder. what gives.
darkchris126 1 year ago
This has been flagged as spam show
I cant find those 2 files needed anywhere can someone upload them into mediafire
Prophet6000 2 years ago
should the tga file stay as example "kirby#_big.tga" or should i replace the "#" with the number the texture is? also do i need cupash thingy? if not what folder should the tga file be?
thx
yobemaL 2 years ago
Comment removed
MrThaPerson 2 years ago
At step 2 he's telling me that tplsplitter.exe has stopped working...
wtf?
basvhout 2 years ago
I got files that come up in the main CupASH folder that are .TEX0 files, and my wii freezes up when I try to run the character screen, I tried making my own CSPs with dark knight images, the joker one worked but is a tad blurry, and when I try the batman one it just doesn't work, it has a .TEX0 file that I don't know what to do with it.
blackrapture 2 years ago
Why does my after battle picture show up but not the one on the css? halp!
sonicfan123456 2 years ago
that sucks...
why don´t you explain hardest?..
luchoins 2 years ago
I have no idea what you are talking about...
picano 2 years ago
Very original way to make a tutorial! Helped a lot! Thx and nice job!
BingBangPoe 2 years ago
hold up .....where do i get that common w/e i use my brawl disc i dont have a brawl iso
roxas06 2 years ago
were can i get pre made battle portiats
therobotthatdidurmom 2 years ago
i cant find ntcompress
therobotthatdidurmom 2 years ago
i have ntcompress and texconver, if you want it, tell me and i'll upload to MU or RS
MTKL17 2 years ago
k thanks man send me the link :)
therobotthatdidurmom 2 years ago
cupash wont extract the files from the common5_en.pac I looked everywere for the answer and cant find it i have the texConv and the ntcompress) but i keep getting all these error messages in the command promt saying "usamode.tmp not found"... help?
f00db01 2 years ago
QUESTION
ok. i have the common5_en.pac and all of the small pictures (which are used in battle). my CUPASH used to extract the images. it doesn't anymore.
help?
hiddends 2 years ago
Love the video. We'll link to it on MeowMix's Youtube Favorites.
teammeowmix 2 years ago
Any help, pleeeeaaaaaassssssse?
Arbiter9 2 years ago
ntcompress is not recognized as an internal or external command, operable program or batch file
Arbiter9 2 years ago
This program is giving me a peptic ulcer.
Arbiter9 2 years ago
where do I have to put the selcharacter and the InfFace file??
starfox300 2 years ago 2
Is thier any way to do this without an iso and just the actual game disc ... plz get back to me
yeller1 2 years ago
Read the help FAQ.
kittycorp (dot) freei (dot) me (slash) index (dot) php
There is a topic in there with file downloads for most of the disk
picano 2 years ago
Do you mean edit the retail disc? No, you cannot edit a disc, you can only make a new one.
Dundabre000 2 years ago
PhantomWings' File Patche 3.2
F3N4TIK 2 years ago
When I run the step2_create.exe I got an error that says that my image does not have an indexed palette, but i have already indexed it. Does somebody knows how to fix this?
luladavincci 2 years ago
make sure you have ntcompress and texconverter. I had the same problem.
MRDSBOY 2 years ago
Anyways, bro. I don't wanna keep coming to you about this stuff, but I'm not familiar with anyone else who would have any answers. You've been a great help!
Queitaro 2 years ago
Alright Picano, I managed to "change" the character select images, the problem is, they changed to look like shredded versions of the intended picture... I'm not sure if that is because I indexed the picture AFTER I added a new magenta layer, but if I index before that, it won't let me add another layer. I'm also getting custom select images for characters I haven't even worked on, but I'm guessing, that comes from the common5.pac file I'm using, correct? So that's not a big deal.
Queitaro 2 years ago
I've got a question Picano... what exactly DOES go inside of the info/portrites folder... what file types exactly...?
Queitaro 2 years ago
brres --- something like "infface##.brres"
They are the in battle portraits and are created by having _small images in the newfiles folder.
picano 2 years ago
ooooh! Gotcha! Thanks bro. It's just that, I'm doin' everything here, but I can't seem to get the character select screen to show my Custom Pics, or anything for that matter... even when the program to create all this stuff goes through that "process" without errors. I've been tryin' to figure out exactly what it is that I'm missing... yeah. When I figure this all out, I think I'm gonna give you my whole trial and error record, just in case others deal with this stuff.
Queitaro 2 years ago
Hey Picano, just wanted to say, Great Stuff! Thanks :D
btw, there was this one guy who customized a stage to be perfectly MAGENTA! It's great because all he had to do after that was take in game screenshots and convert them accordingly to proper size and proper file, and VIOLA! New CSP! I've been lookin' for that lately... I know there was a vid on youtube, but I can't seem to find it... meh I want to test it out. So I'll keep lookin'. Thanks for your help, Picano.
Queitaro 2 years ago
So I've gotten it to work, but I can't get rid of the pink
SalaComMander 2 years ago
About this photoshop thing, whenever my image is indexed, I can't create new layers, and if I index two layers, they merge.
SalaComMander 2 years ago
Good news, I now have Roy
Bad news, He's got a pink background and I have all the ones I didn't want
SalaComMander 2 years ago
Sounds like you didn't use propper magenta (check and make sure the hex code is EXACTLY #ff00ff after it's indexed)
Also... I'll pm ya a link, seems I can't post it in the comments, which should fix your other problem.
picano 2 years ago
Thanks (by the way, this is all going to be a surprise Birthday gift for my cousin who loved Roy in Melee)
SalaComMander 2 years ago
I only want ONE psc, not all of these others. I'm trying to replace Ike's red costume with Roy, but it says "file newfiles\ike3_big.tga has no palette"
WHAT DO I DO?!?!?!
SalaComMander 2 years ago
You need to index it, says so right in the video.
Photoshop / GIMP
Image > Mode > Index [72 colors max]
Also it has to have no transparency, anything you want transparent has to be magenta. (Side note... if you add magenta before indexing... you might get a pink fringe --- best to do so after like I did in the video)
picano 2 years ago
And here I was thinking it was safe to skip the "make your own" section. Whoops.
SalaComMander 2 years ago
Olo picano, it's asdfman.
Thanks for the help :]
xeladude 2 years ago
i need an unedited common5_en.pac
iFaiLx 2 years ago 2
ME TOO!!! D:
Someone please... PM me with it T-T
ChuyISHChewy 2 years ago
I googled it and found it :)
leafbarrett 2 years ago
can you help me?
when i run step 2, there apears the name of every character except for:
kirby
jigglypuff
sonic
help
DarkkirbyKRPG 2 years ago
i love u
23max0 2 years ago
ok, this is getting worse...
now i cant make a kirby one,just toonlink D:
help me please
i have the common5.pac in the neededfiles
DarkkirbyKRPG 2 years ago
i have the pics after fight but by select can see i dont have become infface files
BalkanGangsta92 2 years ago
if anyone want Ntcompress, texconv and common5.pac pm me
xelo1234567 2 years ago
Comment removed
xelo1234567 2 years ago
i got this error
sonic2_big in the newfiles
step 2
the folders are there
BUT THEY ARE EMPTY D=
i changed the name to mario2_big
step 2
created sucefull
but
why doesnt work with sonic?HELP
DarkkirbyKRPG 2 years ago
Also, I figured out how to get the selection portraits to work.
Just take the MenSelchrFaceB###.brres file and rename it to InfFace###.brres.
The number stays the same.
RagePhone 2 years ago
I gotta tell you, this is a really helpful tutorial, even to me being one of those guys that gets everything wrong most of the time.
RagePhone 2 years ago
Comment removed
xelo1234567 2 years ago
Pac / Pcs numbers is not the same as template numbering.
picano 2 years ago
Comment removed
xelo1234567 2 years ago
Somewhere on Kitty Corp (on-topic forum) has a place... I'd link directly but can't... youtube >.> --- Uhh... just click through the "template" files and look for the correct color image.
picano 2 years ago
Comment removed
xelo1234567 2 years ago
Comment removed
xelo1234567 2 years ago
Comment removed
xelo1234567 2 years ago
it only happens with sonic
DarkkirbyKRPG 2 years ago
hey, i got this error:
when i edited sonic2_big, and put it in the newfiles, i run step 2, and then, it create the folders,but they are empty D:
DarkkirbyKRPG 2 years ago
do i save the edited csp as a tga in the new files folder? Ive been having a problem with this, help!!!
jayloonar 2 years ago
ok i finally got them working! thanks for all the help!
aznrice7 2 years ago
i need help on how to get the Inface.brres
i havent the slightest idea on how to get/create them. i have the textures and CSPs working but i dont know how to get the battle portraits to work. Im using CUPASH and everything but nothing ever seems to come out in the portrite folder. im kind of a noob at this so help would be greatly appreciated
aznrice7 2 years ago
Yeah... I've never bothered with them myself just because... there are lots. But, you can get a zip of them from a topic on Kitty Corp.
kittycorp (dot) proboards (dot) com/index.cgi?board=ontopicdiscussion&action=display&thread=403
picano 2 years ago
thank you so much for the help but i went to the link and it says "An Error Has Occurred
You are trying to access a board that does not exist."
aznrice7 2 years ago
Registered? Might give that error if you aren't. (Hate forcing people to register to view stuff... but it's in the same section as all our texture download links --- which would kill our bandwidth otherwise)
picano 2 years ago
im registered i know that much. i i found a thread that has all the original battle portraits if thats the one you were trying to give me.
aznrice7 2 years ago
i have tga files i just dont know where to put them
where do i put them??
23max0 2 years ago
@23max0: You sir are an idiot. That is EXACTLY what the tutorial is about.
picano 2 years ago
i didnt download CUPASH so i dont know where they go
private/wii/app/rsbe/pf/??
23max0 2 years ago
Yes. I'm also sorry for spamming. ^^
soniconefan 2 years ago
Dammit! Now File Factory says "Sorry, there are currently no free download slots available on this server".
soniconefan 2 years ago
Nvm. Found it.
soniconefan 2 years ago
Can you post the GCT file somewhere else? You have to log in to enter Kitty Corp's forums. Because there must be something wrong with the codes I'm using. I burned a DVD using the info, system, and menu folder I made when using CUPASH and it worked. Everything worked perfectly. The Victory Portrait, the Selection Portrait, and the Battle portrait. However, when I use the SD card, only the victory screen works. So I may need a certain code that I'm missing or something.
soniconefan 2 years ago
I also did the small portraits and they are also not showing...
soniconefan 2 years ago
Nvm. I figured it out. But it only shows on the victory screen... It seems everyone else is having this problem.
soniconefan 2 years ago
Comment removed
soniconefan 2 years ago
Comment removed
soniconefan 2 years ago
how do you put a snapshot into GIMP?
DeadX95 2 years ago
My problem is everytime I runstep 2, it says the file does not have an indexed palette. I've tried indexing it several times, but I keep getting the same error. Any ideas?
CJTHeroofTime 2 years ago
Now I got it to work, but the image only shows on the victory screen...
CJTHeroofTime 2 years ago
Plus the portrite folder always comes out empty after step 2, so I dont have the battle portraits...
Sorry for spamming your thread
CJTHeroofTime 2 years ago
It's giving me this error: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information."
Undermate2005 2 years ago
Thank you! I didn't know how to pallette it or whatever it's called
Blargafiggle 2 years ago
Nvm, I know what to do now. However, is it possible to just convert a jpg to a tga and then just use the tga for this? Or do you have to make the tga yourself?
Help would be appreciated.
Cheatbreaker94 2 years ago
Is this to see them on the CSS, or to Make them?
TLoZNarutofan 2 years ago
Both. --- CUPASH makes it... but the placement of files on the SD card combined with the linked code allows you to use them.
picano 2 years ago
That's cool Picano, but I was wondering how are you supposed to rename the file so the wii can read it?
eg. pf/menu/common/char_bust_ex/ ?
What am I supposed to put in the question mark?
Cheatbreaker94 2 years ago
I get victory portraits, but no select portraits. I use SD Loader v 1.1, still no select portraits.
kwarkman85 2 years ago
Do we have to do all that layer stuff at 4:10? And after we change the .tga file/templete, we have to save it to new files? I thought we edit the current unedited .tga file and save/overwrite it.
step 2 puts everything in newfiles folder...
FireKirby7 2 years ago
If the texture comes with pcs and tga small & big files do i still need to go through all of this?
DarkIllusionHokage 2 years ago
pcs is the texture itself (may need to create a pac for it with LZ77)
_small / _big are battle / select screen portraits... you still have to run those through CUPASH for them to be of use.
picano 2 years ago
Thanks ^_^
i finally found that common5_en.pac file i was looking for and im working on a whole bunch of templates, if i had a cookie i would gie ti to you but phantom wings took them all ):
p.s if you need the common5_en file PM me
DarkIllusionHokage 2 years ago
im using the a PAL WIi with a NTSC-U brawl disc (Real not iso)
Will this work? Im trying but its not wanting to work :/
VintageJordan 2 years ago
I believe it should work but I'm not sure.
Does Gecko OS say that the codes loaded? (I advise you check on the gscentral forums for help with this, or the wiird forums [Gecko OS support basically])
picano 2 years ago
Ive got it to work now bud
just needed to get rid of invalid textures when creating it on ASH. Unfortunatly it doesnt come out the way i wish for it to due to that small factor :/
Btw I use Backup-Launcher (WiiGator) lol
VintageJordan 2 years ago
Does this not work on version 1.3? 'Cause it doesn't seem to want to work for me for some reason... however, they do show up on the results screen.
COlimar788 2 years ago
Are you also using Dynamic SD Loader ?
picano 2 years ago
Yeah.
COlimar788 2 years ago
Um... I did everything in this video and when I choose my char the said image doesn't show up.
It Instead shows up on the winning screen.
I guess it messed up on the char_big and char_ small ones, and mixed them all up or something.
Great tutorial though, really helped me out a lot.
JCentavo 2 years ago
_big is used on both victory and character select. The fact that it worked on victory either means you forgot to rename common5_en.pac to common5.pac, don't have it in \pf\system, or... you aren't using the absolute latest code. --- Use the GCT file I have posted on Kitty Corp --- that is guaranteed to work.
picano 2 years ago
Yeah, probably the 1.1 version doesn't work for select screen.
Thanks.
JCentavo 2 years ago
Scratch that, you need version 1.1 of
Dynamic SD Loader for it to show up on the select screen.
JCentavo 2 years ago
What do i do with the Small files? Are they the ones you need in order for the photos to appear in the HUD during gameplay?
silentkill450 2 years ago
Yes, they are the ones needed for the HUD. Once you run those through CUPASH... follow the same procedure of copying over the folder / contents. --- But I've never messed with those... seems like a lot of hassle for nothing.
picano 2 years ago
so do i rename the small the same way as i would do to the big file like for example lucario2_small?
silentkill450 2 years ago
Sounds good. But your guess is as good as mine. (The files your supposed to have in addition to common5.pac should provide templates for them when step 1 is used) --- But as I said... never done it.
picano 2 years ago
oh well, guess its time for me to experiment. Thanks for the tutorial by the way!
silentkill450 2 years ago
Good vid, the only problem is that I don't have common5_en.pac
someone upload it to megaupload or something!
fpsanth 2 years ago 2
Great tut , got it up quickly.
Now I just need to get my hands on the common5_enpac
snipa5800 2 years ago 2