Suche nach neuen Mitgliedern die interesse daran haben mit mir ein game zu erstellen mit 3ds max / zbrush / Cryengine 3. bitte melden bei interesse thx
for me doesnt work GoZ. I installed it everything was correct but when i click the button nothing happens... no message... no export in studio max. Install was good, Zbrush found max path... in max there is a Goz menu right...
From max i cant transfer too... Doesnt found Zbrush... WHat's the problem?
Hey Screenwriter805, how are you man? I have an issue thats driving me nuts, hoping you could help. When I use goZ it doesnt carry over the material from zbrush (even though I filled the object). In Max's viewport it looks o.k but when it renders with mental ray the material dissapears? I do all of the following steps (create texture map, diffuse, and normal). In zbrush when I try to switch materials it doesnt work so I know its part of the model at that point. Any suggestions? thanks,
zup guys im having some trouble goinZ to3dmax, i do the textures displacement map and normal map and then Goz to 3dmax then i get the model but not the maps (texture, disp, norml ) i even check in the material editor i and got no materials. Please some help Hey this might be important, when i get the model in 3dmax its in wireframe and color red and the polys are triang then i check F3 and they are cuads wireframe white
Hi! I've been looking for this for a while, and altho this seems to work just fine, there seems to be one problem. I can't seem to have my details inside max. I've gotten all my maps applied, however it doesn't render details like the eyelids, which looks awkward... :I
I have no idea what I'm doing wrong tho, since i'm pretty sure I did the exact same as in the vid... The texture does render tho btw, just not the displacement.
Hi, did u have any idea why my GoZ dosn't load displacement at all, and when i load it manually (even with the 0.9xx values) everything looks like a fat character? is really weird =(
actually i am not using normal maps or displacement because i just can't make them work
Hello Thanks for the tutorial. I got problem with creating texture map because it is black dont take my polypaint i did. Know how i can solve it? thanks
THANKS friend nice tutorial !!!! i got one question my model to its lowest resolution is 50k polygons it is ok if i reduce it with Decimation master?
having a issue with max 2010 not importing with maps...disp or normal map...it worked once but its not working now...seems like a common issue with no fix
alright im not sure if you still check these but im having a problem and cant post a video response so i posted it in my videos. Can you help I keep getting the broken glass effect with my textures and not sure why. Thanks
@TheRedMoonProject yeah id like to know this too if you can pm me please (uploader) on how to do this..thank you becuase i keep getting the same effect on my textures
Being pixologic and some of the bugs they are famous for in their releases I was NOT going to belive that GoZ was gonna be very workable,man I was wrong and ate my words,GoZ is amazing and all you do is start up and choose which apps to use it with (Bit like Zapplink) and away you go.
Suche nach neuen Mitgliedern die interesse daran haben mit mir ein game zu erstellen mit 3ds max / zbrush / Cryengine 3. bitte melden bei interesse thx
ThisisWingChung 2 months ago
thank you soooooo much for this tut! 5/5!
PsyMike3d 2 months ago
how to make the texture map "on"?
ttttkk2 2 months ago
GoZ exports it and saves it, even though it has the 3DS Max path... in other words, it doesn't work for me.
Any advice?
Why does the GoZ button export the files and saves them to disk instead of loading them into 3ds Max.
ktynn 2 months ago
Great tutorial. Very organized and instructive.
LEGIT134 2 months ago
Hi!
for me doesnt work GoZ. I installed it everything was correct but when i click the button nothing happens... no message... no export in studio max. Install was good, Zbrush found max path... in max there is a Goz menu right...
From max i cant transfer too... Doesnt found Zbrush... WHat's the problem?
leno281 3 months ago
Tnx so much for this tutorial! so saved my day :D
swimdude002 3 months ago
Hey Screenwriter805, how are you man? I have an issue thats driving me nuts, hoping you could help. When I use goZ it doesnt carry over the material from zbrush (even though I filled the object). In Max's viewport it looks o.k but when it renders with mental ray the material dissapears? I do all of the following steps (create texture map, diffuse, and normal). In zbrush when I try to switch materials it doesnt work so I know its part of the model at that point. Any suggestions? thanks,
numbchucking 3 months ago
zup guys im having some trouble goinZ to3dmax, i do the textures displacement map and normal map and then Goz to 3dmax then i get the model but not the maps (texture, disp, norml ) i even check in the material editor i and got no materials. Please some help Hey this might be important, when i get the model in 3dmax its in wireframe and color red and the polys are triang then i check F3 and they are cuads wireframe white
leoteralus 3 months ago
when i put my model to all high in the subTool, then use GoZ, my model ends up all low in 3ds max. whats the problem?
Mattskate96 4 months ago
hi there. i tried this but every time i transfer my mesh using GOZ, the mesh gets exported perfectly but the texture isn't.
the mesh is there but no texture. can anyone help me?
ardjin0labs0eblibadi 5 months ago
Err, it also shows my model in black instead of the texture while I'm in my viewport, but it does render the texture.
NickBaijens 7 months ago
Hi! I've been looking for this for a while, and altho this seems to work just fine, there seems to be one problem. I can't seem to have my details inside max. I've gotten all my maps applied, however it doesn't render details like the eyelids, which looks awkward... :I
I have no idea what I'm doing wrong tho, since i'm pretty sure I did the exact same as in the vid... The texture does render tho btw, just not the displacement.
NickBaijens 7 months ago
why i cant get my texture in 3ds max after i loaded all texture in zbrush..? please help me.. thanks..
Hariez10492 7 months ago
awasooooooooooome it worked !! thx dude !!
MrBlizzerg 7 months ago
Hi, did u have any idea why my GoZ dosn't load displacement at all, and when i load it manually (even with the 0.9xx values) everything looks like a fat character? is really weird =(
actually i am not using normal maps or displacement because i just can't make them work
4kaWander 7 months ago
I have 3Ds Max 2012, but whenever I do "GoZ" it tells me to select a GoZ enabled application, but won't let me select anything.
DaftD0g 7 months ago
@DaftD0g Go to preferences>GoZ>path to 3dmax to enable the selection
Windzthedrood 7 months ago
@Windzthedrood Thanks, it worked!
DaftD0g 7 months ago
@DaftD0g I have this same problem so if you or anyone has figured this out please post a response. This is driving me crazy!
EZFlashable 5 months ago
@EZFlashable Nevermind
EZFlashable 5 months ago
will having maya and max on my system cause issues with GOZ or will it default to 3ds max??
xmediagrafx 10 months ago
plz tell me why i get blak mesh in 3dsmax 2011 in view ports but when i do render (f9) it looks ok
nourddinexfx 11 months ago
Hello Thanks for the tutorial. I got problem with creating texture map because it is black dont take my polypaint i did. Know how i can solve it? thanks
amateur3d 11 months ago
does Goz work with 3dsmax 9 I can export from 3dsmax 9 to Zbrush 4 but Zbrush does'nt export back to Max. It opens Max but nothing is imported?
WeeManStudios 11 months ago
Nvm i found it! :] great tutorial firend i subscribe you solved my problems i was looking for this tutorial like 5 days
eleszar1 1 year ago
THANKS friend nice tutorial !!!! i got one question my model to its lowest resolution is 50k polygons it is ok if i reduce it with Decimation master?
eleszar1 1 year ago
Many thanks , Screenwriter.... one your short movie is more "issue resolving" than
the hours long bla bla bla commercial digital tutors or who knows what else boring handbooks.
Stay cool.
flipmcnormals 1 year ago
I can get this to work with any mesh exept meshes created using retopology. Any idea what might cause it?
ADogAteMyComment 1 year ago
having a issue with max 2010 not importing with maps...disp or normal map...it worked once but its not working now...seems like a common issue with no fix
trancegenix 1 year ago
alright im not sure if you still check these but im having a problem and cant post a video response so i posted it in my videos. Can you help I keep getting the broken glass effect with my textures and not sure why. Thanks
TheRedMoonProject 1 year ago
@TheRedMoonProject yeah id like to know this too if you can pm me please (uploader) on how to do this..thank you becuase i keep getting the same effect on my textures
HotdickingFilms 1 year ago
Why not exporting materials?
subfigura 1 year ago
This seems like a noob thing to say.....but i have NO idea where the Goz function is in 3Ds max....I just got it and I cant find the Button.....
TheRedMoonProject 1 year ago
Is it not possible to use Goz to export the geometry levels?
tmcthree 1 year ago
Thanks alot. Goz is great, and your tutorial too ;)
MsPeterpete 1 year ago
Inspiring, thank you.
dertbox 1 year ago
YES! Finally made it work. Great tutorial, thanks.
But in max my model looks messed up, like it's interlacing. Any idea what that is?
ADogAteMyComment 1 year ago
Damn it... Just followed this step by step but still failed to get the material over to max... guess I'm hopeless :'(
ADogAteMyComment 1 year ago
i cant get goz to work. says needs to install files . I press ok then it says faqh q.
JosephD79 1 year ago
@88migillaguerilla: if u like I can make a tutorial. Its very easy process.
Screenwriter805 1 year ago
Being pixologic and some of the bugs they are famous for in their releases I was NOT going to belive that GoZ was gonna be very workable,man I was wrong and ate my words,GoZ is amazing and all you do is start up and choose which apps to use it with (Bit like Zapplink) and away you go.
khallus 1 year ago
how did you set up the max side of GoZ?
88magillaGuerilla88 1 year ago
thanks :)
wisdomprophet777 1 year ago
i been using a plug in called go max for a while now so its near same workflow 4 me :)
liquidbear 1 year ago
@liquidbear i used that for a while, but found it a bit weak. Norman is an excellent scripter, but this is much more polished.
Screenwriter805 1 year ago
@Screenwriter805 agree totally but it dont change the work flow to much from go max :D
liquidbear 1 year ago
@Screenwriter805 can u post a link for goZ plugin for zbrush 4 its not listed at z central
acedagaiin 1 year ago
awesome tutorial! :D!!
you are an amazing 3d creator
the12221 1 year ago