Hi... Thanks so much for the wonderful tutorials! I was wondering if you might know of an easy way to display a twitter feed within a flash cs5 iPhone app. Thanks again.
@DevTomUk The compiler is executing the script line by line... if you place it at the top of the page after importing the libraries, it might make a slim difference...if not...it is just how it is built directly in to ActionScript. The timer is running more memory and is loading more bytes than any other object. You probably will resolve it with a preloader... most iphone apps have one (launch image)... give it a try and let me know =D
love the videos thanks!!
xXStraightKillaXx 1 month ago
hi
can you help me to make live stream app .thanks
balenmiran71 2 months ago
Nice video, but why I would use ActionScript for an iPhone app rather than Objective-C? I'm not hating, just wanna know.
macheads202 8 months ago
Hi... Thanks so much for the wonderful tutorials! I was wondering if you might know of an easy way to display a twitter feed within a flash cs5 iPhone app. Thanks again.
evideosolutions 8 months ago
when is part 6 coming? keep them coming more often?
MaxztaHD 8 months ago
ok so how would i get the app to restart after the timer expired? (i'm incorporating this into a game)
xXDominicktheLemurXx 10 months ago
I setup the Flash Player and Tethering on the iPhone and iPad also. Downloaded it from BidsWOW.com
crepepariscafe 11 months ago
hi, i fixed it by Declaring a enter_frame listener to show the text first.
like this
addEventListener(Event.ENTER_FRAME, OnEnter);
function OnEnter(e:Event):void
{ TimerTXT.text = "Timer: " + TimeSeconds;
}
i would say this to your viewers
DevTomUk 11 months ago
The timer delays for about 3 seconds before it appears how can i stop this...
DevTomUk 11 months ago
@DevTomUk The compiler is executing the script line by line... if you place it at the top of the page after importing the libraries, it might make a slim difference...if not...it is just how it is built directly in to ActionScript. The timer is running more memory and is loading more bytes than any other object. You probably will resolve it with a preloader... most iphone apps have one (launch image)... give it a try and let me know =D
techguy1187 11 months ago