Its gonna be quite a few years until we see this in games!i'm trying to design ahead of time that way the replayability of the game is endless : ) thanks for the comment
@DigitalDemolition Quite a few years? I'd estimate around this year or 2013 as this is this is the time frame the kepler and maxwell graphics processing units from Nvidia if were talking about PhysX though to be honest in my time messing around with the unigene engine they have what seems like dynamic destruction, water physics, air physics and much more for a very good frame rate so technically it's already there only the lower end cards can't play it well.
This is great, how many years till we see this in lots of games!
Or howabout, how many years till we see realtime oceans with each particle rendered in realtime.
Aww, this is what I've been waiting for.
Great work guys.
imalwayswatchingu00 1 year ago
@imalwayswatchingu00
Its gonna be quite a few years until we see this in games!i'm trying to design ahead of time that way the replayability of the game is endless : ) thanks for the comment
DigitalDemolition 1 year ago
@DigitalDemolition Quite a few years? I'd estimate around this year or 2013 as this is this is the time frame the kepler and maxwell graphics processing units from Nvidia if were talking about PhysX though to be honest in my time messing around with the unigene engine they have what seems like dynamic destruction, water physics, air physics and much more for a very good frame rate so technically it's already there only the lower end cards can't play it well.
PuLsE0o0 1 year ago