If you enter Kakariko Village through the Death Mountain Path before the on fire cutscene, you can explore it a little then. (warp to the fire temple, then go through the path).
i found real zelda ura *(zelda beta) on ebay for 600 dollars and a nintendo64dd for about 500 im ssssssssssssssoooooooooooo saving up for it!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Hey you know on the last freeze, if you look to the top left corner there is a little yellow bar, if you input the right button combo you can access a debug screen, you can find the button combos on the internet and they vary for each version of the game.
Something I must clarify: The GCN is NOT restoring URA Zelda. They're merely making a Zelda called CALLED URA Zelda. But it's not a restoration as far as I know.
Also, to explain, those "unfinished rooms" aren't really "unfinished". But the game loads you inside a cutscene, and Ice Cavern uses actors to transition rooms. As far as I know, those room-transitioning actors are not loading, so it does not render the room properly.
@Lishy1 I'm pretty for sure the Hard4Games team know more about what's going on in the project then anyone since they are affiliated with the GCN. I talk to Tony on skype so he well informed on what we are doing.
Second, you're wrong about the rooms. The scene's transition actors are working perfectly fine which is why you see the doors in those rooms to begin with. However, the rooms they load up are not defined in the alternative scene so they are set to default of the crystal room only.
@FrogJam95128 Are you using the proper codes for your version of the game? There are few different versions of the US cartridge. We hacked v.1.0 and 1.1.
i think the nightmare world is like Hyrule destroyed, everyone is dead, everything is destroyed, the kakariko village in flames, and Sheik, just stands there being the only to survive
I just realized that something else could've been explored! In the ground when you push the gravestone in the Graveyard! :O There's gotta be something in there..
Most of the "beta worlds" are just places from cutscenes. However, we obviously know that some of the stuff from earlier versions was retained for these "worlds".
The reason for this is that the cutscenes are generally made before the game is done, and the version of the "world" the cutscene takes place in is retained the way it is, since we only see the intended fraction of it of that scene. We are transported to these "worlds" each time a cutscene occurs.
Did you guys ever sexually explore each other when you were kids all the while telling each other it isnt gay its just practice. Just wondering if thats a normal thing to do cough ..
@rattlehead1999 Nope. Honestly John, Richie and Tj are the only friends I have that I've never even hugged. Why? We're too damn hard for games. It'd be awkward as hell.
The beginning was just playing during a cutscene. That's why there were no A or B as well as C buttons. For some reason, all the exit points went crazy when you exited. Not much of a beta, but there are still some beta elements. Just thought I'd let you guys know :)
I'm pretty sure those "beta rooms" were actually either segments to room already in the game (I'm sure some get split up into segments considering there is 4MB of RAM to store it all). Of course, some stuff is beta, like the red ice block in the Ice Cavern (which I think was the Ice Temple at one point), and the heart container in the opening (which I think is from the original Zelda 64), which is used in the debug rom.
@stewiedude59 Yeah, It MIGHT, but I was reading an NP and it said it was exactly like the original, exept for some texture upgrades and you can now have 4 items out instead of the original 3. other than that, it doesn't look like ura.
I beta quest'ed this game so often it's a miracle my cartridge still worked! I even kept notebooks detailing what I found! I feel like I'm 11 years old again watching this. PLEASE mess with Zelda some more! :D
You guys did excellent i love your Beta Quest video, but do you guys think that Nintendo will add the missing stuff from the Zelda 64 beta in the new Ocarina of Time remake for the new Nintendo 3DS?
You guys are the best, Zelda OOT is my favorite game and I actually bought a gameshark pro to use this very code but it never worked no matter what version code I tried. So glad you guys made this video, thank you, can't wait for part 2
Gamesharks are so damn fickle. I own 4, and 3 of them won't even turn on. Also there's such a plethora of codes out there, including many bogus ones. It kinda sucks getting it all to work.
@hard4games I think I heard its if you over load the thing with to many codes it does that, Thats how I broke my GBA ones anyway, one great advancement with action replay, the ones I know of don't let you enter a code if you don't have enough room.
That's a good question. My guess is that these little beta items and rooms didn't take up that much space...but then again there are a lot of them. It is kinda strange.
from what I understand, it wasn't a matter of saving space, but the Disk Drive Ura Zelda was going to be things they wanted to include in the original but couldn't due to the already late release date of the game. Also they probably never considered going through the lines of code to delete areas they presumed people would never reach anyway so they are left in, very interesting.
If you enter Kakariko Village through the Death Mountain Path before the on fire cutscene, you can explore it a little then. (warp to the fire temple, then go through the path).
CookiesNCreamyum 2 days ago
you are accessing the cut scene areas
supercaraged 4 days ago
Can Someone Explain To Me What The "Beta" Version iS ? iS iT Just Stuff B4 They Finished The Game Or What?
RealG4Life313 5 days ago
Unfinished/missing textures really skeeve me out for some reason. Huge black areas creep me the fuck out :s
Dawngaward0110 2 weeks ago
THE UNICORN FOUNTAIN
jjnnerazor 1 month ago
You guys are hilarious.
54321oiraMoiraM 1 month ago
i found real zelda ura *(zelda beta) on ebay for 600 dollars and a nintendo64dd for about 500 im ssssssssssssssoooooooooooo saving up for it!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
luigidudeful 1 month ago 2
I read on IGN that when you can see the icons the Beta is over.
PokeHero14 1 month ago
here is an idea... sorry if im wrong but why not put in zelda oot into a 64 with a DD and a gameshark... a lot more might be open for exploration
mrnintendo88 1 month ago
Hey you know on the last freeze, if you look to the top left corner there is a little yellow bar, if you input the right button combo you can access a debug screen, you can find the button combos on the internet and they vary for each version of the game.
TheFireboy699 2 months ago
Are you guys aware that there is EIGHT more beta worlds?
seshy100inuyasha 2 months ago
NO! My Gameshark broke so I can't enjoy anymore Beta Paper Mario/Zelda OoT stuff anymore... Trust me, it sucks to be Gamesharkless.
RedLink27 2 months ago
Something I must clarify: The GCN is NOT restoring URA Zelda. They're merely making a Zelda called CALLED URA Zelda. But it's not a restoration as far as I know.
Also, to explain, those "unfinished rooms" aren't really "unfinished". But the game loads you inside a cutscene, and Ice Cavern uses actors to transition rooms. As far as I know, those room-transitioning actors are not loading, so it does not render the room properly.
Hope that clarifies! ;)
Lishy1 2 months ago
@Lishy1 I'm pretty for sure the Hard4Games team know more about what's going on in the project then anyone since they are affiliated with the GCN. I talk to Tony on skype so he well informed on what we are doing.
Second, you're wrong about the rooms. The scene's transition actors are working perfectly fine which is why you see the doors in those rooms to begin with. However, the rooms they load up are not defined in the alternative scene so they are set to default of the crystal room only.
ZethN64 2 months ago
@ZethN64 hey Zeth. Yeah, that comment was from a bit ago.
As for room actors being present in beta quest, that is really intriguing.
Lishy1 2 months ago
@Lishy1 The comment was from a week ago which is why I commented.
ZethN64 2 months ago
8:56 "Maybe it'll be the Triforce..."
I was kinda hoping that it would be... actually, no I wasn't kinda hoping, I was really hoping it would be
LynkxMan 3 months ago
the ice cavern was supposed to be the ice temple so this is probably the beta ice temple
blason56 4 months ago
Just so you know:
There was going to be dev tools so you could make levels, post them on a service, and let other people download them too.
I hope they do something like that for something like Zelda OOT Wii or something.
supertoasteroftoast 4 months ago
I tried to find the old website but i got this
EROTIC BOX OFFICE
What!? ZELDA WAS A PORN SITE BACK IN 1995?!
I used the wayback time machine.. it has the 2000 Majora's Mask website.
SSCode09 5 months ago
Freaky
SomaliSamurai 5 months ago
I really get skeeved out whenever I see unfinished rooms in games (pointy textures with black empty spaces D:)
Dawngaward0110 6 months ago
4:29 Sheik looks different, but i dont know why
ZombieGamer5k 7 months ago
Subbed, keep these videos coming!
nejnej00 7 months ago
Really interesting! Never knew this even existed.
Tatsuhiko 7 months ago
hey dude were you ever in the unicorn fountian?
SSCode09 7 months ago
This is when you get a hex editor and add your own skins so that you can see what the hell is going on! XD
PonyturdFly 8 months ago
I think it's cool that the beta looks scary. XD or unerving a bit.
Lucas464748 8 months ago
beta questing looks fucking scary
mighty3alloa 8 months ago
The cheats dont work on my gameshark I dont understand why yes its a pro for the actual n64 please help I want to use codes...
FrogJam95128 8 months ago
@FrogJam95128 Are you using the proper codes for your version of the game? There are few different versions of the US cartridge. We hacked v.1.0 and 1.1.
hard4games 8 months ago
@FrogJam95128 get Project 64 and look in the Project64.cht file for the codes for your game... it is prolly the easiest way, for me at least// :3
LenKun02 7 months ago
Fantastic gentleman!
mikemcschlitz 9 months ago
i think the nightmare world is like Hyrule destroyed, everyone is dead, everything is destroyed, the kakariko village in flames, and Sheik, just stands there being the only to survive
aquelescaraaaaaaaaaa 9 months ago
You should some beta questing for majoras mask
shadowrunner29 9 months ago
I just realized that something else could've been explored! In the ground when you push the gravestone in the Graveyard! :O There's gotta be something in there..
BlueWataa 9 months ago
Awesome vid, guys. Sadly, I think this is the closest we'll ever get to the original beta.
stevewarrior1 9 months ago
@ rattlehead1999 sounds like you did though. You were just a little too descriptive there. Like that was exactly what happend to you. Lol loser...
industrializeit 9 months ago
Most of the "beta worlds" are just places from cutscenes. However, we obviously know that some of the stuff from earlier versions was retained for these "worlds".
The reason for this is that the cutscenes are generally made before the game is done, and the version of the "world" the cutscene takes place in is retained the way it is, since we only see the intended fraction of it of that scene. We are transported to these "worlds" each time a cutscene occurs.
Grahamx227 9 months ago
Did you guys ever sexually explore each other when you were kids all the while telling each other it isnt gay its just practice. Just wondering if thats a normal thing to do cough ..
rattlehead1999 10 months ago
@rattlehead1999 Nope. Honestly John, Richie and Tj are the only friends I have that I've never even hugged. Why? We're too damn hard for games. It'd be awkward as hell.
hard4games 10 months ago 7
The beginning was just playing during a cutscene. That's why there were no A or B as well as C buttons. For some reason, all the exit points went crazy when you exited. Not much of a beta, but there are still some beta elements. Just thought I'd let you guys know :)
Btw, awesome channel.
RDmLabel 10 months ago
I'm pretty sure those "beta rooms" were actually either segments to room already in the game (I'm sure some get split up into segments considering there is 4MB of RAM to store it all). Of course, some stuff is beta, like the red ice block in the Ice Cavern (which I think was the Ice Temple at one point), and the heart container in the opening (which I think is from the original Zelda 64), which is used in the debug rom.
kargaroc386 10 months ago
Comment removed
RDmLabel 10 months ago
Will the 3DS remake have the features that were supposed to be in "Ura Zelda"?
stewiedude59 11 months ago
@stewiedude59
it could, but don't hold your breath.
goldturtwig 11 months ago
@stewiedude59 Yeah, It MIGHT, but I was reading an NP and it said it was exactly like the original, exept for some texture upgrades and you can now have 4 items out instead of the original 3. other than that, it doesn't look like ura.
RedLink27 11 months ago
@RedLink27 actually, they said that it was gonna have the master quest on it, plus stuff that wasn't in the original, so maybe?
Nintendoga 11 months ago
What's the code for the beta heart piece and the "alpha" jar?
I have the version 1.2 ocarina of time.
RedLink27 11 months ago
maybe that entrance that froze in the ice cavern was either supposed to be the supposed ice temple or the unicorn fountain?
LuluMitchelle 11 months ago
I wish i worked with you guys, awesome video!
BluePBoxProductions 11 months ago
Has anyone ever tried to play the sun's song in the beta levels?
amaurycanales 1 year ago
beer and zelda <3
YaMom0 1 year ago
You can unlock the secret title screen Ura Zelda in Zelda OOT. It adds Disk, look at my video: watch?v=fGISZ85-3ew
adonfjv 1 year ago
@adonfjv For sure, we actually did that for our N64DD review. BTW, your channel is awesome.
hard4games 1 year ago
Holy crap this video IS my childhood!
I beta quest'ed this game so often it's a miracle my cartridge still worked! I even kept notebooks detailing what I found! I feel like I'm 11 years old again watching this. PLEASE mess with Zelda some more! :D
QueenieZ 1 year ago
i own the game and used a rom on my pc and i actually got into kokori forest in the beta quest on version 1
Robrienteam 1 year ago
@Robrienteam anything betaish you saw in the kokori forest?
SargeantMario101 1 year ago
I don't have the patience for this kind of thing but I enjoyed watching you guys play!
vintagevideogamegeek 1 year ago
its like we just pluged in majoras mask.. Hahaha xD!
modigsable 1 year ago
You guys did excellent i love your Beta Quest video, but do you guys think that Nintendo will add the missing stuff from the Zelda 64 beta in the new Ocarina of Time remake for the new Nintendo 3DS?
TheFoxshot 1 year ago
noooo where is your beard? A guy without a beard is kind of naked :-P At least I have one^^ Anyways, nice video like always!
theGFrom 1 year ago
You guys are the best, Zelda OOT is my favorite game and I actually bought a gameshark pro to use this very code but it never worked no matter what version code I tried. So glad you guys made this video, thank you, can't wait for part 2
NesBoy43 1 year ago
Glad you enjoyed the video!
Gamesharks are so damn fickle. I own 4, and 3 of them won't even turn on. Also there's such a plethora of codes out there, including many bogus ones. It kinda sucks getting it all to work.
hard4games 1 year ago
@hard4games I think I heard its if you over load the thing with to many codes it does that, Thats how I broke my GBA ones anyway, one great advancement with action replay, the ones I know of don't let you enter a code if you don't have enough room.
Sypran 1 year ago
wow, that's really interesting. I'm a huge Zelda fan and I had no idea about the beta quest. So cool...
NintendoFreak888 1 year ago
makes me wonder. if they were trying to save space why did they leave these in game?
Sypran 1 year ago
That's a good question. My guess is that these little beta items and rooms didn't take up that much space...but then again there are a lot of them. It is kinda strange.
-Tony
hard4games 1 year ago
from what I understand, it wasn't a matter of saving space, but the Disk Drive Ura Zelda was going to be things they wanted to include in the original but couldn't due to the already late release date of the game. Also they probably never considered going through the lines of code to delete areas they presumed people would never reach anyway so they are left in, very interesting.
NesBoy43 1 year ago
@Sypran
the actual model's use very little data its only cordinates file size is a few Kb, the texture & music use up more alot more data
deluxedookie 1 year ago
@deluxedookie mmm i guess. that explains also why there isnt always a floor or walls (taking out the textures)
Sypran 1 year ago
where's the other guy? Also, I liked Majora's Mask, did u hate it or think it dark?
wariofan14 1 year ago
John was away at school when we shot this. No worries, he'll be back!
I love Majora's Mask. It's probably one of, if not my favorite Zelda game. We're just poking fun at it.
-Tony
hard4games 1 year ago
Hahah! Blood red water, a very grim hyrule field and pure darkness, beta must have been Hyrule's apocalypse
iPokemaestro 1 year ago