I know we're discussing the Adept here but I'd just like to say that I find Pull (and especially Pull Field) extremely useful when using Shepard's Vanguard Class as Pull reels the enemies in straight towards Shepard and sets them up for a nice shotgun kill. I don't know about everybody else but I find this surprisingly effective and (BELIEVE ME) incredibly efficient. But of course, you can do very similar things with the Adept class and Singularity.
theres a part in the game where you get the chance to change the biotic power you get now that ive done it im regreting it is there anyway to change it back without reloading a save?
Something not mentioned with warp. if you hit a protected enemy with pull then quickly hit them with warp you still get the nice detonation damage. You have to do it quick though because the pull field dissipates very quickly on a protected target.
@ilovespca94 - If you hadn't already, check out video 4, where I discuss when you can pick up an additional gun type and which one is a good choice for adepts (generally speaking).
@ilovespca94 during the collector ship mission, you get to choose to be able to use 1 of the other gun types (shotgun, sniper rifle, assault rifles). This is for all class types when you play that mission
i never used warp i was more of the shockwave and pull kinda guy cos i hated how many husks there are on the collecter ship and base so i just blast all them off the edges with shockwave
Squad mates powers actually cast from Shepards perspective, not from where the squaddies are. Also the trajectory of Pull and Throw directly affects the direction it sends the target. For example, aiming a Pull slightly over the enemy will pull it more upwards instead of straight towards you and that's usually preferable.
Otherwise very nice job with the guide. Quite in-depth.
@TheRDSS2010 - being made right now, actually. i plan to have part 6 up in a few hours (uploading will be the slow part) and then parts 7 and 8 are being made. i hope to have them done within the next few weeks at the latest. it does take a while to sift through all my insanity footage, but don't worry, more are coming. thanks for watching!
I know we're discussing the Adept here but I'd just like to say that I find Pull (and especially Pull Field) extremely useful when using Shepard's Vanguard Class as Pull reels the enemies in straight towards Shepard and sets them up for a nice shotgun kill. I don't know about everybody else but I find this surprisingly effective and (BELIEVE ME) incredibly efficient. But of course, you can do very similar things with the Adept class and Singularity.
Just wanted to put it out there. :)
electrokingdom1 2 months ago
Shockwave is probably the least useful skill on high levels, and even on low levels, you'll only find it really useful against husks.
indigothecat 4 months ago
theres a part in the game where you get the chance to change the biotic power you get now that ive done it im regreting it is there anyway to change it back without reloading a save?
thatweirdchild100 6 months ago
my current playthrough is daredevil femshep vanguard. i missed my femshep renegade adept because of your vids. nice job
lordparibus 6 months ago
Something not mentioned with warp. if you hit a protected enemy with pull then quickly hit them with warp you still get the nice detonation damage. You have to do it quick though because the pull field dissipates very quickly on a protected target.
ltmarcos 7 months ago
i used singularity on a heavy mech and it lifted him off the ground towards me, almost killed me
michaelmcevoy98 7 months ago
warp ammo = while you are winning, win.
Dtekkarrr 7 months ago
I need to thank you. I can now play as Liara, Morinth, Samara.
I have noticed that I have to re-apply the changes every misson. DSo you have to do that with your armour?
SuperGate1 8 months ago
ummm since when can a biotic use the assault rifle? i love that gun :) can it only be used in insanity
ilovespca94 9 months ago
@ilovespca94 - If you hadn't already, check out video 4, where I discuss when you can pick up an additional gun type and which one is a good choice for adepts (generally speaking).
gametourists 9 months ago
@ilovespca94 during the collector ship mission, you get to choose to be able to use 1 of the other gun types (shotgun, sniper rifle, assault rifles). This is for all class types when you play that mission
da1gr8king 6 months ago
pushy pushy...
ilovespca94 9 months ago
your shepard is pretty
jedimaster1326 9 months ago
im a pure tank with my shield skill:D
P90Recordz 10 months ago
i never used warp i was more of the shockwave and pull kinda guy cos i hated how many husks there are on the collecter ship and base so i just blast all them off the edges with shockwave
xTxWHITEOUTxRx 11 months ago
Squad mates powers actually cast from Shepards perspective, not from where the squaddies are. Also the trajectory of Pull and Throw directly affects the direction it sends the target. For example, aiming a Pull slightly over the enemy will pull it more upwards instead of straight towards you and that's usually preferable.
Otherwise very nice job with the guide. Quite in-depth.
influenssa 11 months ago
no thank you :D
TheRDSS2010 11 months ago
nice vids cant wait for more!!
aniolator234 1 year ago
where are the rest?! :O!!! ://// lol
TheRDSS2010 1 year ago
@TheRDSS2010 - being made right now, actually. i plan to have part 6 up in a few hours (uploading will be the slow part) and then parts 7 and 8 are being made. i hope to have them done within the next few weeks at the latest. it does take a while to sift through all my insanity footage, but don't worry, more are coming. thanks for watching!
gametourists 1 year ago