hey mpan i have a suggestion to make your fish`s bands look better!
dont make them moving as one (they are moving their tail in the same time) but make it like a wave (first one is moving and half a second later the second one and so on)
@x2xHalox2x Collision detection, or any kind of neighbour awareness, is very computationaly expensive, which is why we avoided doing that.
I am counting on the fact that when the fish population is dense, you can't tell. And when they are sparse, they won't go through each other. Lazy, I know. :)
wow, really good job, there should be more of these instead of lady gaga video's on youtube, exelent work:)
gameplay1301 8 months ago
This progress is going well, as I can see.. The only problems I have are
1.) The Salmon go though each other (Already stated)
2.) The animals seem to be 2d instead of 3d (not sure if 2d was your approach)
3.) At 1:07 I think the penguin goes through the ground.
Overall, great effort! :)
maggot5321 10 months ago
hey mpan i have a suggestion to make your fish`s bands look better!
dont make them moving as one (they are moving their tail in the same time) but make it like a wave (first one is moving and half a second later the second one and so on)
hope i helped your work is amazing!!!
saymonxster 11 months ago
amazing.
gonna use this as my dream scene wallpaper
betaversion089 1 year ago
cool! I wish i could do that ahah
TheStarcraftGalaxy 1 year ago
Beautiful!
Surirygirl 1 year ago
Reminds me of the fishing pond in Oot. Amirite?
Bluesummers89 1 year ago
#LOL I am living near baltic sea - never saw animals and fishes like this..+)
CALMSH1T 1 year ago
realtime? cool!
rochelimit55555 1 year ago
the fact is there's not penguins in baltic sea i live in finland i have swimmed in baltic sea never have i seen a single penguin! but great work!
Mafiage55 1 year ago
amazing, truly professional
drcool41 1 year ago
great work
alexaltea123 2 years ago
wow great work....
the Salmons needs some work they go through each other ... right guys?.... :)
x2xHalox2x 2 years ago 7
@x2xHalox2x Collision detection, or any kind of neighbour awareness, is very computationaly expensive, which is why we avoided doing that.
I am counting on the fact that when the fish population is dense, you can't tell. And when they are sparse, they won't go through each other. Lazy, I know. :)
mpan3 1 year ago
lol all ur missing is the ambient occlusion, volumetric god rays and realtime water physics! haha jk. it looks amazing!
totter333 2 years ago 3
Are those particles following the penguins when they dive?
tek5828 2 years ago
@tek5828 The air bubbles is generated by the birds, so yeah, they form a trail behind them. And the bubbles slowly raise up back to the surface.
mpan3 1 year ago
@mpan3 penguin farts?
21leftcenter 5 months ago
EwE6 biomass results? Uh... What's that?
DKM101 2 years ago
who cares? :p even I am not sure what these are and I work with them on a daily basis.
google Ecopath with Ecosim
mpan3 2 years ago
@mpan3 t'was nice thou thanx for sharing and really don't pay attention to morons that have no quality and make dumb comments
!
Icybearg450 2 years ago
Cool, nice work.
onjoFilms 2 years ago
totally insane !!!
but just a thing, it will look more dynamic if you set the birds as predators in boid physics so that the fish interact with them
gammabun 2 years ago
I think think boids works in the game engine, remember, this is realtime :D
seaaroundus 2 years ago
i dont even know what real time means, but boids arent restricted to the game engine
he probably uses boids on his swarm of fish
and the seals look drunk, they dont look like theyre fishing
and maybe its a bit dark for such shallow water
but still astonishing cant wait to see the next version
extremely impressive
gammabun 2 years ago
looking nice :D godrays and bounce light next I hope
EggYolk 2 years ago
Incredible. Awesome.
dodgydavec 2 years ago
Perfection as I expected from mpan3.
NewlyWrittenSaga 2 years ago