Added: 4 years ago
From: zeusgb
Views: 5,087
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  • Honestly, I think both versions are nice in their own way.

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  • Absolutely dire music compared to the Commodore Amiga version which has the best music of any platform

  • @rainxxx. Wowing dissing my praise of this piece of music 3 years late! Man thats you Amoeba fanboys all over, way too late to the party in every respect. And get your facts straight it wasnt even stereo but still didnt stop it sounding better.

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  • of course the C64 and Amiga had a better soundchip,

    and of course this version on ST is the best one !

  • This is neat! Love the music!

  • Hell yeah Tim Follin !!!...

    This is my favorite song of him !!! 2 simple words...TOP NOTCH !!! :D

  • Christ it must be about 20 years since I played this, Return to Genesis, Flood etc. classic!

  • @Edd731 return to genesis was awful, i had that!

  • @rainxxxx haha back then it was ace, you play it now then yeah it's not aged well but still has a fond place in my ol brain :D

  • @Edd731 even then it was awful, i never liked it, it was a good idea for a shootem up but it was just annoying, i prefered uridium!

  • c64 music destorys every other version

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  • Not the arcade version is doesn't. :P

  • It sounded best on the C64 (SID-chip) - the Atari-ST and Spectrum versions didn't have the same punch as the C64 version. Even though Amiga's sample-based MOD format (etc.) usually sounded better, tracks like these sounded more alive as a chiptune generated by hardware.

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  • Yeah I know, but I'm thinking more about the character of the C-64 sound in Led Storm in general, not so much the individual themes. The SID chip makes everything sound more beefed up, compared to the "thinner/sterile/static" sound coming from the Amiga & Atari-ST, they just lack the kind of dynamics you often hear in C-64 tunes. This is ofcourse just my opinion - taste differs from person to person. :o)

  • The SID-chip was indeed a much better sound-chip and comparing it to the crappy YM-2149 is not fair. At the end of the golden ST-era artists like Scavenger of Synergy and later Donald Fakk of S.O.T.E. emulated the SID-sound. Of course a bit more heavy on the M68000 but not too much considering the improvement in general.

  • Funny thing is; that the designer of the SID chip wanted to develop it even further, but it had to make do because of a tight deadline. I think the beauty lies within peoples ability to exploit the hardware to it's fullest extent and even beyond. People didn't think "Oh crap, only 3 soundchannels?" etc. but saw the potential instead of limitations. Today we are presented with new hardware all the time, before any software developer has the chance to optimize the code for the given hardware. :P

  • I agree. The least common denominator of the old scene actually was that the hardware WAS limited and therefore provided an incentive to circumvent and go beyond the same limitations. That also enabled a lot of creativity to flourish and made the scene "more fun". Sure, there is a whole lot of creativity in demos/games of today as well but on a completely different level.

  • Above response and the following was to Thisuxbigtime below: Today it is more about having an abundance of resources while in the past there were no resources but skill, creativity and a whole shebang of determination and desire to improve.

    To be honest though, the C64 was also blessed with amazing musicians like Jeroen Tel, Martin Galway etc. Their talent in combination with their technical skills also laid the ground for the prosperity of the SID-chip.

  • Exactly! :D

    Today, we're quite spoiled with the ammount of RAM and processing power etc. at our disposal, and the only machines were developers can truly get the time, to fully learn and comprehend the advantages and disadvantages of the hardware they're dealing with, are actually the consoles, not any PC or Mac etc. Quite ironic I think, hehe! :D

  • Thought it was four channels.

  • The music during the map sections was the best. Can't find a complete version of it anywhere.

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  • i remember just insert game's disk on my a500 just for heard this tune... simply incredible...

    anyway i remember that amiga's one was nicer...

  • Depends on your personal taste but the ST versions music sounds so much nicer than the Amiga one, especially the drums.

  • I agree.. it's all in those crisp square waves baby.. with the ST, you just can't go wrong!! Love it!

  • @mwaawm st musics are just 3 channel stereo crap

  • @rainxxxx Same soundchip as the 128K ZX Spectrum and Amstrad CPC series - it's just transposed up by a whole step.

  • Respond to this video... the st could never use its proper sound ship for games as it just ate up too much memory

  • The Atari ST and the Spectrum 128k used the same sound chip, and for the intro, the slower CPU of the Spectrum shouldn't be too problematic. Tim Follin was the king of music on the ST -- Black Lamp was another of his fantastic tunes.

  • The Amiga rendition of the title screen music, a gem by Tim Follin, is much better.

  • Please rate and comment.

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