only one weakness i spoted that is the shadow of the birds at 0:53 are so unrealistic (look at the size n color depth of it) anyway.. great work mate ;) keep it up ^^
The main problem with this simulation is that the water looks too solid. Getting rid of that muddy, gelatinous look that often accompanies computer simulated water is VERY difficult. I think the behavior of the waves is impressive, but its overall appearance is too thick.
Well, it _does_ look good, but in a game you have to deal with more issues than "just" water. You know what I mean? Sound, AI, interactivity/physics, network and many more!
This comment has received too many negative votesshow
"Well, it _does_ look good, but in a game you have to deal with more issues than "just" water. You know what I mean? Sound, AI, interactivity/physics, network and many more! " I would love this! Me and a few freinds are working on something bay based so any way I could gat this for our game please PM me
This comment has received too many negative votesshow
Well, it _does_ look good, but in a game you have to deal with more issues than "just" water. You know what I mean? Sound, AI, interactivity/physics, network and many more!
nice water simulation
only one weakness i spoted that is the shadow of the birds at 0:53 are so unrealistic (look at the size n color depth of it) anyway.. great work mate ;) keep it up ^^
CHAOSUNBORN 1 year ago
So, each molecure of water is being calculated in every frame, lighting and all.
Wow, haven't seen a change in technology since 2006...
imalwayswatchingu00 1 year ago
Hace you got a paper describing how you did it?
deux2k 1 year ago
the ocean water doesnt move that much.
but i couldnt do any better then this so i cant really say anything =]
Stuna2150 2 years ago
great job! btu the waves seem a bit too big...
alin116 2 years ago
The main problem with this simulation is that the water looks too solid. Getting rid of that muddy, gelatinous look that often accompanies computer simulated water is VERY difficult. I think the behavior of the waves is impressive, but its overall appearance is too thick.
CodyRicheson 2 years ago
how you displace surfase? And what shader model use? awensome specular (so real)
Sqwer3737 2 years ago
man, how do you make that..like...what are you using?? a program or a mac or something??
Greyfox192 2 years ago
Well, it _does_ look good, but in a game you have to deal with more issues than "just" water. You know what I mean? Sound, AI, interactivity/physics, network and many more!
blahdob 2 years ago
This comment has received too many negative votes show
"Well, it _does_ look good, but in a game you have to deal with more issues than "just" water. You know what I mean? Sound, AI, interactivity/physics, network and many more! " I would love this! Me and a few freinds are working on something bay based so any way I could gat this for our game please PM me
alpha6882 3 years ago
that water is beautiful!
very well done
8300dvo 3 years ago
coool, gj man
Angelati 3 years ago
Yeah. University class. Right.
Everyone knows you're using magic. Admit it.
Dude902 3 years ago 20
wow look at that f$%king water...
ish718 3 years ago
Oh. My. God.
Good work man. Crysis has nothing on you.
dboyzetown 3 years ago 15
This comment has received too many negative votes show
Well, it _does_ look good, but in a game you have to deal with more issues than "just" water. You know what I mean? Sound, AI, interactivity/physics, network and many more!
Kosake82 3 years ago
Well, crysis failed at all of those except sound, so he's safe. :P
masterpiraka 3 years ago
Awesome water with many wave lengths. How was it done?
mikosoft 3 years ago
is there a way i can download this
it looks amazing
geniusman13 4 years ago
is this DirectX?
looks awsome
matieman77 4 years ago
that is the most realistic water ever awesome!
lol could mistake it for you actually video taping it yourself. brilliant
Wikkiter 4 years ago 2
You will need some depth of field effect and improve your colour scheme. But nice for real-time rendering. ;)
marvinishak 4 years ago
Incredible.
Outrack 4 years ago
This has the be the most realistic water I've seen ever (In realtime) Keep up the good work
Hypnokoala 4 years ago