Added: 1 year ago
From: beatnik3d
Views: 27,960
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  • how did you do the thing were you check to see what it looks like when its smoothed out and make it go back to the unsmooth form again?

  • @totopoo123 If you press "1" "2" or "3" with the mesh selected it will do "smooth proxy mode" and smooth the whole mesh.

  • @totopoo123 cheers! =)

  • Nice work, Nik. I might have to dig out my old copy of Maya now!!

  • @alexcollier Cheers fella!

  • Wouldn't it be better to cut the square in half, model half the head then when you're done, duplicate, mirror the face and join the vertices to create a whole symmetrical face? IMO, it's half the work saved.

  • @megasean3000 That's kind of what I am doing (though it doesn't look like it). I'm just modelling one side of the face, with the other side being an instance that's been mirrored. If you take a look, the move tool is just moving on one side of the face, but verts on both sides of the face move. I use a mirrored instance so that I get the proportions as accurate as I can.

  • @beatnik3d I see. So you pick a vertex and it picks a vertex on the other side? If so, how would you do this?

  • @megasean3000 select the model you want to mirror. Go to Edit> Duplicate Special> Options Box. In the options click Geometry Type "Instance". Click "Apply". Then scale -1 in either X or Z depending on which way your model is facing.

  • @beatnik3d Thank you ^^ 

  • Yes, I think you're right. I 'm sorry I haven't provided this before. This tutorial actually came about because I was doing a work test for a job as a character artist. I wanted to show my work flow and prove that I'd worked from scratch. I'm going to make some more tutorials focusing on certain areas and techniques and I'll be adding a voice over.

  • I think that the technique you're using is fast ,efficient and topologically speaking correct...that would be great if you could make also a narrated version of this time lapse...once again,excellent,thank you for sharing

  • is that mirror modeling thru duplicate instance? if not, mind telling me what it is pls..

  • @wge0esber0 yes it is mirror modelling through instancing the model then scaling it -1 in X (or Z depending on which axis will mirror the model). Sorry this reply is so late.

  • how did u make the line that laid under the nose at 00:35?

  • @TheBlackLotus18 Insert Edge Loop Tool?

  • @fenixus5 For Edge Loop tool, hold down Shift and Right Mouse button over the model.

  • @TheBlackLotus18 I think you mean insert edge loop.

  • @TheBlackLotus18 it was split polygon tool

  • pretty awesome

  • @Izr0d Thanks. There are more efficient methods I guess, but I was in a bit of a hurry as it was part of a job application. I polished it some more and fixed some of the proportions, which you can see here on my blog

  • @Izr0d sorry, it stopped me from posting the link but you can find my blog on my website

  • 9 hours to make this... damn

  • Wow!!!!!

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