Added: 4 years ago
From: agent47crows
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  • I CANT FIND DOES DOTS RED DOTS IM USING 2.5 T.T

  • 6:44 i cant set it to 5, it only goes to 1...dont know did i do something wrong... btw thanks a lot, i must do a project in blender for a college, you helped me a lot :)

  • @seljakmen

    Glad I helped!

    As for the depth thing... I tried multiple versions of Blender to see if that happens to me.

    I have come with 2 theories:

    -you're using another render engine that is integrated in Blender ( i. e. cycles, slg, Lux ) and something won't allow you to change that value

    -you're using a faulty Blender version (try downloading the latest one from blender. dotorg OR different versions from graphicall dotorg)

    Hope it sheds some light!

  • my cube goes tough the platform

  • THANK YOU YHANK YOU THANK YOU!!!!!!!!!!!!!!!!!!! Your tutorial helped me make the most realistic thing ive ever made in blender!!!!

  • @theamazingsomethin

    You're welcome!

  • soft body collision? i dont see it

  • My softbody won't fall when i pree alt a.

    Its just wiggling up and down :(

  • how do you rotate?

  • press r to rotate from your view, and press r 2ce to freely rotate. :)

  • when I go on the plane's collison tab it just says 'object is not a softbody!!' help

  • i got the same

  • twice subdivide xD

    i would do like 8 or something :)

  • The best part ever:

    "Yay you can make your own jellos!"

  • Well, come on! If you are obsessed with gelatinous objects in real life... I'm sure you can find endless uses for the virtual jello.

    It really depends on how sick you are.

  • screw super3boy, your tutorials rock!

  • lol, thanks, but I'm not forcing anyone to watch mine. Feel free to get the best out of both worlds.

  • @YOTTR i hate super3boy 2

  • wow you have a very fast computer

    =)

  • ME TOO! i have an iMac with mac os x and WindowsVista ultimate RTM cracked by me

  • HOWDY :3 I WANT MAH JELLOEZ

  • i tried this and it didnt work

    ]

  • When I am going to select "deflection" on the second tab for my Plane, The only thing I get is a tab saying "Object is not a softbody" and no "Deflection" button. I use Blender v2.49 for Mac. Can somebody help me?

  • same here. what baout in newer versions of blender? Anyone?

  • For the new blender, there are 4 little windows with a few tabs, one window is Fields and Collisions, your gonna want to click collision for the plane and it'll work.

  • um... this mite seem like a stupid qweston, but how do i know what blender i have?

    i followd your steps and i got what i wanted, but some of the stuff you said wasent there...still, i got it

    YAY, thanx dude

  • When you start up Blender, there's a splash screen that tells what version it is. Otherwise, you can click on Help > About Blender... to view the splash screen again.

  • YAY, thanx dude

  • kthx

  • What is zero zero CF FF? 6:30

  • #00CFFF

    It's a hex code for a cyan shade I love.

  • I like how you speak.. but the rolling R is missing :D

  • im using a mac version of blender and when i get to deflecting the plane tehre is no option, is there any solution to this . thanks

  • At 8:40 you sound like a real Englishman saying Pretty Nasty.

    I think this tutorial actually helps me a lot, even though I can make my own jelly.

  • OK, after all the bitching about missing buttons and BS - I just played around a bit, 2.48a is a little more advanced already, so switch brain to "on", even if this a step-by-step tut :P I just couldn't figure out the "bake" thing (I'm a n00b, too), but somehow it didn't matter, as it just rendered fine.

  • the deflection buttons and such you mentioned are not in blender 2.48

  • That's why it's a 2.45 tut.

    Besides, look for deflection in another panel, on the left.

  • How did you umm extrude the plane out in the beginning of the video? I know this is a nooby question, but I'm new to Blender.

  • Lol, nevermind. I found out how xD

  • Press E and select your case. (individual faces... only edges, that stuff)

  • Lol, I meant size it... I found out how. Thanks anyways! Great tutorial!

  • Right... glad you enjoyed it and figured it out!

    Keep at it, dude!

  • OH! I got it... Its called collision in the newer version...

  • Good job, dude!

  • ... not really.. you are a beginner.

  • After I ran my animation for the first time my cube fell right through the plane... Any tips?

  • this is probably a stupid question but how do u subdivide.

  • You just press W (once you've selected the zone you want to subdivide) and press Subdivide or Subdivide Multi.

  • Hey. Nice Tutorial, but I can't find the "rigidity" in Blender 2.47

    The same problem with deflection. Could someone help me please?

  • Thanks.

    Yeah, sorry about that, since 2.46, there have been some minor changes in the look.

    Basically, it's still THERE, where you found the other softbody options and stuff.

    As for deflection, there is a new panel for it, called COLLISION (should be somewhere on the left side of the whole physics panel).

    Cheers!

  • Thank you. I think I've found it.

    I hope you'll make more tutorials. I like them, because I (as a German ^^) can understand your English very well so it's easy for me to follow you ... ;)

  • Great!

    Well, expect one this week, I just have to find a topic and I'm on. And thanks for the input.

  • thx for the nice tutorial!

  • No problem!

  • i dont know what the hell is goin on i subdivided the cube and everything but it just passes through my plane. can yur help plz. =(

  • Ye probably skipped the deflection part (mostly because this tut is for 2.45 or lower).

    Anyhoo, you can do deflect for a mesh in the same category (just look for the "Deflection" panel, somewhere on the left side of the bar).

  • just cant find deflection what ever i click

  • Wow, I love this tutorial. Excellent job. And I think that you should make jello sometime. You've gotta try it lmao

  • Thanks man, glad you enjoyed it! And yeah, I should make jello, other than candle jello which, apparently, isn't edible.

  • thats aquamarine not purple and thats not boyish but the tutorial really helped

  • *now I realize I have a bit of a problem with colors... and you do know I meant boyish as much as getting a training bra would help you prove you're a man (completely opposite).

    Anyway, thanks for the heads-up.

  • It's sarcasm.

  • Pretty good tutorial. Sound seems a bit off, but not by much. Thank you for this tutorial. ;)

  • Aye, glad you enjoyed it. A bit off?! No, man, a bit off is a bit off by a few seconds, not hours. I've gotta review some tuts and make them again.

  • YAY and i'm chilled.

  • ya u should up date it cause some of the things are different. i would really appreciate it.

  • Aye aye... it's fairly simple to do, but I still won't upgrade to 2.46 forever. I have it as a second version. I'm gonna do a tut with that, so chill, nobody's getting left behind.

  • ya ive got the latest version of blender and uh when i select the plane and try click the deflection thing for the soft body collision its not there it just says "this is not a soft body"

  • I KNOW, already, dude!

    It says it's a tut for 2.45 .

    I am currently working at 2.46 myself, so chill.

  • On the very left 'panel' you have collisions... enable it and have fun :P

  • thanks bro way more help :p

  • AWESOME Tutorial! I can actually follow this one :) Thanks Man! and...you've...never seen...jello? =o

  • Aye, thanks for the feedback!

    And, no, I've never seen a jello... "in the flesh".

  • did u make that frog in blender?

  • Nah. It's by nVIDIA.

  • how do you sub divide it

  • While in Edit Mode, press W and select Subdivide.

  • Yafray has help and stuff if u want to learn

    how to use Yafray

  • Actually, it crossed my mind for a second, but I forgot!

    Thanks.

  • it works great thanks. The colored shadows do not work if you use YafRay

  • I just started working with YafRAY, managed to get fantastic stills (because of the rendertime).

    I can't really get an excellent caustics effect (mind you, I haven't seen any tut on YafRAY, I am just hoping to adapt my knowledge and logic to see if I can get it all right).

    So I guess I am going to start doing YafRAY tuts pretty soon!

  • I don't even know what caustics is yet. I just tried Yafray, because I saw some nice fluid sims done with it. It became a lot darker though and the colored shadows were gone.

  • Basically, caustics is the photon redirection. YafRAY calculates the maximum bounces of the given photons(from a mirror or through a transparent object).

    Basically in real-life, when you pour water in a glass, you see light getting concentrated in some points ; when you look at underwater videos you see some light things on the bottom ; when you put a ring on top of a surface, you see the light forming weird enough.

    That's caustics.

  • but every raytracer has to bounce photons from reflective surfaces and through transparant ones, right ? If it does not do that, you don't get everything. Is caustics a more accurate way of following the photons ?

  • Yea, it doesn't create transparent shadows, it does the exact way the photons go through the material, "taking" the light.

    In Blender Internal, they did a pretty cool thing, the transparent shadow: looks like a real shadow, but with the color of the material. It takes less time than a real caustic, and looks pretty good for most of the projects.

    Still, if you want to do some HD realistic demo, I'd suggest learning Yaf(a)RAY.

  • Hello, me again. I cannot find what scroller you used to make the "jello" cube transparant, i have 2.44

  • Hello. Well, you enable Ray Transp, IOR to any value, and on the materials tab, you have A (Alpha). It's right under RedGreenBlue.

  • one last question, i promise :)...what/how do i save it so that I can, for instance, send it to a friend or upload it to youtube?

  • nvm

  • Using a very good codec.

    I use XviD MPEG-4. The best quality-size ratio still.

    As for recording, a "custom" edition of HyperCam2. Either that or FRAPS

  • thanks so much! this was a great and very clear tutorial...except I think I'm overloading my laptop, since I tried to click play, and it's going VERY slowly lol

  • Dude, patience... Well, patience untill you get an octo-core duo, then you'll have it done in a sec.

    And, if you currently have a good graphics card, get GELATO. An external renderer, which with a little scipt can render Blender, too. Since Blender uses pure CPU power, it takes a lot to render, but using GPU... well...

  • ok ack - your voice cuts out RIGHT when the animation part starts! how do I do the final process of putting it in the animation? silly youtube and their 10 minute limit...

  • BAKE. Either that or you can render it straight. Baking is used for continuous animation, like you want to examine different positions at different frames.

    While for rendering, you can do without BAKING.

  • Ooo I think I fixed it! =) Great tut!

  • :) no prob, thanks.

  • I'm having a problem in the very beginning...the first time I press Alt + A to test, the plane AND the cube both move down...what am I doing wrong?

  • Well, for the plane, you ENABLED SOFTBODY, instead of SOFTBODY Deflection. The plane must only deflect the softbody, not be one.

    As for the cube, you'll figure it out once the plane works.

    Stay cool!

  • Swe-ee-t this movie needs more hits.

  • Dude, my goal here is not to get hits, I am only here to render aid...

    Wait a sec... I will do a render with the word AID!!!

    Brilliant!

  • Is it just me, or does the sound slowly gets behind? After all, unofficially, the video is 10:00.29 and officially 9:19

    I think this has to do with YouTube compression.

    Note:don't trust YouTUbe on large vids.

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