Added: 1 year ago
From: LatafRorre
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  • Super Nintendo, SEGA, Genesis...

  • Comment removed

  • this is from a midi of the japanese bios

  • I love the SNES sound chip but I will be honest that this track sounds best on Sega's Z80.

  • I remember SNES using MIDI. This still has the FM stereo sound the Genesis. Then again that was many years and many blunts ago so who knows.

  • @cycochaos2 SNES uses tracker music.

  • @xan1242 Some Genesis Games, i can't recall which one tho, had a Full Featured 4 Channel MOD player on it

  • @MacWii Sega/Mega CD Bios uses tracker music as well... I wonder why it wasn't more common...

  • @xan1242 maybe FM synth was more easy

  • Megaman 7 remix?

    Awesome music!!

  • Good rendition, but it doesn't have the bridge part...

  • This rendition is awesome.

  • @SuPeRlOqUeNdEr03420 It's pretty good too. But I found the SMS version of Space Harrier the best 8 bit version despite obvious things missing.

  • Sounds like GBA game as I still hear a little bit if 8 bit sqaure wave's in the background.

  • Sadly, I'd imagine a game like Space Harrier wouldn't require any scaling or rotating which the SNES could do. I'm a fan of both the Megadrive and Super Nintendo's sound hardware, both can sound really good when done right. That being said, both, when done badly, can sound too dull and soft on the Super NES whilst the Megadrive can sound too harsh and unpleasant.

  • Great sounds of SNES for he great main theme of Space Harrier. I liked the sounds used on it.

  • Both soundchips can sound great in the right hands. the difference is that while the snes was good at mimicking real sounds (for it's time), the Genesis only really came into it's own when it made sounds that didn't really exist in real life, i.e. electronica or techno. (though it can definitely pull off some mean guitar, just see thunderforce IV...)

  • that opening theme in streetfighter 2 on snes and megadrive shows how much better megadrive music can sound

    megadrive can play samples in 22khz

    but samples wasnt used very much due how much space it takes on the cartridge

  • SNES= Best dedicated sound chip ever! Some say it usually sounds less crisp than the mega drive one...so? The mega drive sounds like a clapped out casio keyboard lol. The SNES sounds like a condensed orchestra with fucking awesome bassliner effects. The only sound chip in my eyes that comes CLOSE is the SID chip.

    Lovely version of this song.

  • @madcapoperator a men brother glad to see there is other sid chip lovers in the world!

  • @madcapoperator I hate to say it because I'm a Genesis/Megadrive connoisseur, but you're right.

    But look up the soundtrack for Mega Turrican for some awesome Genesis music. Compare it to the SNES and Amiga versions to see what you prefer.

  • @Kousaburo Not the SNES version thats for sure lol. But the mega drive sometimes uses its generic keyboard sounds to its advantage: i could never imagine green hill zones theme playing through a SNES it would just sound wrong!

  • @madcapoperator Yeah, unfortunately most Genesis games do have crap music using the stock Yamaha YM2612 basic sounds. But there's a lot's of games with great soundtracks, look at the Sonic series. Even the worst one Sonic 3D had the best soundtrack.

  • @Kousaburo

    the genesis had great music, I preferred most of the music on that system to most of its day. I do agree to an extent that some music didn't sound as good. maximum carnage had better music on the SNES than the genesis but I preferred the gameplay on the genesis. I dunno, maybe it's because I'm a SEGA gal

  • @figaro589 Yeah I have also heard lots and lots of Genesis music that I think is absolute crap. But then again I've also played lots of games on other cartridge-based systems and their libraries got dozens of crappy soundtracks too. Some people just don't appreciate synthesizer music while on the other hand others find it very catchy. ... SEGA!

  • @madcapoperator Not exactly. Thunder Spirits was released before Thunder Force 3 and the snes music is horrible. Both VG had great music but a generic MD music is as bad as a generic snes music. And as for generis snes music i say music with strings... lots of strings.. boring strings... and the bad BGM MD games had horrible and annoying FM tunes.

  • @aleste666 im not saying soundtracks are particuarly better in terms of their composition, i was simply talking about the sheer scope of sounds each system and which sounds richer. I will admit the mega drive has a much crisper sound overall making the snes sound slightly muffled in comparison but everything still sounds not much of a progression from the nes and master system days whereas the snes has a whole new range of sounds. But I disagree the strings sounding boring, i think they great!

  • @madcapoperator i think megadrive got very epic drum effects

    megadrive got 2 sound chips and an Z80 processor that can controll the soundchips

    the soundchips can also be controlled by the 68K processor

    BLAST PROCESSING!

    sid chip is cool :)

  • A shame the SNES couldn't do an actual version back then. It's sprite scaling and sound could have given us a better conversion much sooner.

  • @stufaman snes got a very good vdp but it should have had a better processor.

  • @stufaman SNES cannot scale sprites, just backgrounds... and its main processor is very slow for a game like space harrier.

  • @PepAlacant I know without the FX chip it could only mode 7 one thing at a time. As it was in the dreadful Warpspeed game. But the FX chip handled DOOM's sprite scaling well. Anyway it can never be now.

  • @stufaman Ugh... I can't think of anything worse than Space Harrier in mode 7 with blurry SNES graphics. At least we got a 32X version before the end of the Genesis era.

  • @joystickjedi I dunno, getting stabbed to death by a slime beast with a rusty spoon sounds worse than a SNES Space Harrier to me.

    I suppose the GBA shows what a SNES SH would have been like. And that wasn't bad at all.

  • @stufaman LOL, good point!! Darn slime beasts. =)

  • @joystickjedi Now there's a game idea.

  • @stufaman Agreed, so long as it used the FX chip. Normal SNES CPU is quite slow.

  • @RenegadeC Yes I remember. Many people forgot the Megadrive/Genesis was significantly more powerful than the SNES. But just like now, most folks look at visuals and sound.

  • Wow. That's pretty badass. Does Setzer's sounfont convert genesis tracks?

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