Added: 4 years ago
From: TnT3Ds
Views: 78,850
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  • If it's rigged, ARTICULATE it.

    Right now my comment is 'nice'.

    But I cannot comment on the rigging.

  • OMG. Nice. But this is 3ds max? Looks like 4d cinema.

  • Wich program do you use?

  • damn what kind of render are u using? (i mean in screen aspect) plz tell someone what kind of screen aspect ratio i should use for rendering videos from 3d studio max...2010

  • nicem but i've seen this movement pretty much in every single video games. ha..

  • wow. awesome animation and lighting.

    great job!

  • man its avesome but bones deformed the head like skin, any way i like it

  • this looks like something I saw on turbosquid (I think, I've seen so much crap on the internet I get it mixed up). If you made this, amazing job. If you just uploaded this, thanks. Looks great.

  • @TheFXGuy I did not take this from turbosquid. I made this in my high school class and it was way too high poly so i never considered it to be a download for people.

    I took a lot of different ideas from a bunch of different sources, Head from the movie "Robots", leg springs "iRobot", and the rest are really just boxes with a turbo smooth on haha.

  • @TnT3Ds RYLEY?

  • @TnT3Ds lol how long was your render?

  • When I see this I think of a humanoid Aperture Science robot.

  • that's like the new robots from i, robot

  • its like Ns-5 robot from I,robot movie!!!

    make them many

    and attacks city

    thx for the video

  • Really good rendering, bu the animation is too fluid. Needs to be more robotic.

  • Maybe sometime in the future robotic movements will be fluid?

  • This is really nice, i like it

  • that robot is so good!!! please can i have the mesh. i dont have a robot mesh and i really need one for a school project that is due soon

  • To be honest i dont have this mesh anymore. This was on my old computer and i didnt take a lot of the files from my old one.

    There are pleanty of free meshes on turbosquid.

  • i dont see a tutorial......

    but i like ur stuff......am subscribing

  • The tutorials are not for this character, they are for things i am (was) making for a game. And one for unreal ed

  • ohhh.....still i like ur stuff, it inspires me....

  • For this character i used a biped and set all the meshes into a pysique. If you try and make a biped you and also link each individual piece to the correct bone.

  • zero chances sorry ^^

  • Zero chances on what...

  • Kakarotokey : " and would want to know if it would render smoothly."

    my answer is "zero chances"

  • Oh, haha very true.

  • It all depends on the speed of the processor. Unfortunately MAX cant render with the GPU so it is all processor. If you have no advanced lighting and a 2.26 GHz processor with 2 GB of RAM (my schools computer) it should take around 3-4 hours.

    Rendering is the most painful process ever.

  • I rendered on a single core 1.83 GHz 1 GB DDR RAM and no video vcfard haha it took about 17 hours to render. On my new computern it took about 3 minutes.

    I7 Quad core 2.66 GHz

    6 GB DDR3 1333 MHz

    1 GB nVidia 9800 GTX

  • Video card does not affect render times.

  • "Unfortunately MAX cant render with the GPU so it is all processor." Exactly

  • So why are you posting what's your GPU and highlight your old computer does not have a GPU?

  • Someone asked and i gave all my specs then i told him the GPU does not help in the render process

  • that's pretty cool, but it looks too obvious you used a sample human animation or something like that

    if you were to use a more robotic movement for him it would look significantly better, though this is excellent anyway!

    (it's not like I could do anything like this :P)

  • u must have a powerful computer.

    what kind?

  • LOLLOLOL u so funny, i made this in high school. On a single core.

  • Good question.

  • GOOOD!!!!

  • the neck is twisting when its head moves... looks like a robot so it should move like a robot. robots are made of metal and plastic and neither of those can twist that easily.

  • That's.... AWESOME!!!

  • Very fluid, nice :)

  • Really well animated! What did you use? I often use blender. Haven't posted and videos yet. Nice

  • This was all done on 3ds max using a biped and .bip files.

  • confused robot? Nicely done though.

  • This == xbox 720 graphics!!!

    :-D

  • not bad. quite "floaty" for a robot. probably too much overlapping action. you could hit each pose super hard and then do double overlap. make it nice and jerky. Just a thought. keep animating.

  • Yeah it was just a bip file. But i really haven't put my emphasis into animation. This was also my first project. Im putting more of a focus into modeling. Thanks for the comment!

  • Hi, erm, what is the effect called where you make it reflect like mercury?

    I have Maya 2009 and wish to create somthing like that,

  • In max its called raytrace i dont know about maya.  You can do the same thing with a reflection map

  • Lol why you have shared weight vertexes on a robot? detach each element and just attach to the bone without skin modifier

  • Very first ever animation. Biped with physique bare basics. I didnt know how to do any animation without the biped, no IK or anything. Check out my other video with the mech, thats me starting to learn how to use IKs

  • Well attaching each element to a bone is worse than this physique i added. That would have so much hard surface penetration and look even more fake than my current render.

  • you need to do safe geometry and animation

  • If i were to do it again i would do IK =\

  • nice!

  • dude that wasnt half bad

  • lol nice mohawk

  • really cool!

  • It depicts the motion of a human, with bouncy joints and limbs. Ideal really...

  • I ROBOT :D whery nice :)

  • Very nice. Looks like something Will Smith would fight. :)

  • jeez good i animate really good to

  • omgosh this is sooo good is it 3d max

  • Yeah it is on 3ds. I have a better one if you look in my "more from this user" page

  • Is 3ds max free?

  • No, there is a 30 day trial where it is free but the full software is around $3,000. Or you can get the student version for cvis for $300 like i did. But, with the student version you are unable to use it for commercial use.

  • Woh, 300 bucks is way out of my limit

  • yeah, it really is unfortunate that it costs that much, i think it turns a lot of people away from learning it. You can get some free softwares but their UI is bad or annoying. Softimage is the only one i can think of that is free and decent.

    and of course there is the 30 day free trial of 3ds MAX if you are interested in it.

  • There is blender, it's free and open source. And like with other apps you have to learn UI, and that takes some time, regardles which soft u want to learn. It really doesn't matter which app u use, all depends on users creativity. As for me blender is much more faster than max. Also check Big Buck Bunny if you didn't heard. This shows what can you do only using free or open source software. BBB is second open content film, first one was elephants dreams. Cheers

  • hey coolguy, is there any free softwares on the interntet that has that kind of stuff u used?

  • Am i coolguy?

    If you want a free software that is almost exactly what i have its called Gmax, it cant render though. Blender is an ok free program and when you get down it, all modeling software are essentially the same.

  • use blender. its awesome.

  • , i have blender i dont know hot to use it tho, can u help me??

  • I havent used blender in ages, i would look up some tutorials on google and get the information that way. I would be a terrible tutor.

  • Nooooooooooo

  • Agreed.

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