Added: 2 years ago
From: acglass
Views: 518
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  • It looks good

  • Okay, that sounds easy enough, let's hope. I can see why the faces would be such a pain too, since they have such tiny areas of detail when they are small. Thanks for the reply too by the way. I'm excited to try this one out, because your Green Goblin blew my mind yesterday when I saw it. That would be awesome if you guys did all the SMvC chars like this, it would take a while though, as if the plates not already full enough.

  • I agree with the plate being full,. I would love to turn the entire game into high res style filtered sprites but it's not in the docket. Maybe the new Elecbyte team will add Filters as an option to the new updates on the game engine.

  • I just bought that plugin myself. Did you set the options to anything specific to get that effect or is that just how it works? I could wait to find out myself, but I have to wait until I get my photoshop discs back from a friend first.

  • @Shulbocka - This is pretty much how it works by default although you may want tplay with the sharpness. But to blow up sprites you have to switch them to 6 million colors rather than the standard 256 so the real trick it getting the original pallete applied again. It also has an option to do batches of sprites. I find that after you blow up a sprite the most important part to clean up os the face.

  • Nice music.

  • hey Acey long time no see

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