Added: 2 years ago
From: doseca1
Views: 21,246
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (167)

Sign In or Sign Up now to post a comment!
  • The guy looks like a fucking grim reaper with a beard.

  • amazing game. bought it a week ago

  • DO YOU THINK ITS BETTER THAN GT 5 I KNOW THE GRAPHICS OF GT5 ARE BETTER BUT I MEEN THE GAMEPLAY BECAUSE IM NOT SURE WHAT TO BUY OK WHEN gt5 comes very later i think i will buy both but ok  am and can you tune in forza3 also opticaly i meen the car body please answer

  • It's an amazing game.

    It's too much to describe in just a single comment, but it's not better or worse than GT, just different.

    Forza is more focused on individuality through the paint editor, tuning, customization, and the storefront/auction house.

    The online component is awesome, especially the playground playlist (play Tag, Virus, etc.).

    You'll find Forza is a great game in its own way, just as GT is in its own way too.

    You won't regret Forza 3.

  • i've played the demo and it looks very cool, i'm looking forward to this a lot. the only thing i will say about the demo is that i hope the full game is a bit harder. i can win in every car with all assists off and manual transmission, in forza 2 i had to hav the ABS on at least. Hopefully in the full game there will be a hardcore difficulty which is even harder than the hard difficulty.

  • Oh and that sound is phenomenally ACCURATE!

  • In real life the suggested line is darkened by EVERYONE else sliding in the same parts. In Gran Turismo they taught you how to drive the ideal line and if you implemented things like trail braking and "using the road to its fullest" you are hardcore like me ;). I've taught two friends how to drive in a car hard and at then end I say- okay now you are ready to beat me at Gran Turismo ;).

  • FORZA 3, dont you DARE! make this game like need for speed or ne other arcade pos! trust me u may think you are reaching out to other types of players but your main money maker is the ppl that like to take it seriously and make everything and realistic as possible! please do not make ne arcade bs! plz this advice is for your own good honestly.

  • It will be both arcade and simulation. The physics run at 360hz, and will most likely have better physics than Gran Turismo when on full settings. It would only be considered arcade with all physics on. But other than that, Forz is probably one of the best simulators on consoles

  • Dan Greenwalt really needs to pull his head outta his ass and stop obbsesing with tyre physics...

  • where is the Audi RS2 in this game?

  • is there a 325i bmw

  • Nice vid can't wait. And wow steadysniper talks alot!

  • i wanna see if i can flip a muscel car just by hitting 240mph with Front Heigt maxed

    and rear hight lowerd. he said they modled aerodynic properties like Lift and dawonforce so i think it can be done

  • Maybe, although I doubt their rollovers go far enough to cause a backflip like the CLK DTM in Le Mans.

  • ya but it would be badass.

  • The rollover looks terrible. The car doesn't seem to take damage realistically at all. I'm disappointed, but I guess there's no beating GT5 in terms of visual experience, what so ever..

  • what? if your dumb enough to say something about the Damage in a E3 Alpha build of a game you dont deserve to be taken seriously.

  • Damage was set to "off" in the E3 demo. There was no deformation shown up until the most recent media playthroughs at T10 headquarters this past week.

  • GT5 damage is mediocre at best.....

  • they seem to focus on detail so much, that they dont even include gear shift animations

  • Demo coming out september 24

  • can you turn off the ABS and TCS(traction control) cause i want to play the game in my own way without any driver aids or automated help

  • i guess you could because forza 2 had the option of turning it off and so did forza 1

  • yes there are many other vids that say something about that. you can turn almost anything on or off from the RaceLine to the Rewind ability.

    with awrd bonuses for each

  • that first track he races with the red audi looks amazing. great scenery and i cant wait to let loose my supra rz on it xD

  • Truthfully, if Polyphony can count the dozens of skylines, and generally dozens of copies of cars, Turn 10 should be able to count all the possible paint jobs you can buy or make for your cars.

    Lol.

  • i love forza but 2:10 says it has the best graphics and the most cars. id have to give the best graphics and most cars to gran turismo 5. I mean 1000 cars > 400. But i will be ending up to buying forza because its just so much fun, i mean the paintjobs, tuning, and there are cars that might never be in gt5 so ya.

  • Alot of the 1000 cars are probably Nascars and rally cars. And you know Polyphony, they like shove 200 Skylines and 100 crappy Suzuka's.

    Forza 3 has a wide variety of cars. (Trucks, SUVs, sports cars, a ton of muscle cars, etc). All with cosmetic and internal damage, rollover physics, aerodynamics, accurate weight distribution, chasis flex, tire flex, etc. And when you add in the various amounts of customization and tuning , Forza 3 definantely will win in vareity.

  • gt5 will have loads of copies of the same car for example skyline R32, skyline R32 vspec and skyline R32 vspecII while forza3 won't, sure there will be a few models of skylines and civics but compare gt5s 5 copies of the same car to forza3s 2 copies of the same car.

  • well technically as long as they release before GT5 it is true.

    and they said this before the 1,000 car thing was announced.

    Sep.27 US demo

    other countries get it earlier for some reason if anyone can explain why devs release in foreign countries earlier please do.

  • I bet Dan is hung like a horse. Che too....

  • i hope the damage looks better than that....but other than that i think it looks great

  • Damage was turned off for E3. ALl you could see in this vid was scratches in the paintjob and windows breaking.

  • Wow man this game looks awsome.

    I can not believe how great it is.

    I mean i thought pgr4 was the best but when this comes out it will be the best.

  • why all this gt5 fanboys are so envy? i mean i dont go to watch gt5 clips and rate them down. come on thats so chilidish

  • yeah right man, I dont see any forza fan bullshiting gt5 on youtube lol. Maybe cauz forza is the best and we dont give a f*ck about other racing games lol.

  • WOW!! that sliding on its roof physics is really impressive (hardcore sarcasm at it's finest)

    Those cars should have stopped.

  • Dear God, Turn-10 has to be the most annoying developer ever.

    Which is annoying, since it looks to be a good game.

  • at 4:04 after the crash did the car seem to slide down the hill

  • i wanna see drifting in gameplay

  • I think he is saying forza is the best this generation because gt5 wont come out until next generation. ;)

  • best physiks, best graphics, most cars, trhiling gameplay. whata a show off he is!. IM gona get it!! bout hasent granturismo like 900cars?

  • gran turismo has over 1000 cars. But idk if that translate into quality tho... I really couldn't care less since I hate racing games anyway but Forza and GT are cool to look at

  • if you think hes being a showoff here you should see this other video. someone said something about NFS and he said"need for speed, well there fun little games but.." now he basically just curbstomped NFS in the balls.

    i cant wait for this game

    but yes GT5 will have more cars but he said this before GT5 said the 1000 car thing.

  • LOOL

  • And I still stand by my side saying that ModNation will demand more process power than any other game! It is strange, I know. But it is quite like the brilliant LittleBigPlanet (Yes, Halo is brilliant too) and aims for a physics type were the players controls the wheels and the wheels moves the car. Impressive.

  • dirt 2 has good physics?

    i mean yeah i love the game but 120mph around a hairpin on gravel in a Dodge ram just isnt going to happen in real life

  • Yes, DiRT2 has very good physics. A lot better than Forza, actually. Neither DiRT or Forza aims for realism, and dirt nails the arcadish - simulation balance perfectly. Motorstorm has great physics too, but it's not realistic. The most realistic game this generation is SuperCar Challenge, nuff said.

  • when i said good i meant realistic i admit i should have made that clearer.

    Forza doesnt aim for realism?

    what the fuck are you talking about.

    people who rate Racing Sims as a job say forza3's physics come closer to real life than most PCsims, not all but most and all Console sims.

  • No, as a matter of fact you are wrong. When you turn off all the tons of different drving aids that makes Forza feel like Trackmania, then I agree. Forza can be darn good at realism. But it is by far NOT the most realistic game on a console. You haven't tried SuperCar Challenge. A game that is more of a simulator than a game and therefore has varied critics (ranging from 9/10 to 5/10) Forza 3 will probably be better, but not more realistic. I mean look at the trailers and the gameplay vids...

  • that one trailer with the spining Jaguar was fake because the graphics werent really as good as they were in that video when it was made.

    and those people who rate sim racers as a job i mentioned said this at E3 so this game hadnt been released

  • I have to admit I've lost where we were, but that's OK. I'm sure the nice "people who rate sim racers as a job" mention a lot of things. If we are talking about the "realism of Forza 3" then you've got to have seen all the tons of videos of spinning cars, spinning around each other. Real or not, this is not realism, and if this is what they aim for then they're not even trying.

  • well thats not very smart of you to completely ignore what i said about the trailer with the cars spinning around eachother being fake. thats not actuall gameplay.

    if you look at the actuall gameplay its much more realistic. that trailer wass to show of the fun side of the FM3 community and thats all it was for.

    dont judge a game based of a trailer

  • Well, I'm not a very smart guy, so problem solved. It does not, however, take a smart guy to figure out that a trailer is suppoused to symbolise what the game stands for. You wouldn't see USMC troops jump around and blow things up with RPG's for kicks in Mw2 trailer, because it aims for a certain realism. If that goes for Forza 3 they should actually put some realism on display instead of saying "we've made it easy for newbies" while showing fake clips of spinning cars, agree?

  • look at the trailers of actual gameplay they showed that trailer at E3 to get peoples attantion. then they showed of the serious side of the game. sayig MW2 aims for realism is flatout retarded. have you ever shot a gun in real life or heard of tactics, that doesnt apply in that game

    i love it but its anything but realistic.

    only one trailer of forza is anything like that. the rest is all about the way the game really is with the amazing customization and tuning and realistic handling.

  • Now you're picking on details, and that's probably a sign hinting at that this conversation is going in my favour. Is said it aims for a CERTAIN realism. Meaning that of course it can never be like real life. Not even close. But they are trying to copy realistic situations and events, the developers themselves have said this and they have army personell to guide them. That has nohing to do with this anyway. My original point was that pure realism is GT5. (Part 1 of 2 comments)

  • i didnt really see any specific details just a general example but whatever.

    Jeremy Clarckson and the professional Track Guide at Laguna Seca would disagree with GT being realistic enough to help your driving skills. the only reson it helps is because it teaches you the layout of the track. i guess all those rich Lemans drivers were lying when they said FM3 was very relistic.

    If PD is so much better why was FM1/2/3 able to get licenses for damage?

    that defence doesnt work anymore.

  • anyway i think both new games will be equally realistic but the previous GT games were pretty far off. Forza wasnt exactly close to being realistic either.

    to say anything different is just stupid.

  • Of course they're far off, they're games. Don't misunderstand me, though. I went to watch this for a reason, and that's because I think Forza looks great and has really cool features. I'm just saying that SONY has spend a lot of time to get license for interior damage and has co-operated with NISSAN in GT Academy. Two things GT has never nailed is damage and A.I. They will both improve in Gran Turismo 5 and with a good driving wheel it's "pretty mind boggling how realistic it is" for a game

  • actually from what ive experienced in the FM3 demo, adn GT5p it looks like these are bothing going to be as close to realism as any console racing game has ever been. technilogy is getting to the point where we can create games so realistic theres almost no way to tell them apart.

    Forza may not have been involved in a study to find out wether people can get better from playing it, but both games have had many professional racers o say how amazingly accurate GT5 and FM3 is. GT5 4/?/09 check it

  • Tommykrem, 1 thing i can say is gran torismo HAS NOT got damage for every car, it will end up with under 1000 cars mainly because (and forza did this 2, same with shift) they have different sorts of the same car. also No game will ever have realistic damage, they have calculated damage, or simulated damage. but that will only at tops be 70%.

    Forza also has the same Calculated or simulated damage and its going 2 be just as bad, Personally i dont care lol, im going2 play them both and have fun!

  • As for real drivers training in a game. Gt is not near realistic enough for that its a mainstream sim, they target 2 markets 1 is hardcore sim racers and the other is learning/casual sim racers. No game can do both good, 1 will allways make the other bad. Real race car drivers use sims like iRacing, As for gt or forza being real enough no way, Real racecar drivers have used the same car with the same setup in both and beat there best times by a mile, But they are games and no games are perfect

  • My point was simply "Pure realism = GT5.

    The reason they can't have damage on every car is because car manufacturers are in general not very keen to see their vehicles being smashed to pieces in a realistic game. GT has been used as a driving simulation program, and the project Gran Turismo Academy proved that people who've played Gran Turismo and have got really good at it can actually do very well in real life as proffesional racers. Forza has never had that debt in realism. Never ever.

  • hahahahahha That's a lot of bullshit.

    I worked as a audio-Engineer for a lot of developers So I know a lot about it.

    Just put some research and then tell your story.

  • What's bullshit?

    I've made so many comments so I can't keep track of all the BS I'm writing!

    If you're talking about my last two comments, research's done. Statement's true. Not saying that GT5 is exactly like real life 'cause it's not even close, but it's the closest console game perhaps besides SuperCar Challenge. (I've barrely tried it, but it's suppoused to be great)

  • because holding a ps3 controller is like driving in real life... im sorry but there is no racing game simulater that mimics real life. No Way... its like saying

    Ohhh this gguy is really good at fps, he must be sick with a gun in real life -_-

  • "no racing game simulater that mimics real life" they've gotten bloody close with all the new motion simulators and steering wheels out, but you need to pay the same ammount for them as you would on a real car -.- kinda pointless.

  • No, that's wrong. I played CoD for for months and now I work for the SAS.

    Just kidding! (no shit)

    I didn't say that it was like real-life (that's twice I say that) I said that it AIMS for pure realism and that GT Academy (Look it up) actually trained racers and the winner of GT academy is doing well as a proffesional today, even though a lot of his training was pure Gran Turismo. Impressive? Yes.

  • yep never heard of it. the game your talking about must be SO GOOD, a hardcore gamer like me has never heard of it?

  • Because its not marketed.

  • Its not a game, its a simulation. Besides just because it doesn't have £5 million in marketing funds doesn't mean it isn't any good. And yes the game I'm talking about is SO GOOD, BMW use it as well as VW to simulate some of their new cars, not to mention a few other smaller manufacturers.

  • no its not... beside hes only talkin about consoles sim... not pc...

    Belive me... Its goin to be da best sim on consoles so far...

    beside i used 2 drift in LIVE FOR SPEED..xD

  • Does anybody know when the demo is going to out on the XBL marketplace? Looks awesome!

  • sometime in Sep 22-27th depending on what country you live in :)

    it comes out last in the US :(

    on a more random note. some of these youtube captchas are rediculous.

  • 1.tire flex

    2. aerodynamic modelling

    3.physics damage AND rollover.....

    .....all your basic ingredients for a great tasting racing sim

  • NOT MENTION THE PHYSICS ACTUALLY BEING REALISTIC AND THE CARS NOT FLYING 100 FEET IN THE AIR BTW gt5 will destroy halo in sales

  • no it wont, halo 3 sold 12 million in just 3 days...and its sold a ton more since then....gran turismo will not ever be able to beat halo 3 sales figures

  • halo neverevn soldover11 mildumbass andanotherthingeachgtsold10 milgt4sold13milgt3sold18milima­ginethefirstnext gen gt5 sales 20+ mil

  • Are you a moron? Halo 3 JUST REACHED 10mil! But still 10mil is very impressive.

  • i accidently pressed 1 too, i meant 2 million

  • Graphics aren't better, but the physics were noticably better in Forza 2 when you compare it to Prologue. I felt in the end Prologue felt better with the wheel (MS wheel blows), but you can sense the physics were more realistic in FM2.

  • thats why T10 partnerd with FANATEC to come up with the perfect wheel.

    unfortunatly you have to drop over$200 into it. ive used it and its incredible.

    its themed of a porsche 911 wheel and has real leather. i want one im saving up and i cant wait till Oct.27

  • THEN why the fuck are you watching this vidoe when you are an idiotic fanboy?

    And show me the GT5 gameplay to compare, as far as I can tell, GT5 has only been shown in a fucking CG at E3 2009, so shut shut the fuck up.

  • Cheex blows goats!

  • Cheex blows goats!

  • this game is going to be sick

  • Yes, because it will about 10 times so.

  • Then why are you here watching this video if you are an stupid GT fanboy?

    Really, if you dont like FM3, then get out of here.

  • the only way we'll see which is better, is when GT5 comes out, for all we know, the Gran Turismo series was the first of its kind, i think it deserves some credit.

    Im no fanboy btw, i really like forza, but seriously, some people need a wake up call because no one knows what PD has done, KY said himself that the e3 trailer was just a small part of gt5.

    flame all you want, but we all just need to wait and see.

  • wow, the guy really is humble in his choice of words . . . only not -.-

    kudos for the tyre deformation and the physics engine, but to make such bold statements about how this is without any doubt the best simulation game ever with everything of it being the best of all racing games ever made (graphics, for example, dont tell me those are the best graphics ever on a racing game), and to mock gran turismo at a point of the video for example, that just sounds a little desperate.

  • on the console it is... consoles cant compete with pc games no matter how hard they try

  • i kinda agree with that -_- i don't think any console simulater will come close to pc simulaters =/

  • they didnt mock them they just stated how proud they were that something they invented(the RacingLine) was adopted by such a recognized series its obvious to me that both T10 and PD repect eachother and im sure they hate it as much as anyone when the other gets insulted. theyre on diferent consoles so relly there is no competition.

  • Except they didn't invented the racing line, There was no forza in 96 (nor GT), and grand prix 2 had it. i don't think turn 10 invented the grand prix series did they?. And of course there is competition, it's to see wich is the best racing/sim game ever.

  • having a white line on the track isnt what i mean, and its not exactly inovative. what im talking about is the type of guide line used in forza. it telles you when to brake or accelorate, and it can calculate this based on the performance upgrades you put on your car and adjusts itself based on your speed into a corner. so technically they did invent the type of racing line used in games like NFS Shift, GT5, and many others i dont feel like mentioning

  • u no i lmfao wen ppl talk shit saying FM3 is a way better simulater than gt5. wen i watched this, i knew i was dealing with a fanboy. dude if n e 1 trys to pass this as a simulater in terms of physics, then i dont know what to say. he even said they toned down the physics engine to extend the group of what ppl would play the game. so for u fanboys out there, stop hating on gt5 cuz ur making urself look bad. so thats my opinion

  • They didn't tone down anything.

    They added more assists for the casuals and improved the physics. They are trying to make both the hardest and easiest racing game.

  • well my point is the fact that its both hard and easy is just not right. for example, even though the assists can be disabled, there is auto brake assist. also there is the "redo" function which is completely unrealistic. sure this game will probably have more sales because of the fact that it is "hard or easy" but wen it comes to simulaters, gt5 will win no doubt. this game seems to lean more toward how much they can sell rather than improve if u no wat i mean. again thats just my opinion

  • Your not making much sense.

    It seems like your lacking a bit in the knowledge of Forza's physics. They made the physics more realistic, and added assists that can be disabled. If your well aware of that, why do you keep stating that its arcadish?

    GT5 will not win, alteast without a battle. Forza always nailed physics alot better than Gran Turismo imo. Turn 10 even admitted that they are running out of things to improve on when it comes to physics because they pretty much nailed it.

  • And what exactly is GT5 doing new that we haven't seen already in the other GTs'???

    Better graphics, more cars (probably stock cars). And thats hypothetically it, oh and maybe online racing, but forza and many other racing games are doing that.

    Forza 3 on the other hand, does not only look technically 4 times better than FM2, but they added more modes, more customization options (that you rarely see other games doing), a new video editor, better physics, etc. Your arguement is pretty weak.

  • HAHA! u make me laugh. haha you made ma day. i don't have to proove anything because gt5 is gonna be on top. but enough talk, lets just wait until both come out and we'll see which is the best of the best. btw i got respect for fm3 as a sim too but im just saying. i aint the one to research but u no get sum1 who has really raced and never played a videogame, they wuld probably choose fm3 for the variety of options but gt5 for a realistic racing sim

  • UIf your not gonna proove that Gt5 is "gonna be on top". Then that's like saying it isn't gonan be on top.

    And like I said before, when the critics compared Forza to Gran Turismo, they agreed that Forza had slightly better physics. Now stop saying that gt5 is gonna be better if you have a weak arguement. Casual racers or hardcore racers will love Forza either way.

  • *If*

  • umm.. no

  • so you're saying that forza isn't realistic? compared to forza, gt5 is more arcade than anything else. still can't believe how many GT fanboys are trolling on forza videos. when the time has come you'll see who gets the slap in the face :)

  • i never sed forza was "NOT" realistic. But compared to gt5 it isnt IMO. the reason i left the comment cuz 1 of them forza fanboys. he just kept talking shit and thats wen i started searching. Wen i saw this video, i knew everything he sed was wrong. and how is gt5 more arcade? Have you even played gt5p? dude i got respect for forza but its the fact that every single person ive seen (on the side of forza) just disrespects gt5 as a simulater. so yes we will see who gets the slap in the face.

  • I haven't played gt5p but saw enough vids and opinions about it and everyone who plays both says that forza just feels better in driving and has the superior physics. I believe them because I used to play the first GT's and these games are quite boring and aren't real, even GT5 looks like nothing new to me. not every forza player bashes GT5 but the joke is that PD put the slogan "the real driving simulator" on it which is just arrogant cos they think they have the only "real" simulator out there

  • dude you can't compare 2 games based others opinions. thats just stupid. see i would understand if you actually did play the two instead of just watching videos and basing ur info on others opinions. and the first GTs are NOTHING! i agree that they were boring and unrealistic. BUT that was in like wat 99? things have changed in the past 10 years. and that slogan is just supposed to bring in the fans. of course they arent gonna say anything to hurt the company cuz there are better simulaters

  • u r stupid to think forza is a better simulator the times r so off i guess if u want simulation u should go forza and its cars flying 100ft in the air yeah thats some really good physics there bud

  • Rather have that then silly bumper cars with whack sounds and whack online play and no damage.

  • lol wut? you know that is a glitch?? and yeah bumper cars crashing into a wall, no body parts fall off without scratches on the car, and ONLY 170 from 1000 cars that have damage is called a sim, uhm okay....not to mention fake car sounds lol...just garbage. face it GT5 is nowhere close to a sim

  • r u stupid r u stupid lol i swear god u must be an idiot lol sebAASETIEN LOEB ONE OF THE BESTD RIVERS IN THE WROLD USED GT TO PREPARE FOR LE MAN FERNANDO ALONSO USES GT FOR CERTAIN TRACKS YOU DON'T DION'T NOE SHIT ABOUT CARS, DRIVING, AND SIMULATION. gT IS LIGHT YEAR YEARS AHEAD OF FORZA GT5 PROLOGUE ON PROFESSIONAL IS SO GOD Dam realistic look at how fakinf th e r8 turning looks you r so a moronu can go play with your 2000 fans i got 65 million

  • Dude...its not all about graphics. You sound like a nerd or an idiot for fighting over game systems....Seriously

  • no you are stupid gt is better and i'm better cause i said so woooooooooooooooooooooooo

  • Get a life troll.

  • Calm the fuck down you nerd. Your getting pissed off over a videogame. "LE MAN FERNANDO ALONSO USES GT-" no one here gives a flying fuck.

  • actually for the actual driving training they use multi million dollar simulators the likes of wich can only be handled by a super computer and would fry even the most powerfull home computer. they only use simulators like these to learn the layout of the track.

  • wrong

  • Oh and when the critics compared FM2 to GT5p, they agreed that FM2 had the upper-hand in physics.

    What's great about Forza is that its accessible to nearly everyone. So whether your a hardcore no-assist simulation racer, or a casual gamer, you can play it how you like.

    I realize that its your opinion, and I respect that. Okay....I'm the one thats gonna say it first, GT5 will be a great game!!! But that doesn't mean it can be the only good racing simulator. That's all I'm trying to say,

  • not at all.. theyre just making it easier to play for those people that cant make small decisions real quick. like the people who automatically press all the way down on the gas and brake (not the way to go at all) and rewind is optional.. u can turn it on and off in the options

  • so GT5 haing a standard(arcade) physics mode is more realistic than Forza having the rewind. these are video games meant to be accesable. having extra assits lik auto brake and rewind doesnt mean the physics will be affected at all

  • And how do you know what the physics are like? lol?

    Did you play the game already? Did it release in your imaginary world?

    Forza 2 is argueablly a very accurate racing simulation. And now Forza 3 is hitting back with tire deformation and 360 FPS physics.

  • so he hit a car at like 100 MPH and he just flipped over it like WTF, can anyone tell me will the damage be better than this and will u be able to get so much damage that the car is undriveable like wheels falling off!!!!

  • lol, did you even hear what he said? It was a demo for E3, and he wanted everyone to enjoy the game, so they toned down the physics. He even said that with full simulation physics turned on, you wouldn't have been able to drive away from that crash. Game over.

  • GT5 has better car models, I think T10 really needs to put more art style into their cars.

    But I do think the environments in Forza 3 look WAY better than GT5's 2D backgrounds.

  • more art style? are u talking about vinyls, because if u are, than u are crazy. forza 3 is going to have the most # of vinyls and decals than ANY other game. u'll be able to create an insane paint job that would look like it was made by a pro. u should go see the community video of forza 3.

  • I meant about the graphical visuals of the cars.

    Forza 3 has 5 times the polygons on its cars compared to GT5. But for some reason, it's missing someting errrr... I bet you if they toned down the saturation, they would have nailed the cars.

  • FM2 had 40K polys = FM3 will have 400K

    The average car in GT5:P have 200K polys, so not 5 times more. The X360 cant sustain 1m polys in every car.

  • I thought FM2 had 100k poly's.

    40K is just way to little. I mean Forza 2's graphics aren't "amazing" but they certainly look great.

    The 360 can't sustain 1million polys a SECOND.

    But your not always gonna see 1 million polys in one second. The farther a car is, the less polys your gonna see. On top of that, the game runs 60 frames per second so splitting the amount of polys you see every 1/60 of a second would make it easier to display those 1 million polys. There are only 8 cars/track

  • FM2 has 100k jags (triangles) and 2 triangles make a polygon. The grafics in FM2 isnt that wonderful, even compared to FM1. This is due to FM1 being a late game to xbox and FM2 to be a early game to the 360. Turn 10 decided to have 60fps and HD, for a game with new technology is that hard to produce. And GT5:P is running at 200k polys and more "shader", the 360 cant process it. 100k polys on a new consol is really hard unless the computing power is alot of it.

  • You positive? I'm dead sure its 100k polys. I read it in a spec article a while ago.

    "100k polys on a new console is really hard", so is making the game 60 Frames Per Second. But they nailed that. It's not THAT unbelievable if a game has 100k polys.

    FM2 doesn't look great compared to GT5p, but it looked better than GTHD and PGR4 argueably, so I'm not complaining.

    Whether its 400k polys or 1 mill polys, the game still manages to look amazing.

  • i had fun as a kid playin gran turismo without all those assist bs.

  • My grandpa is 60 years old and his first car was a windowless van. Kids love that van. Wonder where it is now.

  • i think turn 10 is a true car enthusiast. i like gt5 and all, but the only thing missing from it is. The Community. Everything in forza 3 has been down to the fans! turn 10 care for the fans and listen to what they want. rather than just focusing on graphics. thats why im sticking with turn 10.

  • Yeah its not all about graphics and cars its about the people that buy the game and let them enjoy it

  • He means that it is now incoperated into the game's physics. In FM2 the tire wall hight made a difference, it made slight differences in responsiveness. But now he means that it will also affect it in real time. Not just a spec thats pre-rendered into a cars stats, but in real time so that responsiveness in determined by the load thats being put on the car.

    You're thinking about it too narowly.

  • It goes to show that Forza 3 is actually a simulator but gives new players assists so they can have a go.

    This is why it has surpassed GT because it actually strives to be a better simulator while GT has done what? wait, they use pretty much the same physics since GT1...

  • the jump of physics from GT3 to GT4 was hardly noticeable, but comparing GT4 to GT5P is idiotic. GT5P on the G25 plays 10 times better than any other racing sim ive tryed, including most big PC sims.

    Yes, Forza3 will be a good game, will it be better then GT5? no.

  • he is just spitting lies just like the one where he said that polyphony took notes from lol he is really full of himself.

  • Damn boy was he lying in public about the suggested line

    he is so damn cocky

    gt4 introduced the suggested line, the mother fucker takes a cheapshot at it like its really they made it first

  • Gran Turismo has a lot of catching up to do to beat the features, physics, customisation and on-line features of Forza2 let alone Forza3....I also don't understand how sony zealots think bumber car Gran Turismo is realistic...

  • Im with erok8150, gran turismo has not showed anything new to car enthusiast like me. Forza Motorsports keeps making driving simulators even better, while all anybody can really say about gran turismo is that the graphics get better ???

  • Forza Motorsport 3 has real physics tire damage, as with the previouse Forza games and also the gran turismo games you can adjust the tires PSI (pressure per square inch). Forza 3 takes it a step further.

    When you hit a corner bump Forza Motorsport 3 tires and the car react to that bump.

    Believe me, as a car fanatic, I have loved gt3 gt4 and both Forza 1 and 2, Forza is the game for car simulation FANATICS.

    I just hope they include Nitrouse like in gt4.

  • what amazes me is the millions of Forza haters who are hating on the fact that turn 10 stepped their game up EVEN FURTHUR, and made a game that looks so good that Sony fanboys are threatened by it.

    i dont understand?

    i own a PS3 and have GT5 Prologue, and im more excited about this than GT5.

    whats wrong with the developer hyping his game.

    if it was Polyphony hyping GT5 we wouldnt be discussing this.

    grow up Sony Drones or just dont play the damn thing.

    you guys have gotten beyond pathetic.

  • well said i like it

  • Unbelievable. He's full of himself and said straight face the competitor copied their so called innovation, but in reality it's the other way around. No wonder I don't have respect on this type of developer. The game is good, but not a masterpiece or second to none..

  • Yeah, but he is trying to advertise as much as he can. He has to act like he is the first to do that to get those that don't play racing games think that he is the best. I do agree that he is being too pompous. But I'm still gona get the game.

    :D

  • Really? reviewers seem to think otherwise about the Forza series.

  • I said the game is "good", but not a masterpiece or second to none. Reviews doesn't mean a thing, because a lot are in the companies pay roll or know nothing about real motorsports so they prefer the one they get payed more.. It's the fans lost not them.

  • So we can't trust reviewsm but we're supposed to trust or listen to some random youtube fanboy?

    Forza is the most realistic racing sim on consoles, fact. It's got the highest levels of customization seen on consoles. It's only competition has ... err, a demo

  • I cant stand how he keeps saying F3 is the only game with tire flex...

  • 4:13

    Oooh, does that mean you can actually total the car beyond being able to drive? Nice.

    Also, the only thing GT5:P seems to have better in the graphics, is the lighting and reflections. The scenery is much better in FM3. However, I(and everyone else but the developers themselves) have no idea what the final GT5 game will look like, so who knows. Both will be great games either way, so who cares?

  • At the demo, damage was turned off for all games. GT5: P does seem to have better lighting.

  • GT5 still wins in graphics

  • Physics also look much better

  • take note codemasters, you can make a raising game with hard to control physics and have it be easy at the same time.

  • awsome dude... keep the turismo fanguys of here please??lol

  • Cheex blows goats!