Added: 3 years ago
From: aigamedev
Views: 5,862
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  • Not bad, but visualizing the the greyscale as a 3d height-map was an exercise in pointlessness.

  • Is the 2d probability map how things are actually handled internally or just a simplification for the sake of demonstration or easiness of direct manipulation by a human or somthing?

    And does it take time in consideration, i mean, does the pose in the previous N frames affect which pose the system thinks is the most probable for the current one?

  • Very clever research! Is the circular arrangement of data points at 2:45 due to the cyclic nature of walking? Are those 2D plots generated by a Kohonen self-organizing map?

  • This is beyond me. I recently developed 2D skeletal animation with inverse kinematics, but it's so much easier in 2D. I'm a hobbyist, though.

  • wow, thats alot of math! lol

  • I am very interested in your research, do u have papers published on it?

  • Dude, CliffBurton, you're a dumbass.

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