@USMCG0811 right. Just trying to state any hints for the final product. Also the car would probably have much more damage from 6x 155s. Anyways good job
@USMCG0811 it would be great if you could leave pieces of the car visible, so its able to be identified as the vehicle that blew up. Having it removed completely, IMO, wouldn't be realistic or accurate. But, i Haven't seen many vbied's to know how one looks like when blown up.
I'm a Army Combat Engineer. I've seen plenty detonate and what's left is solely determined by the device, components, vehicle type, and amount of explosives contained inside. That said, there is only so much I can do via modding and with the current engine limitations. I'd rather have it be completely destroyed instead of a flaming hulk rolling around the map.
@USMCG0811 Thank you for your service. As a Combat Engineer, I'm sure you know what you're doing. And you are right, every engine has its limitations.
Amazing and also terrifying work! Maybe u Sir can answer the question what the big bombs are called that the USAF was throwing on Tora Bora in 2001 (I mean those new very huge bombs which shall be the strongest non nuclear from what I remember) and I mean that those would be good to be ingame sometime if possible to build. And I am still hoping for B-1 and B-2 ... ;-) Kind regards!
They utilized Daisy Cutters/BLU-82's (FAE or Fuel-Air Explosive). A shitload of them. They've been around since the Vietnam War, are typically pushed out of a C-130 on a cargo ramp, at which point a parachute deploys and it free-falls until detonation. My understanding is we no longer have any left in our inventory.
So im assuming a stand alone addon for these to picked up and placed down in the editor and its good to go from there? I tinkered around with a few from a1 and a2 scripting an explosion type from a trigger radius, but imagine these will be standalone and have there own parameters on when to explode?
That's my intention, mate. I'm hoping this will be something that can be utilized for the PvP type stuff. I'm also trying to include a semblance realism.. i.e. a moronic IED emplacer is just as likely to kill himself as he is others. We'll see how it works out.
WIP what game is that?
And it looks little bit bestial but i think that was the aim.
Good work.
Talshet 2 weeks ago in playlist Uploaded videos
@Talshet
ArmA 2/Operation Arrowhead
USMCG0811 2 weeks ago
@USMCG0811 Thank you.
Talshet 2 weeks ago
@Talshet
WIP means work in progress lol
Klimessss 18 hours ago
The chest animation is like a robot, doesn't move at all during the blast
PBVG101 2 weeks ago in playlist Uploaded videos
@PBVG101
Work In Progress
USMCG0811 2 weeks ago
@USMCG0811 right. Just trying to state any hints for the final product. Also the car would probably have much more damage from 6x 155s. Anyways good job
PBVG101 2 weeks ago
@PBVG101
Working on having the vehicle, whatever it may be depending on what the player chooses, simply being destroyed (removed).
USMCG0811 2 weeks ago
@USMCG0811 it would be great if you could leave pieces of the car visible, so its able to be identified as the vehicle that blew up. Having it removed completely, IMO, wouldn't be realistic or accurate. But, i Haven't seen many vbied's to know how one looks like when blown up.
PBVG101 2 weeks ago
@PBVG101
I'm a Army Combat Engineer. I've seen plenty detonate and what's left is solely determined by the device, components, vehicle type, and amount of explosives contained inside. That said, there is only so much I can do via modding and with the current engine limitations. I'd rather have it be completely destroyed instead of a flaming hulk rolling around the map.
USMCG0811 2 weeks ago
@USMCG0811 Thank you for your service. As a Combat Engineer, I'm sure you know what you're doing. And you are right, every engine has its limitations.
Good luck on the final progress!
PBVG101 2 weeks ago
@USMCG0811 aaaaaaannnddd? any updates?
SirScarecr0w 1 month ago
@SirScarecr0w
My active duty military career has and always will have priority. That said, I am still working on it.
USMCG0811 1 month ago
@USMCG0811 i wouldn't expect any diffrent, it would just be a shame for you to abandon this seeing it has so much potentental
SirScarecr0w 1 month ago
whats the song from???? someone reply to this if you find out will ya?
8Libertine8 2 months ago
This is almost to really. Great work
jmfireboy 2 months ago
This has been flagged as spam show
Is the Body dismember function an Slx addon? sorry for my bad english - i´m austrian ;)
RenaultR5Gte 3 months ago
ACE 2 and WAR FX mods right?
The dismemberment looked cool too.
nichopi12 3 months ago
@nichopi12 warfx+SLX mod
SirScarecr0w 2 months ago
what is this?! i wanna know! a game or something?
xPurexLegendx 3 months ago
@xPurexLegendx
Google ArmA 2/Operation Arrowhead.
USMCG0811 3 months ago
@USMCG0811 thanks:)
xPurexLegendx 3 months ago
Looks amazing! Just sad that these are used in the real world, though.
killerdudecris 3 months ago
Amazing and also terrifying work! Maybe u Sir can answer the question what the big bombs are called that the USAF was throwing on Tora Bora in 2001 (I mean those new very huge bombs which shall be the strongest non nuclear from what I remember) and I mean that those would be good to be ingame sometime if possible to build. And I am still hoping for B-1 and B-2 ... ;-) Kind regards!
TheBigHase 3 months ago
@TheBigHase
They utilized Daisy Cutters/BLU-82's (FAE or Fuel-Air Explosive). A shitload of them. They've been around since the Vietnam War, are typically pushed out of a C-130 on a cargo ramp, at which point a parachute deploys and it free-falls until detonation. My understanding is we no longer have any left in our inventory.
USMCG0811 3 months ago
@USMCG0811 Yeah now I remember thx! Well maybe that bloke in Iran is presented one soon on his breakfast-table if he goes on like that... ;-)
TheBigHase 3 months ago in playlist Uploaded videos
@TheBigHase you're probably thinking of the massive ordanace air burst but they haven't been used yet (GBU-43's)
SirScarecr0w 2 months ago
wow bodie dismember mod ?
PanjshirGuerrilla 3 months ago
whats the addon for the bodyparts?
linuxpowerification 3 months ago
How did you get SLX to work with this?
Th3Insurgent 3 months ago
i cant wait for this addon i am to stupid/lazy to script. so this will make things a whole lot easier :)
keep up the good work !
Coldbarrelbb 3 months ago
@Coldbarrelbb
I'm here for you, mate.
USMCG0811 3 months ago
This looks amazing, seeing this frontpaged on Armaholic made my night. Can't wait :D
SnakedoctorAAF 3 months ago
What song it is?
demakre 3 months ago
@demakre
Two steps from hell - protectors of the earth ;)
one of my favorites
Coldbarrelbb 3 months ago
@Coldbarrelbb yeah its really amazing, and perfect for this kind of videos.
demakre 3 months ago
0:56 two survived :D
sleek1978 3 months ago
@sleek1978
Yes and no. Those two were in the 1151's at the time. The game engine determines that the explosion was a catastrophic hit and thus they disembark.
USMCG0811 3 months ago
arma 2 game
KosamiCheats 3 months ago
Looks great. What mod implements dismemberment?
Kirq 3 months ago
@Kirq I think it's the SLX mod?
ThatOGDon 3 months ago
looking very promising matey.
So im assuming a stand alone addon for these to picked up and placed down in the editor and its good to go from there? I tinkered around with a few from a1 and a2 scripting an explosion type from a trigger radius, but imagine these will be standalone and have there own parameters on when to explode?
Thanks, Jeza
JezaGooner 3 months ago
@JezaGooner
That's my intention, mate. I'm hoping this will be something that can be utilized for the PvP type stuff. I'm also trying to include a semblance realism.. i.e. a moronic IED emplacer is just as likely to kill himself as he is others. We'll see how it works out.
USMCG0811 3 months ago