Added: 2 years ago
From: BenHayward110194
Views: 20,056
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  • If I saw water rising that fast, I would shit my self.

  • Walle, walle, manche Strecke, das zum Zwecke, Wasser fließe und in reichem vollen Schwalle in das Hause sich ergieße... :-))

  • I'm a noob at blendor so excuse me when I ask you, how do you get the camera to act as if it's character motion?

  • @Excalliber100 No problem - all I have done here is animate the camera in keyframes (press I on keyboard and click both location and rotation), then advance in time using the arrow keys. I have done nothing fancy, just set some keyframes :)

  • @BenHayward110194 And now I know :D. Thanks muchos~. I'll attempt it but it'll take awhile until I get a actual room and find out how to be inside it? You know as if it were a game :p. Obvious secrets that are hidden away from the smart eye are hard to spot :p

  • Titanic!

  • the file isnt available

  • @iDanielTechLive Yes, you need to export from sketchup in a .dae file if I recall right.

    Then you import it with Blender and start cleaning up the mess Sketchup put in your model.

    After that, go to "My installed programs" and click "Deinstall" next to Sketchup...

    Good luck

  • Comment removed

  • that is sikk

  • is it worse then the last second? i'm going to turn my head and take a look.

  • how do you do that

  • @saddlebug1998 With a free program called Blender 3D, found at blender.org

  • @BenHayward110194 but how do you make it? I can't even import .blend files!!!

  • awesome

  • you destroyed my house??!!!

  • download link dont work it says its not a blender file

  • did u use blender or 3d max

  • Blender - Of course! :D

  • 1 question though. y is it a 3d's file, and not a blend file. i imported it into blender. but it didnt come with the animation. think u could upload the .blend file

  • It was only supposed to be a model of the building - however I will upload the .blend file with animation at a later date (when I have some time) if you want!

  • ok. i have 1 more question. i know how to make the water but how did u make it where it hits the walls and stuff. i havnt mastered the animation stuff. just the game engine.

  • For the initial flow, I used a fluid animation (look up on Youtube), and for the rest I used an array of planes with a wave modifier.

  • ok thanks

  • Wow...

    must have taken ages to bake.

  • umm bake

  • Was that a question?

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