@Excalliber100 No problem - all I have done here is animate the camera in keyframes (press I on keyboard and click both location and rotation), then advance in time using the arrow keys. I have done nothing fancy, just set some keyframes :)
@BenHayward110194 And now I know :D. Thanks muchos~. I'll attempt it but it'll take awhile until I get a actual room and find out how to be inside it? You know as if it were a game :p. Obvious secrets that are hidden away from the smart eye are hard to spot :p
1 question though. y is it a 3d's file, and not a blend file. i imported it into blender. but it didnt come with the animation. think u could upload the .blend file
It was only supposed to be a model of the building - however I will upload the .blend file with animation at a later date (when I have some time) if you want!
ok. i have 1 more question. i know how to make the water but how did u make it where it hits the walls and stuff. i havnt mastered the animation stuff. just the game engine.
If I saw water rising that fast, I would shit my self.
ASBaltoKodiak 4 weeks ago
Walle, walle, manche Strecke, das zum Zwecke, Wasser fließe und in reichem vollen Schwalle in das Hause sich ergieße... :-))
lypo3D 2 months ago
I'm a noob at blendor so excuse me when I ask you, how do you get the camera to act as if it's character motion?
Excalliber100 4 months ago
@Excalliber100 No problem - all I have done here is animate the camera in keyframes (press I on keyboard and click both location and rotation), then advance in time using the arrow keys. I have done nothing fancy, just set some keyframes :)
BenHayward110194 4 months ago
@BenHayward110194 And now I know :D. Thanks muchos~. I'll attempt it but it'll take awhile until I get a actual room and find out how to be inside it? You know as if it were a game :p. Obvious secrets that are hidden away from the smart eye are hard to spot :p
Excalliber100 4 months ago
Titanic!
Markus9705 5 months ago
the file isnt available
boonbeats 6 months ago
@iDanielTechLive Yes, you need to export from sketchup in a .dae file if I recall right.
Then you import it with Blender and start cleaning up the mess Sketchup put in your model.
After that, go to "My installed programs" and click "Deinstall" next to Sketchup...
Good luck
Stikstofman 9 months ago
Comment removed
Stikstofman 9 months ago
that is sikk
k2xChazy 10 months ago
is it worse then the last second? i'm going to turn my head and take a look.
foodgarbage 11 months ago
how do you do that
saddlebug1998 1 year ago
@saddlebug1998 With a free program called Blender 3D, found at blender.org
BenHayward110194 1 year ago
@BenHayward110194 but how do you make it? I can't even import .blend files!!!
San3840 8 months ago
awesome
halo3rls1 1 year ago
you destroyed my house??!!!
halo3rls1 1 year ago 2
download link dont work it says its not a blender file
masterkillz100 1 year ago
did u use blender or 3d max
blender3dmaster 2 years ago
Blender - Of course! :D
BenHayward110194 2 years ago
1 question though. y is it a 3d's file, and not a blend file. i imported it into blender. but it didnt come with the animation. think u could upload the .blend file
blender3dmaster 2 years ago
It was only supposed to be a model of the building - however I will upload the .blend file with animation at a later date (when I have some time) if you want!
BenHayward110194 2 years ago
ok. i have 1 more question. i know how to make the water but how did u make it where it hits the walls and stuff. i havnt mastered the animation stuff. just the game engine.
blender3dmaster 2 years ago
For the initial flow, I used a fluid animation (look up on Youtube), and for the rest I used an array of planes with a wave modifier.
BenHayward110194 2 years ago
ok thanks
blender3dmaster 2 years ago
Wow...
must have taken ages to bake.
TheRobbi5 2 years ago
umm bake
mrledfeb 2 years ago
Was that a question?
TheRobbi5 2 years ago