Wow, i tought at first sight this will be the mobile version of Outcast. (Appeal). This terrain and the pyramid is just like shamazaar. Nice graphics!
Interlacing is a great way to double the framerate, even though it's not perfect. It still gives the doubled up look, which seems to indicate that you are processing the same columns, rather than new columns. If you move slow enough, interlacing should produce a doubly-resolution image if both passes process different columns. Perhaps it just appears to be the same columns due to the low-res 256x256 height map. I think your interpolation works well. Have you checked out Ken Silverman's work?
Great job! Are you using a 256x256 sized height map and interpolating colors/heights? Or a 1024x1024 map? I recall the pyramid structure -- it was added in by someone who created a 256x256 heightmap from the original 1024x1024 Novalogic map for a PC demo. (The code is much quicker with 256^2 than 1024^2, since you can auto-wrap 8-bits, but not 10-bits.) What resolution is this running on? It looks like you're doubling up columns too. Awesome job. Voxels rock!
Oh. It just seemed so cheesy in the 256x256 map I had found, that I assumed it was placed there by an amateur. I could tell that the real 1024x1024 map had a space there for something, but I've never seen a NovaLogic video that showed anything other than enemy sprites.
Do you have the source somewhere? Very interested in using this in Java!
PhrackTheLord 10 months ago
Novalogic Comanche and your game is the same thing.
duzzzstar 1 year ago
to jest pikne
nonseans 1 year ago
woaahhh.
silksism 1 year ago
What is this music called?
tommai78101 1 year ago
@tommai78101 yanni - to the one who knows
voytez 1 year ago
just lo0ks like COmmanche II , or maybe Commanche III :D Great job !!
HatlabuFarkas 1 year ago
still very impressive nonetheless :)
concujak 2 years ago
where i can download this demo? please i wanna try it on mobile LG KP500
nane0962 2 years ago
Wow, i tought at first sight this will be the mobile version of Outcast. (Appeal). This terrain and the pyramid is just like shamazaar. Nice graphics!
korszet 2 years ago
what is it for?
Fl00gGeeR130 2 years ago
This gray pyramid reminds me of Comanche Maximum Overkill :D
rubenmorenomontoliu 2 years ago
Great work! I tried to make a J2ME terrain loader, but I failed u.u
Maxtremus 2 years ago
Interlacing is a great way to double the framerate, even though it's not perfect. It still gives the doubled up look, which seems to indicate that you are processing the same columns, rather than new columns. If you move slow enough, interlacing should produce a doubly-resolution image if both passes process different columns. Perhaps it just appears to be the same columns due to the low-res 256x256 height map. I think your interpolation works well. Have you checked out Ken Silverman's work?
JDoucette 2 years ago
Great job! Are you using a 256x256 sized height map and interpolating colors/heights? Or a 1024x1024 map? I recall the pyramid structure -- it was added in by someone who created a 256x256 heightmap from the original 1024x1024 Novalogic map for a PC demo. (The code is much quicker with 256^2 than 1024^2, since you can auto-wrap 8-bits, but not 10-bits.) What resolution is this running on? It looks like you're doubling up columns too. Awesome job. Voxels rock!
JDoucette 2 years ago
Actualy this piramid structure seems to be in the original novalogic commanche game you can see it in the gameplay video here on youtube:)
voytez 2 years ago
Oh. It just seemed so cheesy in the 256x256 map I had found, that I assumed it was placed there by an amateur. I could tell that the real 1024x1024 map had a space there for something, but I've never seen a NovaLogic video that showed anything other than enemy sprites.
JDoucette 2 years ago