Wow that's so cool. Do you think some form of damping, say masses near each other, might approximate collisions?
MartinInAmsterdam 1 month ago
What program are you using?
thumper5555 1 year ago
@thumper5555 This is my own program.
VelRyphon 1 year ago
@VelRyphon what kind of libraries did you use to make this? Is it all your own code?
@thumper5555 It's all about my own code. Rendering uses OpenGL, parallelization uses OpenMP.
Wow that's so cool. Do you think some form of damping, say masses near each other, might approximate collisions?
MartinInAmsterdam 1 month ago
What program are you using?
thumper5555 1 year ago
@thumper5555 This is my own program.
VelRyphon 1 year ago
@VelRyphon what kind of libraries did you use to make this? Is it all your own code?
thumper5555 1 year ago
@thumper5555 It's all about my own code. Rendering uses OpenGL, parallelization uses OpenMP.
VelRyphon 1 year ago