Added: 3 years ago
From: myism
Views: 4,659
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (8)

Sign In or Sign Up now to post a comment!
  • is this windows 7

  • Comment removed

  • how exactly do you approach your broad phase here?

  • improved sweep and prune :) that is how i achieved the decent frame rates

  • Really Impressive! Could you tell me all the resources (books/sites/papers/algorithms­/collision detection/responses) I need to know to implement(program) rigid body physics like this one. I mean, how did you approach it? This is awesome to look at and now I want to program it. The only thing is that I don't have a clue about Rigid Body Dynamics.

  • I have a question ,what is this use for

  • can be used for video games

  • It could be used for all sorts of things; video games, animation in 3D movies or special effects, maybe even structural scientific modelling.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more