Well, to be fair, the way the Classic levels are set up, you don't really NEED to do the homing attack. I can attest that during my regular playthroughs of the classic levels, I never used the homing attack. Now in missions or aiming for S rank its probably necessary, but that's only on missions. For a regular run-through though no need.
Plus, the Classic Physics in the 3DS are A LOT better than the ones on the console.
classic sonic gets the homing attack here because dimps is the developer. Dimps's level design style is based around timing jumps and homing correctly to take the fastest route while running at high speed. this worked for rush and colors (ds) because of the boost bar and homing attack. classic sonic was given the latter because his original physics only work in genesis-style levels, based around layered levels and keeping momentum, which dimps apparently isn't smart enough to pull off.
@soniczeki2 Same, saw it and that was Classic Sonic instead of Modern Sonic. I'm guessing they allow that on 3DS Version. And it would feel a lot like Sonic Adventure.
Plus ppl even if they force u to use it u don't hav to press the button twice basically just don't use the homing attack then! I guess just in the parts that u need to
@sadiki1229 he does hav a homing attack when u get all of the red rings in classic planet wisp you'll hav the homing attack u don't hav to buy it and u cant use it in hub worlds or missions just the regular action stages
Why didnt they put this stage on the PS3 version damn it! its one of my favorite maps! Thanks SEGA and Nintendo! Dont get me wrong I do like nintendo (I grew up with mario) but it is just right o recognize that the 3DS version and the console versions included really different maps so people had to buy both! I bet Nintendo payed a lot for this.
@kingvideo4u Sonic Adventure DX, is on PS3 (PSN) it might be because Sonic Generations got Seaside Hill which is similar to Emerald Coast, Also SA DX was prominent on Gamecube that could be another reason.
@NewController01 Why? There was no homing attack in that game. Also, all the handheld games are on a separate dimension/timeline to the console, so effectively Flickies Island never actually happened.
It was a mostly boring game anyway. Sonic Generations 3DS is a good game but it was stupid to give Classic the homing attack, the only main difference is the boost. You can lecture me on Modern's wall jumping or whatever, but they're still too similar compared to the amazing HD version
@gamesmaster2000 Being boring doesn't change the fact that Classic had the HA in that game, and in my opinion while the 2 Sonics do feel more similar in this version than in the console one, it makes it feel more consistant this way. Don't get me wrong, going from 2D to 3D is awesome, but it can get a little confusing at some point
Also, you forgot the slide, the stomp, the wall jump and the less floaty jump with Modern Sonic :3
Classic Emerald Coast looks an awful lot like the first stage in Sonic Advance, which i find to be a nice reference considering the Advance series seems to be nonexistant to some people, they aren't talked about too often
@gamesmaster2000 yea, i always felt the problem was that fans didn't think the Advance series existed in terms of continuety so they were a bit unimportent, pretty ironic how people payed more attention to the 3D games than the 2D games at that time, the only explaination i got for that is that most of the Sonic fans at the time were really young
@theshredder39 Well at least the miraculous Sonic Colours came out. Before that, people kept saying Dimps should take over Sonic Team, but I always disagreed. They seem best with 2D stuff- Sonic 4 and Dimps' Unleashed weren't very good in my opinion. But I agree, the Advance games were great. What do you think about Rush? I don't really like the second one, but the first one was SUPERB
yea i would disagree about Dimps taking over, their work isn't terrible, it could be better, but it's not bad by all means, but i just don't understand the underratings twards the Advance series i mean, they play so much more like the classic Sonic games than any of the other modern 2D games, yea Advance 3 had a forced partner system but it shouldn't really kill the experience by much because the tag team tricks were completely optional
@Sawtje2 Well actually they only did the Wii and PS2 version, which weren't as good. It probably wasn't their fault though, the hardware limitations are probably to blame.
@theshredder39 In the Console version of Generations, they did that with Sonic 3, instead of making a stage to represent it, they referenced in other Classic Sonic stages, such as Seaside Hill, Rooftop Run, and Sky Sanctuary, Empire City from Sonic Unleashed was referenced in Modern's Sonic's Speed Highway.
@Ken00729 yea they did that with other levels in the franchise too like that one section in Crisis City that's pretty much a reminder of Sonic CD's Palmtree Panic level, but yea you're right, and what's nice that they did was that with the unlockable songs they had 3 songs each for Sonic and Knuckles and Sonic 3
@Ken00729 yea, i like the remixes, some people would disagree but all my favorite parts of the songs are still there so i personally have no complaints
@theshredder39 Yep! Sonic Advance 1-3 and Sonic Battle.They are pretty underrated, especially Sonic Battle. And Kirby Amazing Mirror was and still is my favorite Kirby game! =D
yea dude i remember having so much fun with Sonic Battle, my cousin and i would go nuts getting upgrades for Emerl, and i remember getting overjoyed over getting a new move for him because it was always painful when you're going through so many fights and not one of them gave you anything new, granted that's really only relivant if you get most of them anyway and it added some good amount of replay value assuming you're interested
@theshredder39 I know right? Although it does give it some replay value, skill collecting gets kind of tedious. XD Especially when trying to get the super skills. That was annoying, but they are super fun (and kinda game-breaking) to use. XD Still a really fun game though. But, it is kind of short.
Guys, everyone is asking if it's optional. Yes, it is. Aaron Webber, the guy that works at SEGA confirmed it. Also you don't get the Homing Attack until later in the game.
Hmm...the level design isn't bad (certainly better than Modern's) but it makes me feel a tad sick in the stomach seeing Classic Sonic jump and a big red target marker appear especially since none of those enemies looked hard to hit without it. Eh maybe it's just me being a retrofag
@nman272 A powerup that lets you use the homing attack until you take damage in a 3D Sonic game =/= a move you use by pressing jump twice any time you want (after the classic era) in a 2D game
@DarkkirbyKRPG well for starters sir, the game's in 2D. It's not exactly hard to hit enemies without it yet you can dispose of one automatically and fearlessly by just pressing A twice. And secondly, in a 3D game it's harder to aim at enemies so Sega put that shield in to make it easier yet they didn't give you it to use during the whole game. If in Generations you grabbed a yellow homing attack shield as classic but lost it if you weren't careful, that'd be a little more fair
@SHADOWtehULTIMATE I still fail to see how that is "broken". If you think pressing the A button twice makes it too easy, call me crazy, but i think you can....*gasp* NOT press the A button twice? I know, too hard to believe, right?
@DarkkirbyKRPG Ahhh but that doesn't stop it from being there. a move that can kill enemies automatically should have some sorta restraint. In Sonic 3K the restraint was 7 chaos emeralds and 50 rings. shouldn't just be choice weather you want to use a broken move or not~
@DarkkirbyKRPG nein man, I already said what I wanted to say~ not my fault I have to keep explaining myself because you keep bugging me for answers now is it c:
@DarkkirbyKRPG already explained the issue I had bro. is this gonna be one of those arguments that goes on forever since both people have different viewpoints? those are like...the worst kinds of arguments
@wj1358 It kinda reminds me of Neo Green Hill, yes. I think this level is a combination of both Emerald Coast and Neo Green Hill (Mostly Modern's version)
For those complaining about the homing attack...I'm pretty sure it's an optional upgrade, meaning you don't HAVE to use it. I could be mistaken, perhaps this game takes place after the console version, where at the end, Classic Sonic attempts the homing attack in the end cutscene.
@PikachuColoredPichu1: You are indeed mistaken. In the 3DS version, Classic Sonic learns the homing attack after you beat Big Arm in the Genesis Era and it sticks with him as a permanent skill. At the end of the 3DS version, he 'learns' Sonic Boost instead of the homing attack. And no, Sonic Generations 3DS doesn't take place before or after Sonic Generations HD Console - they're the same game for the same purpose, just done in slightly different styles that better fit the system they're on.
Reminds me of Sonic Adventure Remix (that old cancelled fangame). It's better in some ways, but Dimps should really stop placing bottomless pits where they shouldn't exist!
@Potatercheep No, it's the German version.
Halaboe1 1 week ago
act 1 is spelled wrong
Potatercheep 1 week ago
@sspacechicken
totally. giving classic the homing attack, thus removing the most obvious distinction between both styles? gosh, what were they thinking?
martooxxx 1 month ago
@martooxxx
Well, to be fair, the way the Classic levels are set up, you don't really NEED to do the homing attack. I can attest that during my regular playthroughs of the classic levels, I never used the homing attack. Now in missions or aiming for S rank its probably necessary, but that's only on missions. For a regular run-through though no need.
Plus, the Classic Physics in the 3DS are A LOT better than the ones on the console.
nepomusik 3 weeks ago
what did sonic ever do to the whale that made him trying to kill sonic
sonicangrybirds 2 months ago 2
classic sonic gets the homing attack here because dimps is the developer. Dimps's level design style is based around timing jumps and homing correctly to take the fastest route while running at high speed. this worked for rush and colors (ds) because of the boost bar and homing attack. classic sonic was given the latter because his original physics only work in genesis-style levels, based around layered levels and keeping momentum, which dimps apparently isn't smart enough to pull off.
martooxxx 3 months ago
I don't really see the point of Sonic Generations on DS since the sonic DS games pretty much are old school sonic.
shadowspider9 3 months ago
@shadowspider9 no, Sonic Colors was for DS and this is 3DS
ThoseCrazyGuys131 2 months ago
since when could classic sonic do the homing attack
tyfan1000 3 months ago
@tyfan1000 after the first boss Modern Sonic teaches him it
marioandsonic3339 3 months ago
@marioandsonic3339 oh ok
tyfan1000 3 months ago
The start reminds me of Neo Green Hill zone
ThomasPercy99 3 months ago
Classic Homing ftw
smbmadman1 3 months ago
The homing attack isnt forced like in Sonic 4, so its fine! If you dont like it, dont use it
Pito100best 3 months ago
@Pito100best: Radical Highway begs to differ, as does the end rocket section from Tropical Resort.
ShadowSpeedRider 3 months ago
I can't beat this level to save my life. Lol.
TheUnbiasedGamer 3 months ago
@TheUnbiasedGamer neither can i, on Classic atleast
ThoseCrazyGuys131 2 months ago
@ThoseCrazyGuys131 I can't beat either one. I gave up a while ago. Lol.
TheUnbiasedGamer 2 months ago
@TheUnbiasedGamer well my brother actually beat classic for me, and i got the Blue Emerald
ThoseCrazyGuys131 2 months ago
I saw homing attack 0:17 :O
soniczeki2 3 months ago
@soniczeki2 Same, saw it and that was Classic Sonic instead of Modern Sonic. I'm guessing they allow that on 3DS Version. And it would feel a lot like Sonic Adventure.
GameAtHeart 3 months ago in playlist More videos from Thigolf
@soniczeki2 yay after you beat classic era classic sonic earns the homing attack
ChaoticDarkShadow 3 months ago
I'm sorry to be mean but where the duck is Modern Radical Highway
Modernsonic1 3 months ago
thanks for posting this awesome footage!!!
TheMighty342 3 months ago in playlist More videos from Thigolf
too fucking epic!
They even added the part where he runs on the wall!
UltimateShadow10 3 months ago
God the jump seems much better then in the Console Version!
bardhi09 3 months ago
@Ken0029 - its also on XBLA....if its on psn, its on xbla(sonic-wise)
rockerztonight1 3 months ago
Plus ppl even if they force u to use it u don't hav to press the button twice basically just don't use the homing attack then! I guess just in the parts that u need to
royeric5 3 months ago
@sadiki1229 he does hav a homing attack when u get all of the red rings in classic planet wisp you'll hav the homing attack u don't hav to buy it and u cant use it in hub worlds or missions just the regular action stages
royeric5 3 months ago
why doesent mclasic sonic have homing atack on ps3 and steam sweet mountain dlc for steam1!!1!!1
sadiki1229 3 months ago
@sadiki1229 Wait, for 3DS they have Sweet Mountain?
ThoseCrazyGuys131 2 months ago
Why didnt they put this stage on the PS3 version damn it! its one of my favorite maps! Thanks SEGA and Nintendo! Dont get me wrong I do like nintendo (I grew up with mario) but it is just right o recognize that the 3DS version and the console versions included really different maps so people had to buy both! I bet Nintendo payed a lot for this.
kingvideo4u 3 months ago
@kingvideo4u Sonic Adventure DX, is on PS3 (PSN) it might be because Sonic Generations got Seaside Hill which is similar to Emerald Coast, Also SA DX was prominent on Gamecube that could be another reason.
Ken00729 3 months ago
@kingvideo4u LOL Nintendo has nothing to do with this.
DarkkirbyKRPG 3 months ago
If Classic Sonic has the homing attack in this version, it's possibly set after the events of Sonic 3D Flickies Island,
NewController01 3 months ago
@NewController01 it's unlockable, just like in console version.
carnyzzle 3 months ago
@NewController01 Why? There was no homing attack in that game. Also, all the handheld games are on a separate dimension/timeline to the console, so effectively Flickies Island never actually happened.
gamesmaster2000 3 months ago
@gamesmaster2000 yellow shield = homing attack.
DERP
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG Lol, calm down.
It was a mostly boring game anyway. Sonic Generations 3DS is a good game but it was stupid to give Classic the homing attack, the only main difference is the boost. You can lecture me on Modern's wall jumping or whatever, but they're still too similar compared to the amazing HD version
gamesmaster2000 3 months ago
@gamesmaster2000 Being boring doesn't change the fact that Classic had the HA in that game, and in my opinion while the 2 Sonics do feel more similar in this version than in the console one, it makes it feel more consistant this way. Don't get me wrong, going from 2D to 3D is awesome, but it can get a little confusing at some point
Also, you forgot the slide, the stomp, the wall jump and the less floaty jump with Modern Sonic :3
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG 'You can lecture me on Modern's wall jumping or whatever...'
They're still too similar
gamesmaster2000 3 months ago
@gamesmaster2000 "stomp, slide, wall jump"
I know, but they aren't similar enough to the point that they feel exactly the same, specially on the physics department.
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG True. But it does leave Classic feeling a bit like a nerfed Modern.
gamesmaster2000 3 months ago
@gamesmaster2000 a little bit, yes.
DarkkirbyKRPG 3 months ago
Classic Emerald Coast looks an awful lot like the first stage in Sonic Advance, which i find to be a nice reference considering the Advance series seems to be nonexistant to some people, they aren't talked about too often
theshredder39 3 months ago 10
@theshredder39 Yet they were brilliant... Liked the first rush game too.
gamesmaster2000 3 months ago in playlist More videos from Thigolf
@gamesmaster2000 yea, i always felt the problem was that fans didn't think the Advance series existed in terms of continuety so they were a bit unimportent, pretty ironic how people payed more attention to the 3D games than the 2D games at that time, the only explaination i got for that is that most of the Sonic fans at the time were really young
theshredder39 3 months ago
@theshredder39 Well at least the miraculous Sonic Colours came out. Before that, people kept saying Dimps should take over Sonic Team, but I always disagreed. They seem best with 2D stuff- Sonic 4 and Dimps' Unleashed weren't very good in my opinion. But I agree, the Advance games were great. What do you think about Rush? I don't really like the second one, but the first one was SUPERB
gamesmaster2000 3 months ago
@gamesmaster2000
yea i would disagree about Dimps taking over, their work isn't terrible, it could be better, but it's not bad by all means, but i just don't understand the underratings twards the Advance series i mean, they play so much more like the classic Sonic games than any of the other modern 2D games, yea Advance 3 had a forced partner system but it shouldn't really kill the experience by much because the tag team tricks were completely optional
theshredder39 3 months ago
@theshredder39 At least they got good reviews
gamesmaster2000 3 months ago
@gamesmaster2000
Dimps did Unleashed?
Wow, no wonder it's my favorite Sonic game =D
AWESOME
Sawtje2 3 months ago
@Sawtje2 Well actually they only did the Wii and PS2 version, which weren't as good. It probably wasn't their fault though, the hardware limitations are probably to blame.
gamesmaster2000 3 months ago
@theshredder39 In the Console version of Generations, they did that with Sonic 3, instead of making a stage to represent it, they referenced in other Classic Sonic stages, such as Seaside Hill, Rooftop Run, and Sky Sanctuary, Empire City from Sonic Unleashed was referenced in Modern's Sonic's Speed Highway.
Ken00729 3 months ago
@Ken00729 yea they did that with other levels in the franchise too like that one section in Crisis City that's pretty much a reminder of Sonic CD's Palmtree Panic level, but yea you're right, and what's nice that they did was that with the unlockable songs they had 3 songs each for Sonic and Knuckles and Sonic 3
theshredder39 3 months ago
@theshredder39 I played Classic Rooftop Run eith Flying Battery Zone song which has been remixed, which player unlocks.
Ken00729 3 months ago
@Ken00729 yea, i like the remixes, some people would disagree but all my favorite parts of the songs are still there so i personally have no complaints
theshredder39 3 months ago
This has been flagged as spam show
@theshredder39 same here
Ken00729 3 months ago
@theshredder39 Yeah the advance series were awesome! But nothing tops S3&k ;)
NintendoGuy128 3 months ago
@theshredder39 Sonic Advance 2 is in my top 10 sonic games lol
STHbiggestfan 3 months ago
@STHbiggestfan Please.Play some decent games.
SuperAwesomeTiago 3 months ago
@SuperAwesomeTiago i love the advance titles.
shilze1 3 months ago
@SuperAwesomeTiago i've played every sonic game in history, advance games are among the best
STHbiggestfan 3 months ago
@STHbiggestfan Advance games are just hold right to win,except Advance 1 which was decent.
SuperAwesomeTiago 3 months ago
@theshredder39 Which is a shame. I loved the Advance series.
louiejub 3 months ago
@louiejub yea, i remember Sonic Advance 1 was the only game i'd play on my GBA next to Sonic Battle and the Kirby games
theshredder39 3 months ago
@theshredder39 Yep! Sonic Advance 1-3 and Sonic Battle.They are pretty underrated, especially Sonic Battle. And Kirby Amazing Mirror was and still is my favorite Kirby game! =D
louiejub 3 months ago
@louiejub
yea dude i remember having so much fun with Sonic Battle, my cousin and i would go nuts getting upgrades for Emerl, and i remember getting overjoyed over getting a new move for him because it was always painful when you're going through so many fights and not one of them gave you anything new, granted that's really only relivant if you get most of them anyway and it added some good amount of replay value assuming you're interested
theshredder39 3 months ago
@theshredder39 I know right? Although it does give it some replay value, skill collecting gets kind of tedious. XD Especially when trying to get the super skills. That was annoying, but they are super fun (and kinda game-breaking) to use. XD Still a really fun game though. But, it is kind of short.
louiejub 3 months ago
@louiejub it's also unbalanced as all hell lol, but yea it was still fun regardless
theshredder39 3 months ago
@RemNightFal yep.
DarkkirbyKRPG 3 months ago
Why da fuck does classic sonic have homing attack?
Sacredbloodshed 3 months ago
@Sacredbloodshed:
Because he freaking does?
Deal with it. Don't like it? Don't press the jump button twice.
DinerSals 3 months ago
@DinerSals Lol stfu smart ass I was just wondering damn. Mainly cuz I am getting both versions. I dont give a shit if he does or not.
Sacredbloodshed 3 months ago
@Sacredbloodshed Because Dimps are a headstrong bunch of cunts!
cockshield 3 months ago
@cockshield Dimps are what? Who the hell told you that?
gamesmaster2000 3 months ago
This has been flagged as spam show
did you choose the modern music for this state? or it's default? I thought classic sonic would have a Synthy Remix like the consoles versions.
googleyoutue 3 months ago
Comment removed
googleyoutue 3 months ago
this are just my opinion but sonic generations xbox360 and ps3 look better.
kennysuavo 3 months ago
Guys, everyone is asking if it's optional. Yes, it is. Aaron Webber, the guy that works at SEGA confirmed it. Also you don't get the Homing Attack until later in the game.
SMG2fan112 3 months ago
how come this game doesn't work in the DS?There is nothing different about it
TheIsaac552 3 months ago in playlist More videos from Thigolf
@TheIsaac552 its because the this game has more memery and it has a little thing on the cart of the game so that gives it more memery
qqqjorge 3 months ago
@TheIsaac552 this game has higher graphics
tinkyisawinky 3 months ago
@TheIsaac552 Ever tried to play a PS3 game in a PS2? That's why.
GooeyHeat 3 months ago
@TheIsaac552 The DS Pixel count is Extremely low compared to the 3DS Pixel count.
SideShowShayne1 3 months ago in playlist More videos from Thigolf
can you do modern emarald coast plz?
MrTheGamerDude121 3 months ago in playlist More videos from Thigolf
Hmm...the level design isn't bad (certainly better than Modern's) but it makes me feel a tad sick in the stomach seeing Classic Sonic jump and a big red target marker appear especially since none of those enemies looked hard to hit without it. Eh maybe it's just me being a retrofag
SHADOWtehULTIMATE 3 months ago
why does classic sonic have a homing attack?!
MrTheGamerDude121 3 months ago
@MrTheGamerDude121 I want to know, too. Is it just a power up that you can get later?
px0128 3 months ago in playlist More videos from Thigolf
@px0128 aparrently you unlock it after the genesis era, and you have it whether u want it or not, it. (I found that out in another video)
MrTheGamerDude121 3 months ago
from the looks of it, the classic levels are longer in this version
PeskyBOI43 3 months ago in playlist More videos from Thigolf
how's the 3d effect in this game?
FunAndOnly 3 months ago
can classic sonic lock on spring and enemies isn't that's modern sonic thing
kingdomhearts378 3 months ago
This version is horrible
Horrible level design
Sonic Classic with homming attack
The positive of this version: the ROLL of sonic classic is better than HD version.
But the rest is horrible.
relu419 3 months ago
@relu419 U Mad?
Dualshotlocks 3 months ago in playlist More videos from Thigolf
@relu419
There's an orange Homing Attack shield in Sonic 3D Blast.
nman272 3 months ago
@nman272 A powerup that lets you use the homing attack until you take damage in a 3D Sonic game =/= a move you use by pressing jump twice any time you want (after the classic era) in a 2D game
it's not just about the design bro
SHADOWtehULTIMATE 3 months ago 6
@SHADOWtehULTIMATE that still doesn't change the fact that you ignore it by NOT PRESSING THE BUTTON AGAIN.
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG still broken :3
SHADOWtehULTIMATE 3 months ago
@SHADOWtehULTIMATE how is it broken?
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG well for starters sir, the game's in 2D. It's not exactly hard to hit enemies without it yet you can dispose of one automatically and fearlessly by just pressing A twice. And secondly, in a 3D game it's harder to aim at enemies so Sega put that shield in to make it easier yet they didn't give you it to use during the whole game. If in Generations you grabbed a yellow homing attack shield as classic but lost it if you weren't careful, that'd be a little more fair
SHADOWtehULTIMATE 3 months ago
@SHADOWtehULTIMATE I still fail to see how that is "broken". If you think pressing the A button twice makes it too easy, call me crazy, but i think you can....*gasp* NOT press the A button twice? I know, too hard to believe, right?
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG Ahhh but that doesn't stop it from being there. a move that can kill enemies automatically should have some sorta restraint. In Sonic 3K the restraint was 7 chaos emeralds and 50 rings. shouldn't just be choice weather you want to use a broken move or not~
SHADOWtehULTIMATE 3 months ago
@SHADOWtehULTIMATE Let me ask you something:
Do you press the A button twice in the classics? ....No? then why can't you do it here? Exactly.
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG well I had that whole insta-shield thing going on and I did when I had shield powerups sir
SHADOWtehULTIMATE 3 months ago
@SHADOWtehULTIMATE ....In the classicS, as well as in the console version.
Seems legit
Bottom line, you're making a tempest in a glass of water.
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG nein man, I already said what I wanted to say~ not my fault I have to keep explaining myself because you keep bugging me for answers now is it c:
SHADOWtehULTIMATE 3 months ago
@SHADOWtehULTIMATE you're still overreacting over something you can avoid, which is pretty sad.
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG pointing it out and suggesting a fairer alternative=overreacting? The heck? Internet's gone PC
SHADOWtehULTIMATE 3 months ago
@SHADOWtehULTIMATE "Homing attack THE GAME IS BROKEN!!" not overreacting, sure.
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG never said the game was broken bro, I said classic having a homing attack he could use at will is a tad broken
SHADOWtehULTIMATE 3 months ago
@SHADOWtehULTIMATE keyword being "at will". Don't like it? Don't use it. Same with the spindash, same with supersonic, same with Modern's boost.
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG already explained the issue I had bro. is this gonna be one of those arguments that goes on forever since both people have different viewpoints? those are like...the worst kinds of arguments
SHADOWtehULTIMATE 3 months ago
@SHADOWtehULTIMATE well you keep overreacting over nothing, brah.
Funny channel, BTW
DarkkirbyKRPG 3 months ago
@DarkkirbyKRPG What? Yellow shield? What are you even trying to say?
gamesmaster2000 3 months ago
@gamesmaster2000 you said that Sonic 3D Blast didn't have a Homing Attack, yet the Yellow Shield proves you wrong. HURP DERP
DarkkirbyKRPG 3 months ago
@relu419
go troll elsewhere please
PrimalJordan 3 months ago
@PrimalJordan It's not trolling if it actually looks like shit. Which it does, mostly because the level design is pathetic.
GooeyHeat 3 months ago in playlist More videos from Thigolf
@GooeyHeat Opinions.
DarkkirbyKRPG 3 months ago
Sounds like Jun was lazy for the 3DS soundtrack
wwwyousuckdotcom 3 months ago in playlist More videos from Thigolf
Huh... anyone think that this stage reminds of First Zone of Sonic Advance 1?
wj1358 3 months ago in playlist Thigolf님의 동영상 더보기
@wj1358 It kinda reminds me of Neo Green Hill, yes. I think this level is a combination of both Emerald Coast and Neo Green Hill (Mostly Modern's version)
DarkkirbyKRPG 3 months ago
please
gameross1 3 months ago
show a cutscene
gameross1 3 months ago
Is it true that you can turn off the homing attack for Classic Sonic...even if not I won't use it anyway
TheSaxantonio 3 months ago
@TheSaxantonio No, you can't.
You can, however, bounce on the HA chains, so the HA is completely optional.
DarkkirbyKRPG 3 months ago
Wow, that death animation is REALLY cheap. Level looks good enough, though.
Also, let's see some Classic Casino Night, once you find the time!
Iiii'm waaaaaaitiiiing...
HypersonicHero 3 months ago
For those complaining about the homing attack...I'm pretty sure it's an optional upgrade, meaning you don't HAVE to use it. I could be mistaken, perhaps this game takes place after the console version, where at the end, Classic Sonic attempts the homing attack in the end cutscene.
PikachuColoredPichu1 3 months ago
@PikachuColoredPichu1: You are indeed mistaken. In the 3DS version, Classic Sonic learns the homing attack after you beat Big Arm in the Genesis Era and it sticks with him as a permanent skill. At the end of the 3DS version, he 'learns' Sonic Boost instead of the homing attack. And no, Sonic Generations 3DS doesn't take place before or after Sonic Generations HD Console - they're the same game for the same purpose, just done in slightly different styles that better fit the system they're on.
ShadowSpeedRider 3 months ago
Hey Thigolf, how is the control and gameplay, and should I pick it up?
Nintendo3DSMixUp 3 months ago
Can you play Modern Radical Highway, pleeeease? =P
GusScarp 3 months ago
im gonna prepare to hate the orca...
Sonictails54321 3 months ago in playlist More videos from Thigolf
Aside from the homing attack chains this actually is a pretty good level, much better than the modern version!
From what I've seen I'd say the only bad classic level is Radical Highway (though without forced homing attack they'd all be better)
KrazyScruffy9001 3 months ago
Reminds me of Sonic Adventure Remix (that old cancelled fangame). It's better in some ways, but Dimps should really stop placing bottomless pits where they shouldn't exist!
...And what happened to the guillotine traps?
Yoritoshi 3 months ago
The level looks good but why does Classic have the homing attack? Thats stupid
NMFlemzy 3 months ago in playlist More videos from Thigolf
@NMFlemzy Because Dimps Can't make a sonic game without homming attack
NokusChannel 3 months ago
Hi there, just wondering could you possibly re-record Emerald Coast Act 2?
Cause the quality was a little blurry, and considering these videos are more visible it would be nice to have a clean version of Emerald Coast Modern.
Don't mind if you don't want to, but it would match the way you're doing these vids.
Giratina3 3 months ago
This look beautiful, and very fun!
ChaosQualia 3 months ago
That whale is hungry for hedgehogs...
huskiesghost 3 months ago in playlist More videos from Thigolf
Akt 1?
coolclub64 3 months ago
@coolclub64 the copy of the game is german
ChaosQualia 3 months ago
@ChaosQualia ah ok. thanks for the information
coolclub64 3 months ago
@coolclub64 German version.
DarkkirbyKRPG 3 months ago in playlist Sonic Generations 3DS
@DarkkirbyKRPG ah ok thanks for telling me.
coolclub64 3 months ago
pretty bad especially the whale section
SEGAHDTV 3 months ago
Please!!
Supermarionews10 3 months ago
Hey can u upload the cutscenes I really want to see them
Supermarionews10 3 months ago
This has been flagged as spam show
Way better than modern.
link70222 3 months ago
Can you play Modern Casio Night zone.. I REALLY WANT TO SEE IT
Please? :D
Nintendo3DSMixUp 3 months ago
@Nintendo3DSMixUp I already did, its in my playlist.
Thigolf 3 months ago
@Thigolf can u upload cutscenes?
Supermarionews10 3 months ago
@Thigolf can you do Modern Radical Highway ACT 2 please?
TheRedJoker0 3 months ago in playlist More videos from Thigolf
Thanks Thigolf :)
Bdawgthewiifan 3 months ago
can u upload cutscenes please!!!
Supermarionews10 3 months ago
Meh.
richardbmoney 3 months ago
Emrald Coast hates you.
Dualshotlocks 3 months ago