Added: 2 years ago
From: solidkwon
Views: 5,338
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  • Gt5 had implemented a rarely used feature called Decal Tessellation. the idea behind this technique is to take a displacement map texture, project it onto geometry - just like a decal – and tessellate the geometry in real time so that the displaced geometry looks like physical damage to the vehicle. Plain and simple, mimicking realistic damage on the fly. Forza 3 simply swapped out decals and models which made collision between vehicles look rather dull compared to Gt5!! idiots

  • @RagingUtai "Had". That Damage was later removed from the final version.

  • @URsuckishATlife

    Still in there! No damage in forza 3 looks realistic, atleast in gt5 parts of it looks realistic, thats the difference.

  • Becomes other players around the world BUT a huge problem both games have is that the "season" or "career" modes in both games aren't exciting because the AI isn't competitive even in hard ... I have logged some pretty fast times on the forza leaderboard (most my times in the top 1% of the world) BUT I shouldn't be beating the AI by 5-8 sec on average on HARD difficulty ... game is too easy .... only time a race is close is if I mess up a turn.

  • Pro race driver had one of the best AI ... you are completely wrong in saying that the AI isn't why we play forza and gran turismo ... REALISTIC RACING is why we play both those games so AI is extremely important .... you are right in saying the competitors have done it better BUT these two games need to improve ... forza gets away with it because once you have enough cars and credits all forza players do is tune a car and try to log the fastest time on a specific course ... your "AI" then ...

  • Pro race driver, grid, dirt 3, shift 2 have the best damage modeling

  • Pro Race Driver still has the best damage

  • flatout 2 and dirt 2 damage is pretty realistic

  • LOL this video is stupid you know nothing on forza even forza 1 had damge maybe you shud play both before you talk

    lic for damage is a excuse forza have the same for all cars

    Forza3 have dame all over the car / bumper / Spoiler / side mirrors all can fall off

  • @swootwan guess what u forza fanboy, it just kicked forzas ass

  • I have forza 3 and gt5. Yes I have an xbox 360 and a ps3. Al I have to say is that I like forza 3 more than gt5 and I can say that, becouse I have played both!

  • how about GT are just lazy to do damage modeling for all their cars and made the excuse about car makers complaining about making their cars look bad???

  • @Zimba9810

    Many people argue that, but with the amount of content and detail that goes into all these GT games, I personally just find it harder to call Polyphony lazy.

  • @solidkwon It has damage. However, you the damage improves over progress over the game so it will be easy for beginners.

  • Yeah, this game was wayyy overdue. They weren't lazy

  • The AI on hard is not too hard except for the first placed guy coz he just goes off and leaves everyone behind. That sucks coz I'm always getting 2nd place.

  • Forza 3 damage modeling is worse than Forza 2's.

  • @jayjjj3 interesting. I've never heard someone say that before. Is there less of it in F3 or it worse looking in your eyes?

  • @solidkwon The scratches and mechanical damage modeling is better, however the deformation seems to have been taken back a notch or so. Its probably a licensing issue, but I remember in Forza 2 I would frequently crash my Lancia Stratos as it was and extremely rare and expensive car and it seems that the actual dents etc. seem to be more serious and deep than those in Forza 3.

  • @jayjjj3 u sure have a great attention to detail, dontya? XD

    i don't know if something like that would be a licensing issue but it's def odde that the damage detail looks worse in forza 3 than in forza 2.

  • @jayjjj3 true

  • This is why Gran Turismo is the DRIVING simulator, while Forza is the RACING simulator. People get the two confused often.

  • @fire1202 forza is not a raccing simulator or a simulator gt is the best console simulator by a mile forza is arcade thrash

  • @dojOdRiFTeR

    Thanks for letting me know that you're academically handicapped and that you are unable to comprehend the physics of vehicle crashes in real life.

  • racing simulators will never have brilliant damage like u said due to licencing, i agree forza having damage in the first place is good enough but its only good enough up 2 a 40mph impact and after that its rubbish cuz the damage is limited!!!

  • @nathan0401 Exactly, Forza and GT5s damage is purely cosmetic. If you want to simulate damage correctly then most crashes would render the car undrivable and normal video game players would not put up with it and stop playing. If your main concern with a driving simulator is having gnarly damage when you bash your car around then you are not driving correctly and should go back to playing Grand Theft Auto or something.

  • next time use video instead of pictures but ya i agree with what you said

  • If it wasn't for the strict youtube copyright guidelines, I wouldn't have had to remove video footage and replace it with images...

  • alright i understand that

  • FM3 is great, but I hate the AI level! Easy and Medium is a joke, but Hard is too hard! There's no in between level....which is a joke! I need a Medium-Hard level. So the AI is FM3 sucks...Oh, and I syill don't know how to adjust the tuning using my wheel. Can you find out and post a video?

  • Yea, that's what exactly many reviews pointed out about Forza 3's AI. So much customization and options offered on other aspects of the game but AI, just three settings, none of which quite fit.

    And I'm sorry but I don't think I can help you with your question about adjusting the tuning with your wheel cause I've never purchased a racing wheel before. I suggest messing around in the menu screen, and pm-ing buncha racing games experts on Youtube and other gaming forum sites.

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