Added: 3 years ago
From: LightBlueYoshi
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  • who do you do to not get fired? and not get crushed? and what mario is this? 

  • ay haters fuck off cuz lightblueyoshi is the shit

  • @carmanino you have to alterate spinjump and normal jump every frame like abababab, not a+b at once

  • thumbs up if you noticed subscribe at 2:40

  • congratulatations youve just masterd an old ass game thats not worth it

  • i didn't even know some of these existed!!!

  • i have a question when you're doing the "staying on ceiling with yoshi" do you have to press it that fast or do you have some sort of modded controller???

  • Are any of these glitches available in the real game or are these just with that hack?

  • @Keto26 the level is hacked to show them eaiser they realley work but who wants to go thround and find them all just to video

  • 0:57 lol he's doing Thriller.

  • "Outdated," but very entertaining.

  • Damn frigging awesome glitch dude!

  • 2:39 SUBSCRIBE!1!!ONE

  • whether it is tool-assisted or not, it takes some skill. And to some people out there, YOU CAN'T HOLD LEFT AND RIGHT AT THE SAME TIME WITH AN SNES CONTROLLER!!!

  • For some odd reason, I subscribed...

  • when you eat enough green berries after the time goes past 100 the song aculley restarts

  • 1:26 is so epic dude XD

  • I recall a glitch somewhat similar to #6 which involved eating a berry while riding Yoshi which caused the game to lock up and the coin counter to go haywire.

  • ur so epic!

  • How do you alternate buttons EVERY FRAME?

  • 4:30 music is too fast.

  • ahhhhh u tried to make us sub by using a text box

  • Can you by any chance tell me how to do the running backwards glitch? I think its called the 6/5 glitch?

  • Its way tooo fast man xD

  • I just love watching these glitch videos. They're sick and broken.

  • are these possible without tas?

  • I need advice on the lakitu cloud glitch. I went to my ZSNES and went on a cloud and pressed Left and right and held it and nothing happened. Is there something I'm doing wrong?

  • @ontariodrome I believe that certain keyboards will not let you use Left and right simultaneously.

  • ........Holy fuck

  • Gah, i can't figure out the jumping glitch.

  • Give people time to read the texts!

  • Sadly, I can't satisfy both people that are impatient and like to pause as opposed to people that don't want to have to pause. Sorry... =(

    Well, I think I could do so if I put the annotations in the video itself next time, and add annotations that automatically pause the video! That way, it can be toggled, I think...

  • How do you time the key jump right because i can never get it and i end up kicking it to left or the right

  • 0:57 Mario's doing the thriller on a cloud xD

  • esto es un quilombo!! para hacerce el arakiri es!!

  • 2:38 it says subscibe!1!!One

  • btw how did u make that custom stage??? ive been looking how since forever but i cant find anything D:

  • wow, i wanted to test ur glitches, and i just found a new glitch! it's to hold something while hanging from a climbable wall

  • I don't believe this was tool-assisted. I offer no explination for this.

    Deal with it.

  • B-But...

    How could you believe such a thing? I refuse to deal with this!

  • Question: Whta's 6/5? I read it on TASvideos.

  • SHORT ANSWER: It makes you faster than normally "sprinting," and it also allows you to regain speed for situations like if you end up having to switch direction (because of the path), or slow down a bit just to make a high wall jump.

    LONG ANSWER: While sprinting (Mario/Luigi sticking their arms out), your speed cycles in a pattern of 48, 47, 48, 47, and 49. In midair, you can keep a certain "number" of speed if you let go of left or right. Keeping speed 49 in midair is also known as

  • the "jumping glitch." However, not all the time do you want to do this, because sometimes, you need to regain full speed quickly. Here, let me introduce the "P-meter." The P-meter is an internal counter that counts how much running you've been doing to build up to "sprinting mode." Once this meter hits 112, you'll be sprinting. Now, while doing the jumping glitch, it reduces, since you're not holding X or Y with left or right. Because of this, you'll need to use 6/5. 6/5 means that you hold

  • left or right for 5 frames (which cycles through 47-49, as I said), and don't press left or right for 6 frames. For those 6 frames, you should be at speed 49. Overall, using this trick will allow you to move left or right faster than just holding left or right, and also allow you to regain full speed if you ever have to stop.

  • You may want to go to "View all Comments »" to see it easier!

  • this is bullshit! i tried on the SNES GBA & nothing! except on the computer grrrr

  • May I ask what isn't working for you? I could help you out!

  • @LightBlueYoshi i can't get the castle pillar one to work so i press a and b but then it squashes and shumshed me still

  • one day i did copying glitch on wii

  • These glitches, for some training, I abuse many of them, minus glitch 15.

    But... Nice Video and glitches!

  • Correction: 3 and 4 is the 16 pixel angle...

  • 1:20 omg ^^

    But very very nice Video.

  • I have super mario world but these levels are different. What system is this for?

  • It's a hack. As in, somebody took Super Mario World, and changed the world map, levels, etc. and made them diffrent.

  • this is a rom hack

    you make them from lunar magic with a good rom (a rom is a game pretty much ported to the computer). The rom has to be a certain rom or it wont work, you need an emulator to play the game on (a computer version of the snes) and lunar magic (the level editting software)

    Im aware that people have already told you its a rom hack, but i explained in full detail

  • nice vid

  • whahahahahahha!

    that speed up song glitch was the best :D

  • I have one for you that i descovered today by complete accident.

    If Yoshi eats a Green Berry at the exact moment that Mario dies from time-up, the game will freeze and you will start getting coins like crazy. XD

  • Oh, no no no! I'm definitely not even close to being this good - this is tool-assisted. XD

    Sorry about that! It seems I should add that this is tool-assisted to the title, then (as I've just recently done with my first one, ha).

  • Tool-assisted in what way? Tool-assisted in what way for all videos also? I see TAS but I don't understand what tools are used for those...

  • By using an emulator, I'm able to use specific tools to my advantage. These tools I use are:

    - Save/Loadstates: Saving and loading at any time I'd want to no matter when.

    - Frame advance: Moving the game a frame at a time whenever I want to (variation of slowdown (where you'd slow down the game to play it at an inhuman speed)).

    - Value watching: Reading values in a game to be able to know things like a character's speed, values to watch for luck manipulation, etc.

  • ...and many other things, all to be able to play at a crazy level of skill!

    This specific tool-assisted gameplay is unoptimized, though, and doesn't use all tools. (For example, I didn't even watch my speed at all, which led to my 1/1 swimming speed actually being slower. D:)

  • "all to be able to play at a crazy level of skill"

    Does that mean that if I use the correct tools, I can seem like those people who do for example kaizo mario world with no mistakes?

  • Mhm! That's what the tools are for - advantages in gameplay. Specifically, savestates and loadstates are major ones. You do know about emulators and all that stuff, right?

    (Unrelated note: These tools can ruin any good game if used too much (at least in the popular opinion). For hard hacks like Kaizo Mario World, though, I guess it'd be recommended...)

  • @LightBlueYoshi I always use Savestates and Loadstates, but I want to know about "enriched" tools. You say you use tools, but you don't even use save/load. I would like to use the tools that you use. I'm not sure if you completely understand?

  • Well, yeah, I'm not sure if I exactly understand...

    Do you want to know about the tools for making a tool-assisted speedrun (TAS)? Stuff like slowdown and frame advance? Or about how to use these other tools?

    Also, I did use savestates and loadstates for this. Sorry if I got you confused there...

  • @killerjon95 he uses probably a lot of save and loadstates, but its not shown on video.

  • wow thats cool i will try a few

  • 2:38 is a sublimial message ijs.

  • rofl

  • 4:22 protonjon flash backs, 100 seconds!!!??!?!?

  • this is for computer?

  • How do you do the one where you enter the door and fly? When I go into the door flying, it wont let me on the other side :(

  • You have the "Takeoff Meter" address, right? If not, then it's 7E13E4. When you jump once at full speed, this address will immediately jump to the number 80, and then start dropping. As this number goes down, you won't be able to reset it back to 80 by jumping at full speed again - you'll have to wait! As long as this number doesn't drop to 2 or lower before you both enter the next room and get your Y speed in the negatives (either by falling, or jumping and falling), then you'll be able to fly!

  • Woo! Exactly 500 characters! Exactly 500 characters!

  • Ooooh, nice. I'll try that ^^

    Thanks :)

  • Nope, right now, I still can't fly after... You just have to enter the door before the takeoff reaches 2, right?

  • Yeah...

    It's not working? D:

  • ...Can you show me?

  • Lol, though, I dont know how you would do that xD

  • Yeah... I'm not sure how I'd be able to show you exactly. :(

    But from reading your words over again...

    You can't just enter the door; you also have to jump and start falling (or just start falling (or have your Y speed in the negatives)). So, you have to do all of that before your meter reaches 2. D:

  • key jumps a bitch

  • Nice subliminal message at 2:39. And so I will! XD

  • i think u used lunar magic to mk this lvl.

  • uh no shit, he says so in the comments

  • ok then this was a miss amed tittle because it ant a smw glitch it a lunar magic glitch

  • No because these glitches can be done in SMW, this is for showing them...

  • good level somebody will hm what the hell im supposed to do WOw i love it

  • Hey you forgot that when you make more than one yoshi appear with the double grab glitch, you can teleport through things with your invisible yoshi.

  • Awesome !

  • lol

  • Never seen so many glitches in such a short amount of time.. lol

  • Great video! I downloaded this hack "Super Glitch World" and I seem to suck at it. But, maybe I'll try one of these. Thanks!

  • lol none of the glitches in that game are in this video xD

  • Glitch Number 24:I did make in a Switch Palace!!!

  • Cool movie! A few of these glitches I found way back when I first played the game, but it's amazing to see how many other glitches I never witnessed.

    There was one glitch I recall where I was flying in a Ghost House as Caped Mario, and I did a dive-bomb. There happened to be a Big Boo (standard Big Boo, not the boss you kill with bricks) waiting right around the dive-bomb target area. When I hit the ground, the Big Boo turned upside down and died.

    Have you heard of this glitch?

  • Yup! I guess I should've had that in here...

    When you did it, were you sliding on the floor while still in your "flying position"? If you slide across the floor while still in your "flying pose," you can kill just about anything (or at least I think, haha). You have to keep holding down X or Y, though!

  • Cool, that sounds about right. Thanks for the info!

  • there is also another glitch with yoshi,

    One time in the first level of the second world of SMW, I tried running up a wall (with one of those red triangle things at the bottom) when I had a cape on with Yoshi and it worked like as if it were a springboard.

  • Oh, that's normal! When you're on Yoshi and you step on those "red triangles," you automatically bounce up.

  • That also works with acid bubbles(if that's what they are called, the green flying balls) and bowser's big ball thingy. It won't work on the smaller boos and eeries.

  • i understand u used a level editor to demonstrate all the glitches in one stage but wut is it and can you tell me were you got it?

  • what super mario is this? is it for the super nintendo?

  • Very nice. Some of there glitches I've alread found on "original" Super Mario World.

    Nice map...I'll get it....

  • 2:00 - 2:22 Automatic Mario

  • its not fake, the level was edited. search for lunar magic and zsnes and supermarioworld rom.

  • It was made in Lunar Magic, its not fake.

  • I managed to do copy block glitch without the use of the spin block. lol

  • Anything that reacts to being hit can be copied. Solid blocks cannot.

  • Thanks a lot I will try today one more time thanks

  • 1:41 which level in original mario world game have it can you tell me which level please

  • You can do that in the level Forest of Illusion 1.

    ...Hey, how convenient! Check the video response by HardWiredGaming. It should be exactly what you need!

  • i still cant get number 12

  • 2:49 That dosen't normally happen when you unstep a P-Switch -_- Can you tell me why it happened?

    Any recommendations for triple grabbing?

  • Here's some tips:

    - All items have different hitboxes. When placing the items to prepare to grab them, you shouldn't place them -perfectly- on the same spot. But if it's the exact same item (specifically two blue switches, for example), then you should.

    - Your speed at running towards them matters! The faster you are, the more likely you'll grab all of them at once.

    Well, that's all I have... Sorry!

  • Oh, also, the thing at 2:49 happens randomly - it may or may not happen. I'm not sure what causes it!

    From what I've heard, though, it involves the SRAM messing up, or something like that...

  • Its the same reason that when Yoshi eats a red flying koopa, it will sometimes randomly change into a blue key.

  • Ummm... Where can I figure out exactly where to kick something to get the copy glitch? No matter how many times I try it, it never works for me...

  • I don't have an exact way of doing it, but I could try to help by giving some tips:

    - For your horizontal distance from the block you're trying to copy, it's best to be a tiny, tiny bit away from the block. From the distance of touching it also works! (Although it's a bit harder)

    - For your vertical distance from the block, it kinda differs. It's usually best to kick the item when your feet are a bit below the block.

    - It's easier while moving down, since you move slower when going down than up.

  • Thanks, I got it to work finally. By the way, do you know how to do the multiple copy glitch (like used in Item Abuse- The one where you get 2 feathers and a mushroom from a single block)?

  • Oh, uh, yeah... I know how!

  • ...Hmmm. So how do I do it?

  • Oh, umm...

    It's just the copy glitch, except twice...

    So, you'd copy it diagonally at least for the first time (so you have room to copy it again (although you can still copy even if there's a block to the left or right, but it's harder))!

  • No, it's not like that... I mean copying the block without actually copying it (they get a mushroom and 2 feathers without creating any blocks--It just spits out those)

  • Sorry, but, uh, I've never heard of that glitch before...

    Could you show me a video or .smv of that glitch?

  • Wait, nevermind. Just noticed that the P-Switch was activated at the time.

  • SUBSCRIBE!1!!one

  • 2:38 SUBSCRIBE!

  • Walljumping is still difficult for me. I can catch walls, but I just can't seem to jump off of them. I'm not monitoring my speed or anything, so it may not be 35 or 49 or whatever it is I keep hearing about, but does it absolutely have to be that to make the jump?

  • Nope! As long as it's above ~speed 27, you'll be able to.

    If it helps (if you don't know how to watch speed), to get to speed 35 - 37, it's about 2 to 2 1/2 full seconds of running, counting as if you were at a complete stop.

    If you know about X subpixel positioning, then all you need to do is make sure that when you're about 2 frames away from the wall, your X subpixel is at 00. The next frame, try to get your subpixel to F0 or E0! That should work for sure!

    It's best to manipulate it ahead.

  • Oh yeah, I got it to work eventually. I mean, I can't catch the walls reliably, but I figured out how to jump off of them when I do. Its a little tricky. Unfortunately for me, my playback messed up at that point. I guess ZSNES doesn't like to show me cheating

  • did you give a subliminal at 2:39 ?????

    it said subscription

  • Well i still cant do the walljump so the stage is kinda just taking up my space...I dont understand if Glitchmaster was talking to me so bleh...and even if he was then i dont understand a damn thing.

  • i know i suck at this but i didnt play SMW since i was a kid on the SNES..also i never used Key combos on ZSNES.

  • 1. Whoa, that was a very interesting idea! I tried it and you have the same physics as if you'd carry an item, except, well, you're on Yoshi.

    2. Yeah, you can!

    3. Glitched graphics, of course!

  • Can someone help me to master the walljump? I cant get past the pillar...

  • SUBLIMINAL MESSAGE WORKED.

  • Comment removed

  • On the GBA version, while doing glitch 13, Yoshi acts like he does in glitch 11.

  • HAXORED i know how to do this stuff

  • 2:39 "SUBCRIBE!"subliminal mensage o.O

    well, it's working

  • Hey, nice glitches. I tried to make that duplicate glitch, something odd happened, so i posted it as video response.

  • where do i get these tools at?

  • Lakitu cloud glitch is impossible

  • It's one of easiest glitches here. Hold on Control Pad Left and Right simualtanously. But very hard on real hardware. If you have emulator:

    ZSNES: See Input Options and select ALLOW L+R

    Snes9x: See Input Options and select ALLOW L+R

  • What does TAS stand for?

  • Tool-assisted speedrun!

  • damn and i thought i was good at mario world, that was a really impressive use of the glitches

  • SUBSCRIBE!1!!ONE

  • i noticed that you can shoot a shell through non solid ledge edges and sprites can walk on midair while Mario falls even without the Sprite Only Custom Block

  • Is it possible to do any of this without TAS controls?

  • Yes... A lot of them!

  • I was wondering if maybe you could make a video of how to do the shell gliding glitch because thats theonly glitch i can't get down. heres what you do you hit full speed then throw the shell in the air as your falling you kick the shell about a second later you catch up to the shell and bounce off of it in mid air. and seen on the item abuse TAS

  • You can consider the "Berry + Fire Flower Freeze" glitch confirmed in my 3rd glitch video (3/4) just skip ahead to 8:03 for that specific glitch.

    I cover many of the same glitches in my videos, but I like the style of yours more than mine. Its much more compact and impressive! Nicely done :D

  • I think I found one but i dont thikn I saw it before. Sometimes when I run and jump and kick a p switch a wall made of gray cement blocks the p switch goes through. The wall is tall and straight and its very hard to do.

  • Where is the one with the springboard or yoshi moving in dirt glitch

  • I don't think I know either of those. Would you mind explaining them? :D

  • First, i didn't know, but i just found out:

    In Lunar Magic, use the Map16 dirt, and make a lot of it in a big box shape. Take a springboard or yoshi, and drop it in the dirt. it will be moving

  • actually, all sprites do it.

  • Oh, right! That! Isn't it possible in the original game? :D

  • If they use map16 dirt. =o)

  • u mentioned frames alot in the video... is a frame a second in terms of this game?

  • A frame is 1/60th of a second, in terms of any game.

  • so when u say go back for six frames u have to go back for 1/10ths of a second?

  • Yes, that much. You'd need frame advance to do things like that, though!

  • ok one more question... the program Lunar Magic, can you use it with The Wii download of this game?

  • No, it's only possible to use Lunar Magic on a PC.

    (That would be kinda cool, though, haha.)

  • U sure? if so that sucks. i'd love to hook my wii up to the computer and play this

  • Damn! "God of War" was overtaken!

    You got some skills... Great video. Keep uploading them.

  • hey how do you fly while holding things like shells like what do you click on the ps controller

  • in the description:

    9: Flying With An Item

    While flying, dive towards an item. You will then fly with that item.

    i play this on my wii and super nintendo, i wouldn't know.

  • how do you do the glitch where baby yoshi eats one item but it acts like he ate 2?

  • LBY, what's the best way to grab two items at once? what's your technique?

    i've been trying to do it for the last few minutes, but even though i line it up, i can't grab both.

    can all items (springboard, shells, grab blocks) be double-grabbed?

  • Hmm...

    All items have different hitboxes (even the switch and the silver switch), so you'd have to place one of the items a very tiny bit farther from the other one. Your speed matters too, but you probably know this!

    If you've already tried that, then I'm not sure what you should do...

    Oh, and yeah, all grabbable items can be double grabbed.

  • okay, thanks. i'll keep trying.

  • Goddamn....This takes some skill.

  • They're all cool.

    I knew how to do most of these when I was younger.

  • The only problem is, I can't do most of them anymore

  • how do you do the walljump correctly?

    i mean how to slow down the game, etc...