Added: 3 months ago
From: OmegaLiar
Views: 879
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  • BTW i love the Deagle i do amazing with it! I snipe people with that gun rapidly! If you dont belive me Add BABYMENACE. I love it with Akimbo or Tac knife,

  • I think the KSG-12 is amazing Dragunov is a beast and G18 on Mw3 are amazing i got a 10killstreak with them=MOAB afterwards. Deagle is my favorite Pistol and G18 is my favoritweMachine pistol.

  • lol i have ksg12 gold...

  • @ZombieKidsexchange i approve ;)

  • where is the gold m4a1 !!!!!!!!!!!!

  • @victorliu1 not in this video. is some of my newer videos with the m4 i use gold

  • model is 10x better than spas!

  • the ksg isnt all bad its about shot placement really i agree for more power but it isnt impossible to get quality kills

  • @chicagomeathouse1 it is supposed to be the slow fire, high power, long range shotgun. but as i said, i have had moments where at close range, 2-4 hit markers on a guy. i really like the way it looks and sounds but it is so bad.

  • assaults: type 95 overpowered, scar-l underpowered as fuck

    smg: pp90 wayyy too easy, p90 underpowered

    shotguns: give most of them a boost

    machine pistols: boost the g18s now! nerf the fmg9's right now

  • @weatherallc05 some of what you say is accurate, but the scar is far from underpowered and i have loads of gameplay to prove it. p90 isn't underpowered either, the mp7 and the pm9 are though. shotguns need more except the striker which needs slightly less. and yes, the g18 and the fmg need to swap recoils.

  • @OmegaLiar as long as you mean the scar-l is balanced im fine, cos i like the gun but its damage stats are concerning

  • @OmegaLiar Wrooong! PM9 and MP7 are 2 of the best sub machine guns... PM9 have the same stats as PP90 only a little less ammo. And MP7 have alot better. Strikers doesnt need a nerf they are good as they are..

  • @ZinKKyyHD i love the pm9 for one. the pp90 has a slower fire rate than pm9, and the mp7 drops off at range to quickly.

  • @OmegaLiar Oh yeah PM9 have higher fire rate sorry for that. But I dont agree with anyone who says that pm9 needs a nerf.. MP7 needs a nerf on damage and range because if you look at "GreenGoblinHD" he uses it in his MOAB with every gun show and he shows how good MP7 is.

  • @ZinKKyyHD pm9 needs a patch if anything. give it less recoil. the mp7 is good but not to me. i don't get much luck with it.

  • Do u quickscope? Look to me u prefer snipers with M21 property. I hv been trainning on quickscoping but no success on boltaction whatsoever. MW2 I can use .5cal, wa2000, and M21. MW3, only RSASS and .5cAl. Any quickscope tips/video? Thks

  • @yengwenli i am going to post a gameplay soon with the l118 but when it comes to quick scoping, the main thing is to start on three and do that until you go consistently positive and then bump up your sensitivity up by 1.

  • @yengwenli Dont quickscope with weapons that arent one shot kill. I prefer quickscoping with MSR, L118 and Barret and in MW2 Intervention and Barret. Use those.

  • I did lol

  • Omega school is finishing today 4 me so i can play with you more often :))))))) And is your spanish test today or something....

  • @MDAgamingz i took it. hopefully everything goes well.

  • @OmegaLiar was the test hard?

  • Actually omega the pistol swap time was slowed in this game to make up for soh pro.

  • @angrybeast96 omg! your right. my bad. i forgot i use slight of hand 95 percent of the time, and when i don't (scavenger) im either running the mp9 or specialist killstreaks where slight of hand is almost always the first perk.

  • Dude i finally made a skype lol

  • @Ericjordanortiz you can add me. Omega Liar is the user name. if that doesn't work ill send you a message

  • @OmegaLiar Skorpions hip fire recoil is 0 and use skorpion with steady aim and stand still, burst fire is all powerful.

  • Also skorpion duel weild is AMAZING ive sniped with it.

  • @115zombies935 if you can snipe with the skorpion dual wield (4 shot kill up close) than you can fire laser targeted missiles with the fmg9s

  • Isnt the mp7 better than the p90 though? P90 has 10 more rounds in a clip but mp7 has less recoil and a higher rate of fire.

  • @115zombies935 you would think that but the difference is that the p90 has a faster reload, better range, and 10 extra bullets. mp7 is not bad but those three things make the p90 simply easier to use.

  • Also the g18 has the same swap time as a pistol, 0.5 seconds compared to the 0.75 of the fmg (after the flip)

  • @angrybeast96 pistols are faster at .25 but yes the g18 is fast, but not enough to justify the extra bullet it takes. the fact is, in the extra tim for the fmg, you can still kill at practically the same rate as the g18, and the recoil of the g18 means that hitting 4 strait shots isn't easy at anything further than 10 feet.

  • PLEASE, PLEASE understand the stats next time. The ksg has the farthest range of all the shotguns and the most damage at range. The type95 could be fixed by lowering the range to that of the acr (2000 to 1200) and adding recoil, deagle is a 2 shot kill to the body (1.1x multiplier). Dragunov actuall has one advantage over the RSASS: neck multiplier.

  • @angrybeast96 from in game experience, the ksg is by far the worst. im going to find that clip because it was three close range hit markers in one guy not through any walls. i understand the stats that everyone looks at, but the deagle hasn't been a 2 shot kill for me yet. i tested this in a private match at point blank range shooting at the middle body area. and the neck multiplier is not a significant advantage. lowering the range doesn't fix it because a vast...

  • @angrybeast96 majority of the maps in mw3 are small and have small sight lines. it still would dominate close range even as a 3 round burst. if they drop the close range 2 to a 3 (thats a little backwards isn't it) then it would be fine.

  • i think i used a fairly balanced class:

    scar-l silencer kick

    mp9 silencer

    semtex and flash grenades

    scavenger, hardline and steady aim (pros)

    assault package, pred missile, attack heli, reaper

    death streak juiced

    works really well for me especially on search and destroy if you swap scavenger with sleight of hand and steady aim for dead silence :D another great gameplay omega and i cant wait to do some riot shielding with you, also i will try and post your videos around to increase ur views :)

  • no offense but i think there is skill involved in using the deagle, that is if you can get them consistantly. with a really low sensitivity you can tame the recoil with skill. other than that i think they should return flat damage for LMG's excluding the M60 and fix the kick proficiencies for sniper rifles

  • @CptKoopa47 for the deagle, it comes down to how slow the player you are killing is because absolutely every gun can kill faster. that is the luck that i mentioned. as for the kick, that would be nice as well. lmgs shouldn't have flat range because then the m60 would be to good and the silencers wold be useless again.

  • @OmegaLiar oh ok but then again its a pistol, its not suposed to kill very fast compared to full auto guns. I said excludding the M60, because now the other LMG's are just underpowered and no one uses silencers for LMG's anyway so they might aswell remove them.

  • @CptKoopa47 o boy do i have a game for you. anyway, the pistols should be usable. and there are two main classes. low recoil, high capacity, 3 shot kill, silenced pistols, and the high recoil, low capacity, 2 shot kill pistols that cant be silenced but are generally very effective with akimbo. the deagle takes the bad parts from both. highest recoil, low capacity, 3 shot kill with a silencer and not generally effective with akimbo. if they made it a two shot kill, it would not be underpowered.

  • @OmegaLiar it is a 2 shot kill if you land at least one shot to the torso, since it does 49% damage with a 1.1 multiplyer on stomach chest and 1.5 and head and neck. maybe you should test that out in a private match. so in damage it's equal to the other high damage pistols. However the deagle does have a longer effective range, a faster reload and higher capacity than the other heavy damage pistols. This does come at the cost of the formentioned ginormous recoil

  • @CptKoopa47 ill test again because i have done that test before, but as far as the range, the magnum long range 4 shot kill (i think) would still be more effective because at range, you can only shoot about 2 bullets a second on target because the recoil needs to settle.

  • @OmegaLiar ok.

    and yeah thats true but when i was talking about effective range i meant the range at which the weapon can do it's maximum damage

  • @CptKoopa47 makes sense in theory, but if you can't shoot the amount of bullets needed in under 2 seconds, the "effective" range doesn't really matter.

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