How can I loop the second one I always get the first one but when I dash cancel the foot dive sj.m while floating down my opponent recovers out of it?
@silverdoggg it's not. you have to cancel the fwd+H into an airdash down-forward IMMEDIATELY! i recommend using two attack buttons to dash, not pressing down-forward twice.
Can you tell me what fight stick your using and what you recommend for Marvel 3, im using the xbox controller and i find it near impossible to do this or any combo with any character for that matter. Thanx.
The stick he is using is the Madcatz Tournament Edition Fightstick. There are a few variations of these, but essentially they are all the same. If you are more strapped for cash, the Madcatz Standard edition is a good bet. You can go in later and change it to have the same parts as a TE if you like as well.
I can't seem to connect the last c.m, c.h before the super. The oppenents character recovers right above the ground before I'm able to every time. I've tried slowing down my addf, sj.m and they still recover. Any clues?
is there a trick for getting the jumping M to hit twice after the d/f air dash cancel? the move connects but almost every time i only get 1 of the two hits. i can then follow up the combo with d+m, d+h, s and relaunch, but i would like that extra hit. suggestions?
@mistercakes It's all in the distance from the ground and/or the size of the opponent. You're probably hitting the ground before the second M hits. Tap it a split second earlier.
@BUDDAz1g Air Dash Down Forward...after you do the Forward + Hard in the air you press down forward + 2 attack buttons to dash (and keep you close to the opponent) so you can continue the combo with another MP in the air.
@Junglechief87 I just recently started to get this consistently. Make sure you catch you opponent as low as possible after the second j.m, so you are able to catch him with j.m IMMEDIATELY after the launcher. Don't pause, or he'll recover too fast. That should help you get the divekick to j.m closer to the ground, which will make the c.m to c.h possible combo possible.
@Varleran im not really sure if it does more damage. But the way i do the combo is after the second loop i relaunch then sj.M, sj.fwd+H, sj.S, addf, H, dp+2atk. It has to be in the corner but i think it does a bit more damage than this combo. Just some info from one doom player to another
I couldn't really understand this question entirely, but if you're asking how to Air dash down forward. You can double tap the stick down forward twice, but that's a horrible way to do it. Your best option is to press 2 atk buttons while pressing down+foward.
doomage
mercilessMarksmen 4 months ago
How can I loop the second one I always get the first one but when I dash cancel the foot dive sj.m while floating down my opponent recovers out of it?
x2ctothemax 4 months ago
is this still in the game? every time i do the sj. fwd+H he bounces backward
silverdoggg 7 months ago
@silverdoggg it's not. you have to cancel the fwd+H into an airdash down-forward IMMEDIATELY! i recommend using two attack buttons to dash, not pressing down-forward twice.
thumper3662 6 months ago
I need to know what sj.fwd+H means? ...would that be holding forward and hitting High at the same time? please answer ._.
iHumpx3 7 months ago
@iHumpx3 yea, after the first M in the air, u need to do foot dive (forward H in the air)
siggyx4scythe 7 months ago
so lost on this one...
bkzsoulja 7 months ago
i can never get the second sweep right before the ball super....
waldo2115 9 months ago
how mnay times can you actually repeat the loop ?
IAmKingHomey 9 months ago
im having trouble getting the sj.M after the relaunch also so can any help
Toxicmountain97 10 months ago
yea but its way harder wit an xbox controller which is wat i us
mahalic007 10 months ago
what does sj. and addf and dp stand for, im kinda new at this
shauwtiedoowap 10 months ago
Can you tell me what fight stick your using and what you recommend for Marvel 3, im using the xbox controller and i find it near impossible to do this or any combo with any character for that matter. Thanx.
D4Gamers 11 months ago
@D4Gamers
The stick he is using is the Madcatz Tournament Edition Fightstick. There are a few variations of these, but essentially they are all the same. If you are more strapped for cash, the Madcatz Standard edition is a good bet. You can go in later and change it to have the same parts as a TE if you like as well.
pacostaco123 10 months ago
I've done it once, but i can't seem to have the dummy to get low enough after the air dash down to follow up with the next launch.
MyBigTyrano 11 months ago
@MyBigTyrano hit M right away off the 1st launch and delay the M hit a little bit after the dash on the way down. M off the launch is key
ZempGG 11 months ago 5
@ZempGG Aw Sweet, i think i got it now, thx alot.
MyBigTyrano 11 months ago
I can't seem to connect the last c.m, c.h before the super. The oppenents character recovers right above the ground before I'm able to every time. I've tried slowing down my addf, sj.m and they still recover. Any clues?
edafade 11 months ago
@edafade That's been my problem so far :P.
namordecai 10 months ago
Awesome stuff man, thanks for the help.
xNewAgeWarriorx 11 months ago
Thank you very much. I needed to step my Doom up as he's the last character on my team.
ALJ029 11 months ago
Excellent vid man!
Scruffyman623B 1 year ago
is there a trick for getting the jumping M to hit twice after the d/f air dash cancel? the move connects but almost every time i only get 1 of the two hits. i can then follow up the combo with d+m, d+h, s and relaunch, but i would like that extra hit. suggestions?
mistercakes 1 year ago
@mistercakes It's all in the distance from the ground and/or the size of the opponent. You're probably hitting the ground before the second M hits. Tap it a split second earlier.
sukkafoo 1 year ago
@sukkafoo thanks, i'll give it some tries.
mistercakes 1 year ago
figured it out! i was canceling the 2nd hit with a d+B. :( i'm stupid!
mistercakes 1 year ago
what is addf?
BUDDAz1g 1 year ago
@BUDDAz1g Air Dash Down Forward...after you do the Forward + Hard in the air you press down forward + 2 attack buttons to dash (and keep you close to the opponent) so you can continue the combo with another MP in the air.
wDawks 1 year ago
@wDawks ku thx
BUDDAz1g 1 year ago
Nice video man
PsychoPowah 1 year ago
LoL I was able to finish with the level 3 super :)
arkwis 1 year ago
I really appreciate this video.
nbtyuiop 1 year ago
does this require to do any cancelling?
nahutabnahutab 1 year ago
@nahutabnahutab yes, you cancel the forward+H into the dash and the cr.h into the super.
nbtyuiop 1 year ago
cr. h isd slot easier to do then f+h in order to relaunch
sealhunta 1 year ago
Great video.
faustum 1 year ago
spent a few hours in training mode learning this today. It's so fucking sexy. great vid + thumbs man.
TheRakeClown 1 year ago
Im having trouble getting off the second sj.M after the relaunch any pointers?
Junglechief87 1 year ago 4
@Junglechief87 I just recently started to get this consistently. Make sure you catch you opponent as low as possible after the second j.m, so you are able to catch him with j.m IMMEDIATELY after the launcher. Don't pause, or he'll recover too fast. That should help you get the divekick to j.m closer to the ground, which will make the c.m to c.h possible combo possible.
nicallred12xu 1 year ago
thumbs up
-Mufasa2
civicsi94 1 year ago
how do you do addf?like the specific inputs, i couldnt really pick it up watching the inputs the game displayed
tuber52 1 year ago
@tuber52 Good question, sorry I forgot to explain that in the video. Check the notation during the hands portion of the video for an explanation.
Varleran 1 year ago
@Varleran im not really sure if it does more damage. But the way i do the combo is after the second loop i relaunch then sj.M, sj.fwd+H, sj.S, addf, H, dp+2atk. It has to be in the corner but i think it does a bit more damage than this combo. Just some info from one doom player to another
mrbunny220 6 months ago
@tuber52
I couldn't really understand this question entirely, but if you're asking how to Air dash down forward. You can double tap the stick down forward twice, but that's a horrible way to do it. Your best option is to press 2 atk buttons while pressing down+foward.
puppetmaster14787 11 months ago