Added: 3 years ago
From: trasso3d
Views: 5,928
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (6)

Sign In or Sign Up now to post a comment!
  • if i go over 2,000 objects, it just freeze o.O

  • Nah I think the sound was badass.

  • Retarded sound

  • physx is completly independent from havok, theres a new physx toolbar that pops up similar to reactor toolbar. the only difference is physx is only for simulation/baking and preview is handled via viewport not threw another opengl window. physx calculations are handled by dedicated gpu and is tons of much faster then havoks engine.

    you can use the same tools reactor (havok) uses, like rbcollection, wind, and other stuff...

    the only thing you cant do with physx is cloth and water physics.

  • @ventHARAS PhysX is renowned for having very realistic cloth, and water physics pal.

  • does physx run independently of havoc? or do they work in tandem? if not is physx better?

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more