Added: 3 years ago
From: sharpfang
Views: 37,959
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  • its not a good engine if it leaks

  • i don't even see steam >_<

  • vid won't play

    

  • Laggus totalis

  • brilliant! but laggy :c

  • Great engine, leaks a little, and would look better if the physics engine supported multi core possessors, which I'm assuming you have, but over all impressive.

  • Props for the idea. 98% of things I found for Phun were guns, and you went ahead and made a fricking steam engine! Mad skills, wofie!

  • Please dont call it steam. Phun dont got such thing as steam.

  • Its leaking.. =/

  • put a killer under it all it can go faster if you do phun will go faster

  • Maybe you could try some sort of lift system with baskets to reclaim all that water.

  • this is in slowmo isnt it. it is right?

  • It's as fast as my CPU would go. Lots of water slow Phun down a lot.

  • kk cuz i was gnu say tht it would be too slow and unpracticle

  • waste of water!!!!!!!!

  • Move... Faster!

  • Great job on this, Im impressed. Im rather good at making Phun gadgets myself, and Ive started playing with the scripting and plan to make some sort of factory that uses blocks, cuts them up with CSG scripting, which I have no idea how Ill do that, but if it works Ill be very, very happy. Its just the clever mechanics like this that I have a hard time coming up with.

  • you should try the real thing.....

  • leak much?

  • leak where?

  • leak everywhere

  • I was thinking the same LOL

  • That's a steam engine you noobcake.. >_>

    There just isn't 'steam' in Phun, so he used water, yet, it still doesn't change the type of engine..

  • thank you

    there are leaks not meant to be there

    leaks that can easily fixed

  • This was written in PHUN version before the "collides with water" option was implemented.

  • oh

    i see

    ok

  • i think you got a leak or two...

  • its supposed to do that. In phun pressured water is like real steam. Have you noticed that in steam engines the steam comes out in an exhaust pipe? This is the same thing.

  • no, not here

    what are you talking about

    this is not steam

    it is supposed to be steam, but it is water

    and i mean leaks as in that is not supposed to be there

    not the programed leaks

  • there is not steam engine !!! >:(

  • ´what a fff..... machine! maybe 60% effective ! that SUUUXXXXX sorry but ....

  • use 16 bits textures and simple water rendering, so u have it slightly faster

  • I should try compiling this from source on my ps3. Could you send me this file ?

  • I think u need more pressure and a flywheel

  • More pressure doesn't really help here - it's CPU power that's required for it to work faster. (more pressure = more water particles in the same volume = more CPU power to compute them = even slower actual animation). There is the flywheel on the left, and it's very helpful (the piston wouldn't be able to push the valve without flywheel's help), it's just connected with a very rigid spring instead of a bar - just build this in Phun to see how spectacularly it fails when using a solid bar there.

  • Do a time lapse

  • i think hes talking about the actual steam engine. not the lameo slow fps.

  • to make it more like steam put presure on the water to act .liek steam =p

  • The problem is compressibility of phun water. It reaches "critical mass" very fast (try filling a long thin vertical pipe!) and it just didn't work when I tried to run it against gravity, using a spring to create pressure (or switching "motor" on the wheel on, to make the steam engine act as a piston pump). If I switch gravity off, "artificially pressurized" water works just fine, though not as good as with gravity.

  • i love it too its just i learn it in my own special way and i hate worksheets

  • i love physics...i just wish i was better at it in school

  • Too often teachers seem to be bound on making students hate this subject.

  • i dont honestly have that problem. Im lucky enough to have a teacher that gives a damn. My problem is the simple fact that i suck at physics. I understand all the principles and stuff like that. I just cant make the numbers work out for me

  • SAMETHING FOR ME i understand it all cant get the numbers to work i know it i understand it the numbers just wont work for me they HATE ME, damn numbers

  • I don't think that that's actually a steam engine.

    I think that it's a water engine.

  • turn it upside down then its a steam engine

  • Well. Then the water would spill out of the top and not actually go through the piston.

  • yea i kno, i was sayin to all the other dudes who say it isnt

  • Ok.

  • Well...it works the same way as a steam engine, it's just flipped upside down.

    Heated water becomes steam and rises, creating pressure which moves the piston.

    Since we're unable to do this on Phun, using the pressure from gravity with water is the next best thing to do.

  • I would like to see this .phn file, if possible

  • Dude, that's insane!! Ur really smart!

  • nice job very simple. my attempt required a ton of springs ans hinges and it brakes in 5 secants.

  • Dude!  Clever.

  • I'm trying to figure out how to build a centripetal speed governor phun, but so far it's been a mind-phuck. It would need a high level of 'fuel' compression (like steam)and would regulate the speed by gradually closing a valve as the machine speeds up and would open it as the machine slows down.

    I suppose there could be several ways of doing it, but it's not so easy to break it down in 2d. At least for me...

  • nice

  • Hmm, i think you got a leak :P Good job.

  • You cant not leak water in Phun

  • Ah, you beat me to it, you bastard.

    :D

  • nice

  • could you please post this steam engine on the phun website for other to edit. i know a way of making it waterproof.

  • posted.

  • this isn't steam

  • But since the 'water' in Phun is highly compressible (unlike real water), it behaves much more like gas would in high gravity, than like liquid. Therefore - pressurized gas. Doesn't have to be steam.

  • i see your point, but i would have made it differently, using many small circles that react to a controlled, inserted piece that excites the particles

  • I tried your way but it caused far too many headaches (the 'particles' get stuck, push the valves around, knock them out of bonds if the 'pressure' is too high, besides the piston needs to be 'cold' not to bounce madly in the cyllinder. OTOH gravity-free 'hot' water (stirred rapidly) acts just fine.

  • make everything but the particles 'cold' and make it so that a bouncy piece comes in that excites the particles -> pressure. i might make a video to demonstrate it

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