Added: 2 years ago
From: UberGeekGames
Views: 2,225
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  • One year on and I am still waiting! COME ON @UberGeekGames

  • I like pie! Way to create quality games for XNA, I hope this brings in more customer's to the Indie channel. You are doing some great stuff UberGeekGames!

    I just purchased SunBurn not that long ago, I can't wait for their compatible version for XNA 4.0.

    Anyways, keep up the great work and see you in playtest!

    - Nick

  • When's it comming out?

  • this is basically LBP for the 360

  • Will this come to xbox live?

  • Please keep updating the progress of this game! I would love to see more videos and stuff. Any idea when you'll be releasing it? I'll make sure to buy it and tell others about it.

  • Looks good! How long did it take you guys to make this?

  • Look good, looking forward to it.

  • Looks good.

    Except for the misspelling of "you're", but still, looks like a blast!

    :D

  • Please tell me this is hitting XNA....?

  • Looks great! My kids will love it. It's going to be really interesting to see how the judges react to games built with engines compare to games built from scratch (I think this is the first time there have been engines available for people to use in the competition this year)

  • Glad you like it!

    SunBurn isn't an engine in the traditional sense though - all it does is handle the rendering of objects, for lighting and shadows. All the other code, aside from the physics engine, was developed ourselves. :)

  • well, this looks pretty neat. maybe better than that avatar crash course game being developed for the doritos challenge. My only concern is the smallness of the Avatars. I like when avatars take up a good portion of the screen.

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