@riresu Thank you for fast answer! I thought that is a shader. (;
icephei 9 months ago
@icephei I'm sorry.
It tried to edit contributed sentences.
However, it becomes impossible for the error to occur, and to write and sentences have disappeared.:'-(
By the way, the outline becomes it like this:D
ttp://loveletter.chu.jp/youtube_01.jpg
By the way, the outline becomes it like this↑
Postscript
Please the outline might become thin after doing Philip, and change the value of the push and adjust it.
riresu 9 months ago
@riresu Yeah, this tweaks with flipped mesh work well, but it doubles polygon count. (Maybe it is right, and i don't need any special shaders)
Thank you for your advice. (:
@icephei
If it can help you, I am honored.
You're welcome:)
Great animation (Is this a C.A.T.?) and model!
Can i know where to get this outline shader for viewport?
@riresu Thank you for fast answer! I thought that is a shader. (;
icephei 9 months ago
@icephei I'm sorry.
It tried to edit contributed sentences.
However, it becomes impossible for the error to occur, and to write and sentences have disappeared.:'-(
By the way, the outline becomes it like this:D
ttp://loveletter.chu.jp/youtube_01.jpg
By the way, the outline becomes it like this↑
Postscript
Please the outline might become thin after doing Philip, and change the value of the push and adjust it.
riresu 9 months ago
@riresu Yeah, this tweaks with flipped mesh work well, but it doubles polygon count. (Maybe it is right, and i don't need any special shaders)
Thank you for your advice. (:
icephei 9 months ago
@icephei
If it can help you, I am honored.
You're welcome:)
riresu 9 months ago
Great animation (Is this a C.A.T.?) and model!
Can i know where to get this outline shader for viewport?
icephei 9 months ago