ive switched from solid to textured and put glsl on, the graphics look a bit better, but nowhere near as good as when its rendered. whats the problem? how do u record ur gameplay the way u do in all ur videos?
HI, im literally just starting to use blender, and ive mastered some concepts of models and stuff, do u think it would be possible for me to make a game, 3d or 2d in blender in the next couple of weeks for a school project?
@BILLABOBICAL Modelling and "stuff" aren't the only the skills needed to make a 2D or 3D game.. You need to work with the logic bricks and possibly python, if you want to make a more "complex" game on the BGE.
Dude this is fantastic. Its great to see you doing this kind of stuff again. BTW what is the bad ass music in this video from. I know its used in the credits of some action movie but I cant remember what its from.
Looking good! I guess you need to decide which client determines what. ie the client with the player shooting could determine if the bullets hit the other player, and where they hit, then relay that info to the other player's side. Could be a simple int to determine a state for the player after hes been hit. Then vice-versa for the other player. Handling the rigid body positions could be tricky to get accurate however...
This isn't good!!!
THIS IS AWESOME!!!!!
J0VAN3D 5 days ago
ive switched from solid to textured and put glsl on, the graphics look a bit better, but nowhere near as good as when its rendered. whats the problem? how do u record ur gameplay the way u do in all ur videos?
EpicActionAnimations 1 month ago
You're not still working on super blender galaxy are you?
krawnian 3 months ago
HI, im literally just starting to use blender, and ive mastered some concepts of models and stuff, do u think it would be possible for me to make a game, 3d or 2d in blender in the next couple of weeks for a school project?
BILLABOBICAL 3 months ago
@BILLABOBICAL Modelling and "stuff" aren't the only the skills needed to make a 2D or 3D game.. You need to work with the logic bricks and possibly python, if you want to make a more "complex" game on the BGE.
PownagePlay 3 months ago
@PownagePlay yh i know those arent the only skills needed, that why i was asking, but thanks
BILLABOBICAL 3 months ago
Nothing short of brilliant. xD
Unhurdof1 3 months ago
Fantastic job mate. That was an indescribable amount of hard work
MansLaughterStudios 3 months ago
Dude this is fantastic. Its great to see you doing this kind of stuff again. BTW what is the bad ass music in this video from. I know its used in the credits of some action movie but I cant remember what its from.
Madmonkeythegreat 3 months ago
So you programmed a lot of this using python? How much programming did you have to do to get the results you have?
philiptwood 3 months ago
This. Is. Amazing
you are taking blender game to a new level :)
BrianStantonTV 3 months ago
Looking good! I guess you need to decide which client determines what. ie the client with the player shooting could determine if the bullets hit the other player, and where they hit, then relay that info to the other player's side. Could be a simple int to determine a state for the player after hes been hit. Then vice-versa for the other player. Handling the rigid body positions could be tricky to get accurate however...
ADEdge 3 months ago
That's extremely cool, nice.
PownagePlay 3 months ago
Interesting. Nice work, looking forward to seeing more of this.
snipperbes 3 months ago
Great work, Carlos! :D
AniCator 3 months ago