Hey I noticed that u can remove the objects u placed. Does that mean that u didnt use addmesh() in the code. Im working on a editor for a indie game right now and Im pretty much done but I dont have any undo function =P Tell me ur secret ;) or at least a tip.
@Farenzil In this version, every section of the whole map is a single entity. Every entity is saved a a type (with origin x-y-z-position). When there is any entity at the picked x-y-z block and you press 'delete' only this entity I removed. So there is no 'undo'-function as well ;)
@juse4pro Doesnt that make a limit of how many models you can have or does it make it unlimited? So if you where to save all the information of each type u'll had to to it thru a
@juse4pro And one more thing Im wondering. Did u do a automatic loader for the models? And how did u hide the models without doing a manual programing for a each id of the model? Did u rotate thru an array connected to the types?
@Farenzil I loaded every model-file in the model-directory... Then I have copied them with CopyEntity (I was 14 years old :D, because this is not very effective). I'm not hiding any model in the world ;D
@juse4pro Ah ok. I use copymesh and hide every model and call the with a
If Handle(load)= number#
;load.loadentity = First loadentity
ShowEntity load\ent
in a for load.loadentity = each load then I copy that type to another type. each file I load is a type. Checking speficic letters in the file like 3ds and b3d
@pufixas You're right i don't know shit about programming , and excuse me , and that comment is old , now i know Minecraft can create dependency and makes people retarded
@Wolf6331 Wesentlich länger, jedoch gab es am Ende nur den Crash, weil ich den Mapnamen falsch eingegeben habe. Leider ist das alles jetzt schon 3 Jahre her, war ganz okay dafür, dass ich 15 Jahre alt war :P
wie hastes denn gemacht, dass der baustein immer im raster ist, auch wenn der mauszeiger nicht genau auf der stelle ist? existieren denn noch ein paar modelle oder ähnliches?
@MrChaosboy1000 Modelle oder sowas gibt es nicht mehr... Leider.
Dass der Block stets im Raster bleibt habe ich erreicht, indem ich die exakten Koordinaten der Pick-Funktionen durch meine Rastergröße geteilt, und danach wieder multipliziert habe. Das funktioniert nur, wenn du GANZZAHLIG multiplizierst und dividierst. (Also es dürfen keine Gleitkommazahlen rauskommen
thats awesome dude!!! I like how it has a preview of the terrain in the corner. I created a 2D and 3D Level editor as well. you should check them out on my channel. I still have some work to do with my 3D level maker but my 2D one is pretty dang awesome
@juse4pro Oh and I used a function that lets me save the mapmesh as a 3ds so I can just upload it without any teadius writing/reading data to/from a file. But I'll will still use it for things like stones/pots/bushes. That's the original idea. How far did you come with this Editor?
It reminds me of the one I did=( I did one editor for use of my remake of Zelda:LInk to the past. I called it ZmEd. Sadly I lost the code wich I'm currently trying to remember. Do you remeber if you used Entitypick or camerapick? I'm sure I used camerapick and typefunction and every time I clicked on mouse(1) it would use the following commands: t\mesh=copymesh(mesh) addmesh(t\mesh,mapmesh) delete t
@Farenzil ohm... i used camerapick. and every part of the world is a type ( TWorldPart or something) and if the clicked place on the plane is free, the currelty selected mesh had been added to the type-list
ich versuche ein Spiel zu erstellen ich habe erst viele ideen gesammelt (genug)
und jetzt habe ich auch das perfekte 3d Program 3dsMax es ist sehr gut und für mich zu verstehen.ich habe einen KeyGen genutzt den habe ich mit Visual Basic programiert und ich benutzte spezielle programme um an Key's zu kommen aber was solls auf jeden fall mache ich auch ein 3d MMORPG aber leicht wird das nicht.
Ich hätte noch zwei Fragen was meinst du mit theoretisch und muss man sich für blitz 3d noch ein zusätzliches Programmm besorgen um seine eigenen 3d Figuren zu kreieren oder geht das schon mit dem Programm?
Hey I noticed that u can remove the objects u placed. Does that mean that u didnt use addmesh() in the code. Im working on a editor for a indie game right now and Im pretty much done but I dont have any undo function =P Tell me ur secret ;) or at least a tip.
Farenzil 1 week ago
@Farenzil In this version, every section of the whole map is a single entity. Every entity is saved a a type (with origin x-y-z-position). When there is any entity at the picked x-y-z block and you press 'delete' only this entity I removed. So there is no 'undo'-function as well ;)
juse4pro 1 week ago
@juse4pro Doesnt that make a limit of how many models you can have or does it make it unlimited? So if you where to save all the information of each type u'll had to to it thru a
if keyhit(2)
For map.entity = each entity
;save code here
next
endif
Farenzil 1 week ago
@Farenzil That's the way I did it ;)
juse4pro 1 week ago
@juse4pro how did u cyckle thru the objects? Did u store the types in an array?
Farenzil 1 week ago
@juse4pro Oh and did u use positionmesh or positionentity? I guess u used copymesh for each type.
Farenzil 1 week ago
@juse4pro And one more thing Im wondering. Did u do a automatic loader for the models? And how did u hide the models without doing a manual programing for a each id of the model? Did u rotate thru an array connected to the types?
Farenzil 1 week ago
@Farenzil I loaded every model-file in the model-directory... Then I have copied them with CopyEntity (I was 14 years old :D, because this is not very effective). I'm not hiding any model in the world ;D
juse4pro 1 week ago
@juse4pro Ah ok. I use copymesh and hide every model and call the with a
If Handle(load)= number#
;load.loadentity = First loadentity
ShowEntity load\ent
in a for load.loadentity = each load then I copy that type to another type. each file I load is a type. Checking speficic letters in the file like 3ds and b3d
Farenzil 1 week ago
This reminds me of the Dungeon Siege I level editor :)
Affje800 3 weeks ago
@Affje800 You are right... I also used that cool tool... but it crashed very often.. : /
juse4pro 2 weeks ago
Downlaod Freeware?....
MrAxel390 1 month ago
@MrAxel390 No, sorry. Files lost. :(
juse4pro 1 month ago
I want this.... for weapons
Finigini 2 months ago
It looks like minecraft
echo5017 3 months ago
@echo5017
It does not
pufixas 1 month ago
@pufixas I know is not minecraft , but look at that little squares on the ground ,
and that editor can do curves ??
echo5017 1 month ago
@echo5017
So what? Every level editor has grid on the ground...
Dude... You don't know shit about programming... Minecraft uses voxels... This does not...
I hate then people compare everything with minecraft...And this was released before minecraft was that popoular.
Curves? Wtf are you talking about? Its just a 3D shape, it can have curves, twists and what ever you want...
pufixas 1 month ago
@pufixas You're right i don't know shit about programming , and excuse me , and that comment is old , now i know Minecraft can create dependency and makes people retarded
sometimes .
echo5017 1 month ago
@juse4pro if it all right with u could u let me have it and use it
MrThecoolman 4 months ago
@MrThecoolman I don't have the files anymore. It is a very old Project ;) Sorry
juse4pro 4 months ago
Hey what softwere is this plz respond back
MrThecoolman 4 months ago
@MrThecoolman It's unique because I made this "software". It was a two-day project and this was the result ;)
juse4pro 4 months ago
@Wolf6331 Wesentlich länger, jedoch gab es am Ende nur den Crash, weil ich den Mapnamen falsch eingegeben habe. Leider ist das alles jetzt schon 3 Jahre her, war ganz okay dafür, dass ich 15 Jahre alt war :P
juse4pro 5 months ago
juse4pro естественно
AtokaKartoka 6 months ago
карта битв для танки онлайн
AtokaKartoka 6 months ago
@AtokaKartoka Can't understand any word... : /
juse4pro 6 months ago
@juse4pro he said that this map is for game tanks online ^^
3RUNG 5 months ago
nice vid dude. Whats the song? music is really trippy :)
Sporkinator4 8 months ago
@Sporkinator4 Thanks... "Crimson Crusades" Remix (Creator: Musicshake)
From AudioSwap
juse4pro 8 months ago
Is it complicated?
xweert711 9 months ago
@xweert711 not really ;)
juse4pro 9 months ago
@juse4pro na dann machs mal mit OpenGL ;)
MercifulBeing 8 months ago
@MercifulBeing Wieso? Ich verabscheue OpenGL... Frag mich nicht, warum... ;)
juse4pro 8 months ago
@juse4pro weils mehr arbeit ist? :D
MercifulBeing 8 months ago
@MercifulBeing nein, weil es zwar crossplatform ist, aber von bisher keiner meiner grafikkarten ordentlich unterstützt wurde ^^
juse4pro 8 months ago
@juse4pro aso ^^
hm schade
ich mache alle meine sachen mit opengl und will auch garnichts anderes mehr xD
MercifulBeing 7 months ago
wie hastes denn gemacht, dass der baustein immer im raster ist, auch wenn der mauszeiger nicht genau auf der stelle ist? existieren denn noch ein paar modelle oder ähnliches?
MrChaosboy1000 9 months ago
@MrChaosboy1000 Modelle oder sowas gibt es nicht mehr... Leider.
Dass der Block stets im Raster bleibt habe ich erreicht, indem ich die exakten Koordinaten der Pick-Funktionen durch meine Rastergröße geteilt, und danach wieder multipliziert habe. Das funktioniert nur, wenn du GANZZAHLIG multiplizierst und dividierst. (Also es dürfen keine Gleitkommazahlen rauskommen
)
juse4pro 9 months ago
@juse4pro achso, dass ich da nicht selber drauf gekommen bin... o.0 vielen dank!
MrChaosboy1000 9 months ago
thats awesome dude!!! I like how it has a preview of the terrain in the corner. I created a 2D and 3D Level editor as well. you should check them out on my channel. I still have some work to do with my 3D level maker but my 2D one is pretty dang awesome
MajinWamu 11 months ago
What's the name of the song/melody?
Niker335 11 months ago
@Niker335 Don't know. The song was includes by YouTube TrackSwitcher (Or something like that :D)
Just search the songlist there...
juse4pro 11 months ago
@juse4pro There are LOADS of songs there. Searching for this one would take days...
Don't you know the name? I mean, you had to choose it somehow, right?
Niker335 11 months ago
@Niker335 "Crimson Crusades" Remix (Creator: Musicshake)
Just the 3rd Song in the electronic-music-list ;)
juse4pro 11 months ago
kann ich den Quell Text für den Editor bekommen?? Hab selber schon mal versucht so was ähnliches zu schreiben hab aber nicht hinbekommen!?
CoMpUtErHoMeR 1 year ago
@CoMpUtErHoMeR Tut mir Leid dir das sagen zu müssen, aber der Code (aus dem Jahre 2008) existiert nichmehr... Sorry.
juse4pro 1 year ago
this is like sims just in game making version
bigcasey1995 1 year ago
english please...
theGuineapigman12 1 year ago
@theGuineapigman12 where? :P
juse4pro 1 year ago
@juse4pro Where where? XD
Sorry... Can u give me teh download link?
theGuineapigman12 1 year ago
@theGuineapigman12 which downloadlink? there is no download anymore. the files had been lost
juse4pro 1 year ago
That's really awesome. Wish there was something like that.
randomxfirerecording 1 year ago
Yes... A simple plane with a rectangle texture (CreateTexture)
juse4pro 1 year ago
@juse4pro found the beta code lying around on one of my hdd. The code used arrays and types for making the grid.
tho it's overall a huge slowdown when each tile is a mesh in the grid, so it gets restricted by size. I think 50*50 is max.
But I've used addmesh for every time I place a new object. Is the grid you use infinite?
Farenzil 1 year ago
@Farenzil yes, it's infinite. and i can place much more than 50x50... no laggs ;)
juse4pro 1 year ago
@juse4pro Oh and I used a function that lets me save the mapmesh as a 3ds so I can just upload it without any teadius writing/reading data to/from a file. But I'll will still use it for things like stones/pots/bushes. That's the original idea. How far did you come with this Editor?
Farenzil 1 year ago
@Farenzil i save every part of the map in my own file-format. and not as a complete model
juse4pro 1 year ago
but I can't get the rest of it to line up with the grid.... Did u use createplane and textured it
Farenzil 1 year ago
It reminds me of the one I did=( I did one editor for use of my remake of Zelda:LInk to the past. I called it ZmEd. Sadly I lost the code wich I'm currently trying to remember. Do you remeber if you used Entitypick or camerapick? I'm sure I used camerapick and typefunction and every time I clicked on mouse(1) it would use the following commands: t\mesh=copymesh(mesh) addmesh(t\mesh,mapmesh) delete t
Farenzil 1 year ago
@Farenzil ohm... i used camerapick. and every part of the world is a type ( TWorldPart or something) and if the clicked place on the plane is free, the currelty selected mesh had been added to the type-list
juse4pro 1 year ago
If you would like to make an MMORPG game in a team then watch 'TheProGamers111' video to find out how to join.
TheProGamers111 1 year ago
@TheProGamers111 all right... Thanks :P
juse4pro 1 year ago
kamm man das downloaden
TheTOM4511 1 year ago
@TheTOM4511 Leider nicht... Hab's schon lang verloren, sorry ;)
juse4pro 1 year ago
@AlexsiMAC all right you can download id on Taringa forum website only google
Taringa Blitz3d
Nocturnopoder06 1 year ago
ahh... thanks
juse4pro 1 year ago
dude i got Blitz3d but where i can download this world editor how i can do it
Nocturnopoder06 1 year ago
it's my own world editor :P
i've programmed it, but you can't download it, because the files were lost, sorry dude :/
juse4pro 1 year ago
can you make a Online rpg of it?
salman910 2 years ago
the work on THIS editor is stopped, but we try to create a 3D MMO with that engine :)
juse4pro 2 years ago
@juse4pro
das ist sau gut geworden
ich versuche ein Spiel zu erstellen ich habe erst viele ideen gesammelt (genug)
und jetzt habe ich auch das perfekte 3d Program 3dsMax es ist sehr gut und für mich zu verstehen.ich habe einen KeyGen genutzt den habe ich mit Visual Basic programiert und ich benutzte spezielle programme um an Key's zu kommen aber was solls auf jeden fall mache ich auch ein 3d MMORPG aber leicht wird das nicht.
bye,
dein Editor ist Nice (einfach nur sau cool)
Tarek701 2 years ago
Comment removed
Psychsimsala 2 years ago
Ich hätte noch zwei Fragen was meinst du mit theoretisch und muss man sich für blitz 3d noch ein zusätzliches Programmm besorgen um seine eigenen 3d Figuren zu kreieren oder geht das schon mit dem Programm?
Psychsimsala 2 years ago
mit Blitz3D kannst du lediglich den Programmiertechnischen Teil übernehmen, die Modelle musst du mit anderen Programmen erstellen...
Meine Empfehlung: Milkshape3D
damit wurden auch ALLE Half-Life und CS Grafiken gemacht
juse4pro 2 years ago
theoretisch schon
juse4pro 2 years ago
kann man mit Blitz3D auch spiele mit onlinefunktion programmieren wie zum Beispiel world of warcraft?
Psychsimsala 2 years ago
i won't upload it, because my HDD crashed, and so the file were lost, sorry
juse4pro 2 years ago
@juse4pro OMG
petermilko 1 year ago
i'm sad, too xD
juse4pro 1 year ago
When I download blitz y is it not like dis?
STAR123WARSS 2 years ago
you can create things like this for sure ;)
juse4pro 2 years ago
Is it free? Were can I get it?
STAR123WARSS 2 years ago
Kann ich den auch haben :D gefällt mir außerordentlich gut. Vor allem auch der Gridsnap ;)
PacMani 2 years ago
Hab grad wirklich viel zutun, wenn ich eine, euch zumutbare Version fertig habe, kann ich den Downloadlink posten
juse4pro 2 years ago
alright ^^
sonicthehedgehog29 2 years ago
lol heck yeah
sonicthehedgehog29 2 years ago
hey that would be great for making levels in the blitzsonic engine
can i have the download link
plz ^_^
sonicthehedgehog29 2 years ago
heh lol dude that was long time ago, so i dont think the guy will ever give anyone a link! i belive the chances are some where at 37 from 100 ?
Alex2beta 2 years ago
Echt geil man SUPI!!!!50000000* XD
Kannste mir pleas irwann ma einbischen helfen?
WÄRe SuPi von dir !bitte!
Abbo naklar abbo ich dich. :)
schignack 2 years ago
would be great to feature export all the map as a single .b3d file...
It isn't currently supported, is it?
pioj 2 years ago
maybe i can include that kind of feature
this time is'nt supported
i will think about that xD
juse4pro 2 years ago
I created the program by myself, but at this time you can't download it anywhere.
I will upload a new video with the game and this editor
juse4pro 2 years ago
wow what program is this?!
RSjffs 2 years ago
uhhhh niicht schlääächt ?!!!!!!!!!
SwappTools 2 years ago
warum das fragezeichen?
xD
juse4pro 2 years ago
Source?
Please.
jw200 2 years ago
Sorry, dude...
But i load it up, when the project is in the final version
juse4pro 2 years ago
No problems Juse4pro, i solved problem with my editor.
jw200 2 years ago
nicht schlecht! Gefällt mir wirklich sehr gut!
Chrise55 3 years ago
Really nice, makes me want to get into 3D stuff
amcadam26 3 years ago
WOOOOOOOOOOOOW
VERY NIIIIICEEE!!
CastorinProduction 3 years ago
was that a serious comment?
xD
do you thingk so really
but, thanks ^^
juse4pro 3 years ago
good job
trinokonker 3 years ago
ich kann mich nur bedanken!
war auch nich so leicht ;-)
juse4pro 3 years ago
Sieht klasse aus ! Erinnert mich an den Editor den ich mal gebastelt hatte... aber deiner scheint wesentlich besser :D
Kernle32DLL 3 years ago