@raid0422, I'm putting my money on IA-64 at the moment, in terms of modern non-x86. SGI supports it also and there were ex-SGI people involved (along with and at HP and Intel) with the actual development of the whole architecture itself.
The only one that really worked (fullscreen) was vo sgi. There was also one suboption under SGI for TRAM enabled MGRAS graphics, but each time I tried that, the X server crashed so I stuck with the software colorspace conversion+texture mapping. I think VPro graphics does color conversion in hardware, so it might use a lot less CPU. Can you find out?
I like ur background :)
Masterpj555 9 months ago
come on, silicon valley, bring back the exotic computers! intel is boring!!
raid0422 1 year ago 9
@raid0422, I'm putting my money on IA-64 at the moment, in terms of modern non-x86. SGI supports it also and there were ex-SGI people involved (along with and at HP and Intel) with the actual development of the whole architecture itself.
eMGeeGFX 1 year ago
The only one that really worked (fullscreen) was vo sgi. There was also one suboption under SGI for TRAM enabled MGRAS graphics, but each time I tried that, the X server crashed so I stuck with the software colorspace conversion+texture mapping. I think VPro graphics does color conversion in hardware, so it might use a lot less CPU. Can you find out?
randomshinichi 1 year ago
Changing the output and rendering mode in MPlayer can actually make a huge difference.
eMGeeGFX 1 year ago