I really hope you get this one publish. TASvideo would be crazy if they rejected this run. I think the lag contributed that there's too many sprites on screen. The HUD alone takes up 15 sprites(assuming they are 8x16 pieces). I think the only other way too reduce lag is to get hit 8 times, and not score anything. However, the lag reduction is incredible in this video. Great job. Your persistent and patience is also incredible.
I really hope you get this one publish. TASvideo would be crazy if they rejected this run. I think the lag contributed that there's too many sprites on screen. The HUD alone takes up 15 sprites(assuming they are 8x16 pieces). I think the only other way too reduce lag is to get hit 8 times, and not score anything. However, the lag reduction is incredible in this video. Great job. Your persistent and patience is also incredible.
powe 1 year ago