creeper901 create a geometry choose the "atribute holder" modifier with the modifier open in the command panel press Atl+1 and there you put the values you want before clicking on "Add" usually I use "string" and "float" after. String is for putting a name to the float just add them by selecting one at a time in the parameter type section and clicking Add button above. And see what appears on the Coomand Panel.
Use "Wire Parameters" in the Quad menu. Link AH to object XYZ axis on rot or pos.
creeper901 create a geometry choose the "atribute holder" modifier with the modifier open in the command panel press Atl+1 and there you put the values you want before clicking on "Add" usually I use "string" and "float" after. String is for putting a name to the float just add them by selecting one at a time in the parameter type section and clicking Add button above. And see what appears on the Coomand Panel.
Use "Wire Parameters" in the Quad menu. Link AH to object XYZ axis on rot or pos.
Checoimg 1 year ago
Not very good, your knee controls stay behind. It'd suck if the animator had to unhide them everytime from layers (if you were planning to do that)
meflyhigh 1 year ago
man nice rigg...can u tell me how u took that slider...any tutorials...wud be help ful...
creeper901 2 years ago