Added: 2 years ago
From: apcpap
Views: 898
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  • This is awesome, and I saw your post about Assembler-Optimized procedures.

    You know anything about Win32 ASM programming for graphical games like this? I'm learning MASM32 right now and I'd appreciate it if someone pointed me in the right direction towards how I would go about writing a simple 2D engine in it (for WIndows). :)

    If not, do you know anyone?

  • do you use some library, for graphics?

  • nope, just self-coded assembler-optimized drawsprite() procedures

  • i see xd...

  • hey send me the codes i wanna try it. its very good congtarats

  • send me the codes, please

  • everything went programmed in Turbo Pascal?

  • i bet tp with some asm

  • indeed.

    the source is available on the interweb

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